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+ |
+# Introduction |
+ |
+The templated Callback class is a generalized function object. Together |
+with the `Bind()` function in bind.h, they provide a type-safe method for |
+performing partial application of functions. |
+ |
+Partial application (or "currying") is the process of binding a subset of |
+a function's arguments to produce another function that takes fewer |
+arguments. This can be used to pass around a unit of delayed execution, |
+much like lexical closures are used in other languages. For example, it |
+is used in Chromium code to schedule tasks on different MessageLoops. |
+ |
+A callback with no unbound input parameters (`base::Callback<void()>`) |
+is called a `base::Closure`. Note that this is NOT the same as what other |
+languages refer to as a closure -- it does not retain a reference to its |
+enclosing environment. |
+ |
+## MEMORY MANAGEMENT AND PASSING |
+ |
+The Callback objects themselves should be passed by const-reference, and |
+stored by copy. They internally store their state via a refcounted class |
+and thus do not need to be deleted. |
+ |
+The reason to pass via a const-reference is to avoid unnecessary |
+AddRef/Release pairs to the internal state. |
+ |
+ |
+# Quick reference for basic stuff |
+ |
+## BINDING A BARE FUNCTION |
+ |
+```cpp |
+int Return5() { return 5; } |
+base::Callback<int()> func_cb = base::Bind(&Return5); |
+LOG(INFO) << func_cb.Run(); // Prints 5. |
+``` |
+ |
+## BINDING A CLASS METHOD |
+ |
+The first argument to bind is the member function to call, the second is |
+the object on which to call it. |
+ |
+```cpp |
+class Ref : public base::RefCountedThreadSafe<Ref> { |
+ public: |
+ int Foo() { return 3; } |
+ void PrintBye() { LOG(INFO) << "bye."; } |
+}; |
+scoped_refptr<Ref> ref = new Ref(); |
+base::Callback<void()> ref_cb = base::Bind(&Ref::Foo, ref); |
+LOG(INFO) << ref_cb.Run(); // Prints out 3. |
+``` |
+ |
+By default the object must support RefCounted or you will get a compiler |
+error. If you're passing between threads, be sure it's |
+RefCountedThreadSafe! See "Advanced binding of member functions" below if |
+you don't want to use reference counting. |
+ |
+## RUNNING A CALLBACK |
+ |
+Callbacks can be run with their `Run` method, which has the same |
+signature as the template argument to the callback. |
+ |
+```cpp |
+void DoSomething(const base::Callback<void(int, std::string)>& callback) { |
+ callback.Run(5, "hello"); |
+} |
+``` |
+ |
+Callbacks can be run more than once (they don't get deleted or marked when |
+run). However, this precludes using base::Passed (see below). |
+ |
+```cpp |
+void DoSomething(const base::Callback<double(double)>& callback) { |
+ double myresult = callback.Run(3.14159); |
+ myresult += callback.Run(2.71828); |
+} |
+``` |
+ |
+## PASSING UNBOUND INPUT PARAMETERS |
+ |
+Unbound parameters are specified at the time a callback is `Run()`. They are |
+specified in the `Callback` template type: |
+ |
+```cpp |
+void MyFunc(int i, const std::string& str) {} |
+base::Callback<void(int, const std::string&)> cb = base::Bind(&MyFunc); |
+cb.Run(23, "hello, world"); |
+``` |
+ |
+## PASSING BOUND INPUT PARAMETERS |
+ |
+Bound parameters are specified when you create the callback as arguments |
+to `Bind()`. They will be passed to the function and the `Run()`ner of the |
+callback doesn't see those values or even know that the function it's |
+calling. |
+ |
+```cpp |
+void MyFunc(int i, const std::string& str) {} |
+base::Callback<void()> cb = base::Bind(&MyFunc, 23, "hello world"); |
+cb.Run(); |
+``` |
+ |
+A callback with no unbound input parameters (`base::Callback<void()>`) |
+is called a `base::Closure`. So we could have also written: |
+ |
+```cpp |
+base::Closure cb = base::Bind(&MyFunc, 23, "hello world"); |
+``` |
+ |
+When calling member functions, bound parameters just go after the object |
+pointer. |
+ |
+```cpp |
+base::Closure cb = base::Bind(&MyClass::MyFunc, this, 23, "hello world"); |
+``` |
+ |
+## PARTIAL BINDING OF PARAMETERS |
+ |
+You can specify some parameters when you create the callback, and specify |
+the rest when you execute the callback. |
+ |
+```cpp |
+void MyFunc(int i, const std::string& str) {} |
+base::Callback<void(const std::string&)> cb = base::Bind(&MyFunc, 23); |
+cb.Run("hello world"); |
+``` |
+ |
+When calling a function bound parameters are first, followed by unbound |
+parameters. |
+ |
+ |
+# Quick reference for advanced binding |
+ |
+## BINDING A CLASS METHOD WITH WEAK POINTERS |
+ |
+```cpp |
+base::Bind(&MyClass::Foo, GetWeakPtr()); |
+`` |
+ |
+The callback will not be run if the object has already been destroyed. |
+DANGER: weak pointers are not threadsafe, so don't use this |
+when passing between threads! |
+ |
+## BINDING A CLASS METHOD WITH MANUAL LIFETIME MANAGEMENT |
+ |
+```cpp |
+base::Bind(&MyClass::Foo, base::Unretained(this)); |
+``` |
+ |
+This disables all lifetime management on the object. You're responsible |
+for making sure the object is alive at the time of the call. You break it, |
+you own it! |
+ |
+## BINDING A CLASS METHOD AND HAVING THE CALLBACK OWN THE CLASS |
+ |
+```cpp |
+MyClass* myclass = new MyClass; |
+base::Bind(&MyClass::Foo, base::Owned(myclass)); |
+``` |
+ |
+The object will be deleted when the callback is destroyed, even if it's |
+not run (like if you post a task during shutdown). Potentially useful for |
+"fire and forget" cases. |
+ |
+## IGNORING RETURN VALUES |
+ |
+Sometimes you want to call a function that returns a value in a callback |
+that doesn't expect a return value. |
+ |
+```cpp |
+int DoSomething(int arg) { cout << arg << endl; } |
+base::Callback<void(int)> cb = |
+ base::Bind(base::IgnoreResult(&DoSomething)); |
+``` |
+ |
+# Quick reference for binding parameters to Bind() |
+ |
+Bound parameters are specified as arguments to `Bind()` and are passed to the |
+function. A callback with no parameters or no unbound parameters is called a |
+`Closure` (`base::Callback<void()>` and `base::Closure` are the same thing). |
+ |
+## PASSING PARAMETERS OWNED BY THE CALLBACK |
+ |
+```cpp |
+void Foo(int* arg) { cout << *arg << endl; } |
+int* pn = new int(1); |
+base::Closure foo_callback = base::Bind(&foo, base::Owned(pn)); |
+``` |
+ |
+The parameter will be deleted when the callback is destroyed, even if it's |
+not run (like if you post a task during shutdown). |
+ |
+## PASSING PARAMETERS AS A scoped_ptr |
+ |
+```cpp |
+void TakesOwnership(std::unique_ptr<Foo> arg) {} |
+std::unique_ptr<Foo> f(new Foo); |
+// f becomes null during the following call. |
+base::Closure cb = base::Bind(&TakesOwnership, base::Passed(&f)); |
+``` |
+ |
+Ownership of the parameter will be with the callback until the callback is |
+run, and then ownership is passed to the callback function. This means the |
+callback can only be run once. If the callback is never run, it will delete |
+the object when it's destroyed. |
+ |
+## PASSING PARAMETERS AS A scoped_refptr |
+ |
+```cpp |
+void TakesOneRef(scoped_refptr<Foo> arg) {} |
+scoped_refptr<Foo> f(new Foo) |
+base::Closure cb = base::Bind(&TakesOneRef, f); |
+``` |
+ |
+This should "just work." The closure will take a reference as long as it |
+is alive, and another reference will be taken for the called function. |
+ |
+## PASSING PARAMETERS BY REFERENCE |
+ |
+Const references are *copied* unless `ConstRef` is used. Example: |
+ |
+```cpp |
+void foo(const int& arg) { printf("%d %p\n", arg, &arg); } |
+int n = 1; |
+base::Closure has_copy = base::Bind(&foo, n); |
+base::Closure has_ref = base::Bind(&foo, base::ConstRef(n)); |
+n = 2; |
+foo(n); // Prints "2 0xaaaaaaaaaaaa" |
+has_copy.Run(); // Prints "1 0xbbbbbbbbbbbb" |
+has_ref.Run(); // Prints "2 0xaaaaaaaaaaaa" |
+``` |
+ |
+Normally parameters are copied in the closure. DANGER: ConstRef stores a |
+const reference instead, referencing the original parameter. This means |
+that you must ensure the object outlives the callback! |
+ |
+ |
+# Implementation notes |
+ |
+## WHERE IS THIS DESIGN FROM: |
+ |
+The design `Callback` and Bind is heavily influenced by C++'s |
+`tr1::function`/`tr1::bind`, and by the "Google Callback" system used inside |
+Google. |
+ |
+## HOW THE IMPLEMENTATION WORKS: |
+ |
+There are three main components to the system: |
+ 1) The Callback classes. |
+ 2) The `Bind()` functions. |
+ 3) The arguments wrappers (e.g., `Unretained()` and `ConstRef()`). |
+ |
+The Callback classes represent a generic function pointer. Internally, |
+it stores a refcounted piece of state that represents the target function |
+and all its bound parameters. Each `Callback` specialization has a templated |
+constructor that takes an `BindState<>*`. In the context of the constructor, |
+the static type of this `BindState<>` pointer uniquely identifies the |
+function it is representing, all its bound parameters, and a `Run()` method |
+that is capable of invoking the target. |
+ |
+`Callback`'s constructor takes the `BindState<>*` that has the full static type |
+and erases the target function type as well as the types of the bound |
+parameters. It does this by storing a pointer to the specific `Run()` |
+function, and upcasting the state of `BindState<>*` to a |
+`BindStateBase*`. This is safe as long as this `BindStateBase` pointer |
+is only used with the stored `Run()` pointer. |
+ |
+To `BindState<>` objects are created inside the `Bind()` functions. |
+These functions, along with a set of internal templates, are responsible for |
+ |
+ - Unwrapping the function signature into return type, and parameters |
+ - Determining the number of parameters that are bound |
+ - Creating the BindState storing the bound parameters |
+ - Performing compile-time asserts to avoid error-prone behavior |
+ - Returning an `Callback<>` with an arity matching the number of unbound |
+ parameters and that knows the correct refcounting semantics for the |
+ target object if we are binding a method. |
+ |
+The `Bind` functions do the above using type-inference, and template |
+specializations. |
+ |
+By default `Bind()` will store copies of all bound parameters, and attempt |
+to refcount a target object if the function being bound is a class method. |
+These copies are created even if the function takes parameters as const |
+references. (Binding to non-const references is forbidden, see bind.h.) |
+ |
+To change this behavior, we introduce a set of argument wrappers |
+(e.g., `Unretained()`, and `ConstRef()`). These are simple container templates |
+that are passed by value, and wrap a pointer to argument. See the |
+file-level comment in base/bind_helpers.h for more info. |
+ |
+These types are passed to the `Unwrap()` functions, and the `MaybeRefcount()` |
+functions respectively to modify the behavior of `Bind()`. The `Unwrap()` |
+and `MaybeRefcount()` functions change behavior by doing partial |
+specialization based on whether or not a parameter is a wrapper type. |
+ |
+`ConstRef()` is similar to `tr1::cref`. `Unretained()` is specific to Chromium. |
+ |
+ |
+## WHY NOT TR1 FUNCTION/BIND? |
+ |
+Direct use of `tr1::function` and `tr1::bind` was considered, but ultimately |
+rejected because of the number of copy constructors invocations involved |
+in the binding of arguments during construction, and the forwarding of |
+arguments during invocation. These copies will no longer be an issue in |
+C++0x because C++0x will support rvalue reference allowing for the compiler |
+to avoid these copies. However, waiting for C++0x is not an option. |
+ |
+Measured with valgrind on gcc version 4.4.3 (Ubuntu 4.4.3-4ubuntu5), the |
+`tr1::bind` call itself will invoke a non-trivial copy constructor three times |
+for each bound parameter. Also, each when passing a `tr1::function`, each |
+bound argument will be copied again. |
+ |
+In addition to the copies taken at binding and invocation, copying a |
+`tr1::function` causes a copy to be made of all the bound parameters and |
+state. |
+ |
+Furthermore, in Chromium, it is desirable for the `Callback` to take a |
+reference on a target object when representing a class method call. This |
+is not supported by tr1. |
+ |
+Lastly, `tr1::function` and `tr1::bind` has a more general and flexible API. |
+This includes things like argument reordering by use of |
+`tr1::bind::placeholder`, support for non-const reference parameters, and some |
+limited amount of subtyping of the `tr1::function` object (e.g., |
+`tr1::function<int(int)>` is convertible to `tr1::function<void(int)>`). |
+ |
+These are not features that are required in Chromium. Some of them, such as |
+allowing for reference parameters, and subtyping of functions, may actually |
+become a source of errors. Removing support for these features actually |
+allows for a simpler implementation, and a terser Currying API. |
+ |
+## WHY NOT GOOGLE CALLBACKS? |
+ |
+The Google callback system also does not support refcounting. Furthermore, |
+its implementation has a number of strange edge cases with respect to type |
+conversion of its arguments. In particular, the argument's constness must |
+at times match exactly the function signature, or the type-inference might |
+break. Given the above, writing a custom solution was easier. |
+ |
+ |
+## MISSING FUNCTIONALITY |
+ - Invoking the return of `Bind`. `Bind(&foo).Run()` does not work; |
+ - Binding arrays to functions that take a non-const pointer. |
+ Example: |
+```cpp |
+void Foo(const char* ptr); |
+void Bar(char* ptr); |
+Bind(&Foo, "test"); |
+Bind(&Bar, "test"); // This fails because ptr is not const. |
+``` |
+ |
+If you are thinking of forward declaring `Callback` in your own header file, |
+please include "base/callback_forward.h" instead. |