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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
haraken
2016/09/10 01:25:42
Add a link to the spec.
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5 // http://mozvr.github.io/webvr-spec/webvr.html#vrpose | 5 interface GamepadPose { |
6 [ | 6 readonly attribute boolean hasOrientation; |
7 RuntimeEnabled=WebVR, | 7 readonly attribute boolean hasPosition; |
8 ] interface VRPose { | |
9 readonly attribute DOMHighResTimeStamp timestamp; | |
10 readonly attribute Float32Array? position; | 8 readonly attribute Float32Array? position; |
11 readonly attribute Float32Array? linearVelocity; | 9 readonly attribute Float32Array? linearVelocity; |
12 readonly attribute Float32Array? linearAcceleration; | 10 readonly attribute Float32Array? linearAcceleration; |
13 readonly attribute Float32Array? orientation; | 11 readonly attribute Float32Array? orientation; |
14 readonly attribute Float32Array? angularVelocity; | 12 readonly attribute Float32Array? angularVelocity; |
15 readonly attribute Float32Array? angularAcceleration; | 13 readonly attribute Float32Array? angularAcceleration; |
16 }; | 14 }; |
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