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Side by Side Diff: third_party/WebKit/Source/modules/gamepad/Gamepad.h

Issue 2300543003: Added Pose attribute to Gamepad (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@gamepad_touched
Patch Set: Rebase Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met: 5 * modification, are permitted provided that the following conditions are met:
6 * 6 *
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 10 matching lines...) Expand all
21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
23 * DAMAGE. 23 * DAMAGE.
24 */ 24 */
25 25
26 #ifndef Gamepad_h 26 #ifndef Gamepad_h
27 #define Gamepad_h 27 #define Gamepad_h
28 28
29 #include "bindings/core/v8/ScriptWrappable.h" 29 #include "bindings/core/v8/ScriptWrappable.h"
30 #include "modules/gamepad/GamepadButton.h" 30 #include "modules/gamepad/GamepadButton.h"
31 #include "modules/gamepad/GamepadPose.h"
31 #include "platform/heap/Handle.h" 32 #include "platform/heap/Handle.h"
32 #include "public/platform/WebGamepad.h" 33 #include "public/platform/WebGamepad.h"
33 #include "wtf/Vector.h" 34 #include "wtf/Vector.h"
34 #include "wtf/text/WTFString.h" 35 #include "wtf/text/WTFString.h"
35 36
36 namespace blink { 37 namespace blink {
37 38
38 class Gamepad final : public GarbageCollectedFinalized<Gamepad>, public ScriptWr appable { 39 class Gamepad final : public GarbageCollectedFinalized<Gamepad>, public ScriptWr appable {
39 DEFINE_WRAPPERTYPEINFO(); 40 DEFINE_WRAPPERTYPEINFO();
40 public: 41 public:
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60 61
61 const String& mapping() const { return m_mapping; } 62 const String& mapping() const { return m_mapping; }
62 void setMapping(const String& val) { m_mapping = val; } 63 void setMapping(const String& val) { m_mapping = val; }
63 64
64 const DoubleVector& axes() const { return m_axes; } 65 const DoubleVector& axes() const { return m_axes; }
65 void setAxes(unsigned count, const double* data); 66 void setAxes(unsigned count, const double* data);
66 67
67 const GamepadButtonVector& buttons() const { return m_buttons; } 68 const GamepadButtonVector& buttons() const { return m_buttons; }
68 void setButtons(unsigned count, const WebGamepadButton* data); 69 void setButtons(unsigned count, const WebGamepadButton* data);
69 70
71 GamepadPose* pose() const { return m_pose; }
72 void setPose(const WebGamepadPose&);
73
70 DECLARE_TRACE(); 74 DECLARE_TRACE();
71 75
72 private: 76 private:
73 Gamepad(); 77 Gamepad();
74 78
75 String m_id; 79 String m_id;
76 unsigned m_index; 80 unsigned m_index;
77 bool m_connected; 81 bool m_connected;
78 unsigned long long m_timestamp; 82 unsigned long long m_timestamp;
79 String m_mapping; 83 String m_mapping;
80 DoubleVector m_axes; 84 DoubleVector m_axes;
81 GamepadButtonVector m_buttons; 85 GamepadButtonVector m_buttons;
86 Member<GamepadPose> m_pose;
82 }; 87 };
83 88
84 } // namespace blink 89 } // namespace blink
85 90
86 #endif // Gamepad_h 91 #endif // Gamepad_h
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