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Side by Side Diff: ppapi/shared_impl/ppb_gamepad_shared.h

Issue 2300543003: Added Pose attribute to Gamepad (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@gamepad_touched
Patch Set: Rebase Created 4 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ 5 #ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
6 #define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ 6 #define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include "base/atomicops.h" 10 #include "base/atomicops.h"
11 #include "base/strings/string16.h" 11 #include "base/strings/string16.h"
12 #include "ppapi/c/ppb_gamepad.h" 12 #include "ppapi/c/ppb_gamepad.h"
13 #include "ppapi/shared_impl/ppapi_shared_export.h" 13 #include "ppapi/shared_impl/ppapi_shared_export.h"
14 14
15 namespace ppapi { 15 namespace ppapi {
16 16
17 // TODO(brettw) when we remove the non-IPC-based gamepad implementation, this 17 // TODO(brettw) when we remove the non-IPC-based gamepad implementation, this
18 // code should all move into the GamepadResource. 18 // code should all move into the GamepadResource.
19 19
20 #pragma pack(push, 1) 20 #pragma pack(push, 1)
21 21
22 struct WebKitGamepadButton { 22 struct WebKitGamepadButton {
23 bool pressed; 23 bool pressed;
24 bool touched; 24 bool touched;
25 double value; 25 double value;
26 }; 26 };
27 27
28 struct WebKitGamepadVector {
29 bool notNull;
30 float x, y, z;
31 };
32
33 struct WebKitGamepadQuaternion {
34 bool notNull;
35 float x, y, z, w;
36 };
37
38 struct WebKitGamepadPose {
39 bool notNull;
40
41 bool hasOrientation;
42 bool hasPosition;
43
44 WebKitGamepadQuaternion orientation;
45 WebKitGamepadVector position;
46 WebKitGamepadVector angularVelocity;
47 WebKitGamepadVector linearVelocity;
48 WebKitGamepadVector angularAcceleration;
49 WebKitGamepadVector linearAcceleration;
50 };
51
28 // This must match the definition of blink::Gamepad. The GamepadHost unit test 52 // This must match the definition of blink::Gamepad. The GamepadHost unit test
29 // has some compile asserts to validate this. 53 // has some compile asserts to validate this.
30 struct WebKitGamepad { 54 struct WebKitGamepad {
31 static const size_t kIdLengthCap = 128; 55 static const size_t kIdLengthCap = 128;
32 static const size_t kMappingLengthCap = 16; 56 static const size_t kMappingLengthCap = 16;
33 static const size_t kAxesLengthCap = 16; 57 static const size_t kAxesLengthCap = 16;
34 static const size_t kButtonsLengthCap = 32; 58 static const size_t kButtonsLengthCap = 32;
35 59
36 // Is there a gamepad connected at this index? 60 // Is there a gamepad connected at this index?
37 bool connected; 61 bool connected;
(...skipping 12 matching lines...) Expand all
50 double axes[kAxesLengthCap]; 74 double axes[kAxesLengthCap];
51 75
52 // Number of valid entries in the buttons array. 76 // Number of valid entries in the buttons array.
53 unsigned buttons_length; 77 unsigned buttons_length;
54 78
55 // Normalized values representing buttons, in the range [0..1]. 79 // Normalized values representing buttons, in the range [0..1].
56 WebKitGamepadButton buttons[kButtonsLengthCap]; 80 WebKitGamepadButton buttons[kButtonsLengthCap];
57 81
58 // Mapping type (for example "standard") 82 // Mapping type (for example "standard")
59 base::char16 mapping[kMappingLengthCap]; 83 base::char16 mapping[kMappingLengthCap];
84
85 WebKitGamepadPose pose;
60 }; 86 };
61 87
62 // This must match the definition of blink::Gamepads. The GamepadHost unit 88 // This must match the definition of blink::Gamepads. The GamepadHost unit
63 // test has some compile asserts to validate this. 89 // test has some compile asserts to validate this.
64 struct WebKitGamepads { 90 struct WebKitGamepads {
65 static const size_t kItemsLengthCap = 4; 91 static const size_t kItemsLengthCap = 4;
66 92
67 // Number of valid entries in the items array. 93 // Number of valid entries in the items array.
68 unsigned length; 94 unsigned length;
69 95
(...skipping 11 matching lines...) Expand all
81 107
82 #pragma pack(pop) 108 #pragma pack(pop)
83 109
84 PPAPI_SHARED_EXPORT void ConvertWebKitGamepadData( 110 PPAPI_SHARED_EXPORT void ConvertWebKitGamepadData(
85 const WebKitGamepads& webkit_data, 111 const WebKitGamepads& webkit_data,
86 PP_GamepadsSampleData* output_data); 112 PP_GamepadsSampleData* output_data);
87 113
88 } // namespace ppapi 114 } // namespace ppapi
89 115
90 #endif // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ 116 #endif // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
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