| Index: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h
|
| diff --git a/third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h b/third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h
|
| index f98daf2017a0962a0d114cdc9d2b3137c3a5255f..31a849b37ecec044dea609afc08071df6d1b16ba 100644
|
| --- a/third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h
|
| +++ b/third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h
|
| @@ -8,6 +8,7 @@
|
| #include "platform/geometry/LayoutPoint.h"
|
| #include "platform/graphics/paint/ClipPaintPropertyNode.h"
|
| #include "platform/graphics/paint/EffectPaintPropertyNode.h"
|
| +#include "platform/graphics/paint/ScrollPaintPropertyNode.h"
|
| #include "platform/graphics/paint/TransformPaintPropertyNode.h"
|
| #include "wtf/RefPtr.h"
|
|
|
| @@ -43,6 +44,10 @@ struct PaintPropertyTreeBuilderContext {
|
| // the transform and paint offset above. Also the actual raster region may be affected
|
| // by layerization and occlusion tracking.
|
| const ClipPaintPropertyNode* clip = nullptr;
|
| + // The scroll node contains information for compositor-thread scrolling such as the
|
| + // scrolling hierarchy, the extent that can be scrolled, etc. Because scroll nodes reference
|
| + // a scroll offset transform, scroll nodes should be updated if the transform tree changes.
|
| + const ScrollPaintPropertyNode* scroll = nullptr;
|
| };
|
|
|
| ContainingBlockContext current;
|
| @@ -86,7 +91,7 @@ private:
|
| static void updateOverflowClip(const LayoutObject&, PaintPropertyTreeBuilderContext&);
|
| static void updatePerspective(const LayoutObject&, PaintPropertyTreeBuilderContext&);
|
| static void updateSvgLocalToBorderBoxTransform(const LayoutObject&, PaintPropertyTreeBuilderContext&);
|
| - static void updateScrollTranslation(const LayoutObject&, PaintPropertyTreeBuilderContext&);
|
| + static void updateScrollAndScrollTranslation(const LayoutObject&, PaintPropertyTreeBuilderContext&);
|
| static void updateOutOfFlowContext(const LayoutObject&, PaintPropertyTreeBuilderContext&);
|
| };
|
|
|
|
|