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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PaintPropertyTreeBuilder_h | 5 #ifndef PaintPropertyTreeBuilder_h |
6 #define PaintPropertyTreeBuilder_h | 6 #define PaintPropertyTreeBuilder_h |
7 | 7 |
8 #include "platform/geometry/LayoutPoint.h" | 8 #include "platform/geometry/LayoutPoint.h" |
9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
| 11 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" |
11 #include "platform/graphics/paint/TransformPaintPropertyNode.h" | 12 #include "platform/graphics/paint/TransformPaintPropertyNode.h" |
12 #include "wtf/RefPtr.h" | 13 #include "wtf/RefPtr.h" |
13 | 14 |
14 namespace blink { | 15 namespace blink { |
15 | 16 |
16 class FrameView; | 17 class FrameView; |
17 class LayoutObject; | 18 class LayoutObject; |
18 class ObjectPaintProperties; | 19 class ObjectPaintProperties; |
19 | 20 |
20 // The context for PaintPropertyTreeBuilder. | 21 // The context for PaintPropertyTreeBuilder. |
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36 // to immediate children. | 37 // to immediate children. |
37 bool shouldFlattenInheritedTransform = false; | 38 bool shouldFlattenInheritedTransform = false; |
38 // Rendering context for 3D sorting. See | 39 // Rendering context for 3D sorting. See |
39 // TransformPaintPropertyNode::renderingContextID. | 40 // TransformPaintPropertyNode::renderingContextID. |
40 unsigned renderingContextID = 0; | 41 unsigned renderingContextID = 0; |
41 // The clip node describes the accumulated raster clip for the current s
ubtree. | 42 // The clip node describes the accumulated raster clip for the current s
ubtree. |
42 // Note that the computed raster region in canvas space for a clip node
is independent from | 43 // Note that the computed raster region in canvas space for a clip node
is independent from |
43 // the transform and paint offset above. Also the actual raster region m
ay be affected | 44 // the transform and paint offset above. Also the actual raster region m
ay be affected |
44 // by layerization and occlusion tracking. | 45 // by layerization and occlusion tracking. |
45 const ClipPaintPropertyNode* clip = nullptr; | 46 const ClipPaintPropertyNode* clip = nullptr; |
| 47 // The scroll node contains information for compositor-thread scrolling
such as the |
| 48 // scrolling hierarchy, the extent that can be scrolled, etc. Because sc
roll nodes reference |
| 49 // a scroll offset transform, scroll nodes should be updated if the tran
sform tree changes. |
| 50 const ScrollPaintPropertyNode* scroll = nullptr; |
46 }; | 51 }; |
47 | 52 |
48 ContainingBlockContext current; | 53 ContainingBlockContext current; |
49 | 54 |
50 // Separate context for out-of-flow positioned and fixed positioned elements
are needed | 55 // Separate context for out-of-flow positioned and fixed positioned elements
are needed |
51 // because they don't use DOM parent as their containing block. | 56 // because they don't use DOM parent as their containing block. |
52 // These additional contexts normally pass through untouched, and are only c
opied from | 57 // These additional contexts normally pass through untouched, and are only c
opied from |
53 // the main context when the current element serves as the containing block
of corresponding | 58 // the main context when the current element serves as the containing block
of corresponding |
54 // positioned descendants. | 59 // positioned descendants. |
55 // Overflow clips are also inherited by containing block tree instead of DOM
tree, thus they | 60 // Overflow clips are also inherited by containing block tree instead of DOM
tree, thus they |
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79 private: | 84 private: |
80 static void updatePaintOffsetTranslation(const LayoutObject&, PaintPropertyT
reeBuilderContext&); | 85 static void updatePaintOffsetTranslation(const LayoutObject&, PaintPropertyT
reeBuilderContext&); |
81 static void updateTransform(const LayoutObject&, PaintPropertyTreeBuilderCon
text&); | 86 static void updateTransform(const LayoutObject&, PaintPropertyTreeBuilderCon
text&); |
82 static void updateEffect(const LayoutObject&, PaintPropertyTreeBuilderContex
t&); | 87 static void updateEffect(const LayoutObject&, PaintPropertyTreeBuilderContex
t&); |
83 static void updateCssClip(const LayoutObject&, PaintPropertyTreeBuilderConte
xt&); | 88 static void updateCssClip(const LayoutObject&, PaintPropertyTreeBuilderConte
xt&); |
84 static void updateLocalBorderBoxContext(const LayoutObject&, PaintPropertyTr
eeBuilderContext&); | 89 static void updateLocalBorderBoxContext(const LayoutObject&, PaintPropertyTr
eeBuilderContext&); |
85 static void updateScrollbarPaintOffset(const LayoutObject&, const PaintPrope
rtyTreeBuilderContext&); | 90 static void updateScrollbarPaintOffset(const LayoutObject&, const PaintPrope
rtyTreeBuilderContext&); |
86 static void updateOverflowClip(const LayoutObject&, PaintPropertyTreeBuilder
Context&); | 91 static void updateOverflowClip(const LayoutObject&, PaintPropertyTreeBuilder
Context&); |
87 static void updatePerspective(const LayoutObject&, PaintPropertyTreeBuilderC
ontext&); | 92 static void updatePerspective(const LayoutObject&, PaintPropertyTreeBuilderC
ontext&); |
88 static void updateSvgLocalToBorderBoxTransform(const LayoutObject&, PaintPro
pertyTreeBuilderContext&); | 93 static void updateSvgLocalToBorderBoxTransform(const LayoutObject&, PaintPro
pertyTreeBuilderContext&); |
89 static void updateScrollTranslation(const LayoutObject&, PaintPropertyTreeBu
ilderContext&); | 94 static void updateScrollAndScrollTranslation(const LayoutObject&, PaintPrope
rtyTreeBuilderContext&); |
90 static void updateOutOfFlowContext(const LayoutObject&, PaintPropertyTreeBui
lderContext&); | 95 static void updateOutOfFlowContext(const LayoutObject&, PaintPropertyTreeBui
lderContext&); |
91 }; | 96 }; |
92 | 97 |
93 } // namespace blink | 98 } // namespace blink |
94 | 99 |
95 #endif // PaintPropertyTreeBuilder_h | 100 #endif // PaintPropertyTreeBuilder_h |
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