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Unified Diff: content/browser/renderer_host/context_provider_factory_impl_android.cc

Issue 2297933002: blimp: Set up the CompositorDependencies for blimp in Chrome. (Closed)
Patch Set: change to a Gpu Channel callback Created 4 years, 3 months ago
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Index: content/browser/renderer_host/context_provider_factory_impl_android.cc
diff --git a/content/browser/renderer_host/context_provider_factory_impl_android.cc b/content/browser/renderer_host/context_provider_factory_impl_android.cc
index 3751eaa10620509fb4f15059da87caf98b12b978..a9c1b3a98a8ade18db082eb628256b0008c84f34 100644
--- a/content/browser/renderer_host/context_provider_factory_impl_android.cc
+++ b/content/browser/renderer_host/context_provider_factory_impl_android.cc
@@ -7,6 +7,7 @@
#include "base/auto_reset.h"
#include "base/command_line.h"
#include "base/lazy_instance.h"
+#include "base/memory/ref_counted.h"
#include "base/memory/singleton.h"
#include "cc/output/context_provider.h"
#include "cc/output/vulkan_in_process_context_provider.h"
@@ -72,24 +73,11 @@ ContextProviderFactoryImpl::ContextProviderFactoryImpl(
ContextProviderFactoryImpl::~ContextProviderFactoryImpl() {
in_shutdown_ = true;
- if (!context_provider_requests_.empty())
+ if (!gpu_channel_requests_.empty())
HandlePendingRequests(nullptr,
- ContextCreationResult::FAILURE_FACTORY_SHUTDOWN);
+ GpuChannelHostResult::FAILURE_FACTORY_SHUTDOWN);
}
-ContextProviderFactoryImpl::ContextProvidersRequest::ContextProvidersRequest()
- : context_type(command_buffer_metrics::CONTEXT_TYPE_UNKNOWN),
- surface_handle(gpu::kNullSurfaceHandle),
- support_locking(false),
- automatic_flushes(false),
- shared_context_provider(nullptr) {}
-
-ContextProviderFactoryImpl::ContextProvidersRequest::ContextProvidersRequest(
- const ContextProvidersRequest& other) = default;
-
-ContextProviderFactoryImpl::ContextProvidersRequest::
- ~ContextProvidersRequest() = default;
-
scoped_refptr<cc::VulkanContextProvider>
ContextProviderFactoryImpl::GetSharedVulkanContextProvider() {
if (!shared_vulkan_context_provider_)
@@ -99,36 +87,45 @@ ContextProviderFactoryImpl::GetSharedVulkanContextProvider() {
return shared_vulkan_context_provider_.get();
}
-void ContextProviderFactoryImpl::CreateDisplayContextProvider(
+void ContextProviderFactoryImpl::RequestGpuChannelHost(
+ GpuChannelHostCallback callback) {
+ DCHECK(!in_shutdown_)
+ << "The factory is shutting down, can't handle new requests";
+
+ gpu_channel_requests_.push_back(callback);
+ // If the channel is available, the factory will run the callback
+ // synchronously so we'll handle this request there.
+ EstablishGpuChannel();
+}
+
+scoped_refptr<cc::ContextProvider>
+ContextProviderFactoryImpl::CreateDisplayContextProvider(
gpu::SurfaceHandle surface_handle,
gpu::SharedMemoryLimits shared_memory_limits,
gpu::gles2::ContextCreationAttribHelper attributes,
bool support_locking,
bool automatic_flushes,
- ContextProviderCallback result_callback) {
- DCHECK(!in_shutdown_)
- << "The factory is shutting down, can't handle new requests";
+ gpu::GpuChannelHost* gpu_channel_host) {
DCHECK(surface_handle != gpu::kNullSurfaceHandle);
- CreateContextProviderInternal(
+ return CreateContextProviderInternal(
command_buffer_metrics::DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT,
surface_handle, shared_memory_limits, attributes, support_locking,
- automatic_flushes, nullptr, result_callback);
+ automatic_flushes, nullptr, gpu_channel_host);
}
-void ContextProviderFactoryImpl::CreateOffscreenContextProvider(
+scoped_refptr<cc::ContextProvider>
+ContextProviderFactoryImpl::CreateOffscreenContextProvider(
ContextType context_type,
gpu::SharedMemoryLimits shared_memory_limits,
gpu::gles2::ContextCreationAttribHelper attributes,
bool support_locking,
bool automatic_flushes,
cc::ContextProvider* shared_context_provider,
- ContextProviderCallback result_callback) {
- DCHECK(!in_shutdown_)
- << "The factory is shutting down, can't handle new requests";
- CreateContextProviderInternal(ToCommandBufferContextType(context_type),
- gpu::kNullSurfaceHandle, shared_memory_limits,
- attributes, support_locking, automatic_flushes,
- shared_context_provider, result_callback);
+ gpu::GpuChannelHost* gpu_channel_host) {
+ return CreateContextProviderInternal(
+ ToCommandBufferContextType(context_type), gpu::kNullSurfaceHandle,
+ shared_memory_limits, attributes, support_locking, automatic_flushes,
+ shared_context_provider, gpu_channel_host);
}
cc::SurfaceManager* ContextProviderFactoryImpl::GetSurfaceManager() {
@@ -151,7 +148,8 @@ ContextProviderFactoryImpl::GetGpuMemoryBufferManager() {
return BrowserGpuMemoryBufferManager::current();
}
-void ContextProviderFactoryImpl::CreateContextProviderInternal(
+scoped_refptr<cc::ContextProvider>
+ContextProviderFactoryImpl::CreateContextProviderInternal(
command_buffer_metrics::ContextType context_type,
gpu::SurfaceHandle surface_handle,
gpu::SharedMemoryLimits shared_memory_limits,
@@ -159,33 +157,24 @@ void ContextProviderFactoryImpl::CreateContextProviderInternal(
bool support_locking,
bool automatic_flushes,
cc::ContextProvider* shared_context_provider,
- ContextProviderCallback result_callback) {
- DCHECK(!result_callback.is_null());
-
- ContextProvidersRequest context_request;
- context_request.context_type = context_type;
- context_request.surface_handle = surface_handle;
- context_request.shared_memory_limits = shared_memory_limits;
- context_request.attributes = attributes;
- context_request.support_locking = support_locking;
- context_request.automatic_flushes = automatic_flushes;
- context_request.shared_context_provider = shared_context_provider;
- context_request.result_callback = result_callback;
-
- context_provider_requests_.push_back(context_request);
-
- // If the channel is available, the factory will run the callback
- // synchronously so we'll handle this request there.
- EstablishGpuChannel();
+ gpu::GpuChannelHost* gpu_channel_host) {
+ return make_scoped_refptr(new ContextProviderCommandBuffer(
+ gpu_channel_host, gpu::GPU_STREAM_DEFAULT, gpu::GpuStreamPriority::NORMAL,
danakj 2016/09/01 23:35:19 this gpu_channel_host is an implicit conversion to
Khushal 2016/09/02 00:24:33 Didn't see that it was a refptr. Done.
+ surface_handle,
+ GURL(std::string("chrome://gpu/ContextProviderFactoryImpl::") +
+ std::string("CompositorContextProvider")),
+ automatic_flushes, support_locking, shared_memory_limits, attributes,
+ static_cast<ContextProviderCommandBuffer*>(shared_context_provider),
+ context_type));
}
void ContextProviderFactoryImpl::HandlePendingRequests(
scoped_refptr<gpu::GpuChannelHost> gpu_channel_host,
- ContextCreationResult result) {
- DCHECK(!context_provider_requests_.empty())
+ GpuChannelHostResult result) {
+ DCHECK(!gpu_channel_requests_.empty())
<< "We don't have any pending requests?";
- // Failure to initialize the context could result in new requests. Handle
+ // Failure to initialize the channel could result in new requests. Handle
// them after going through the current list.
if (in_handle_pending_requests_)
return;
@@ -194,48 +183,17 @@ void ContextProviderFactoryImpl::HandlePendingRequests(
base::AutoReset<bool> auto_reset_in_handle_requests(
&in_handle_pending_requests_, true);
- std::list<ContextProvidersRequest> context_requests =
- context_provider_requests_;
- context_provider_requests_.clear();
-
- for (ContextProvidersRequest& context_request : context_requests) {
- scoped_refptr<cc::ContextProvider> context_provider;
- ContextCreationResult result_to_report = result;
-
- const bool create_onscreen_context =
- context_request.surface_handle != gpu::kNullSurfaceHandle;
-
- // Is the request for an onscreen context? Make sure the surface is
- // still valid in that case.
- if (create_onscreen_context &&
- !GpuSurfaceTracker::GetInstance()->IsValidSurfaceHandle(
- context_request.surface_handle)) {
- // Choose what to report based on severity, factory shutdown trumps
- // everything, otherwise report GpuSurfaceHandle loss.
- result_to_report =
- result_to_report == ContextCreationResult::FAILURE_FACTORY_SHUTDOWN
- ? result_to_report
- : ContextCreationResult::FAILURE_GPU_SURFACE_HANDLE_LOST;
- } else if (gpu_channel_host) {
- DCHECK_EQ(ContextCreationResult::SUCCESS, result);
-
- context_provider = new ContextProviderCommandBuffer(
- gpu_channel_host, gpu::GPU_STREAM_DEFAULT,
- gpu::GpuStreamPriority::NORMAL, context_request.surface_handle,
- GURL(std::string("chrome://gpu/ContextProviderFactoryImpl::") +
- std::string("CompositorContextProvider")),
- context_request.automatic_flushes, context_request.support_locking,
- context_request.shared_memory_limits, context_request.attributes,
- static_cast<ContextProviderCommandBuffer*>(
- context_request.shared_context_provider),
- context_request.context_type);
- }
-
- context_request.result_callback.Run(context_provider, result_to_report);
+ std::list<GpuChannelHostCallback> gpu_channel_requests =
danakj 2016/09/01 23:35:19 Normally I'd see this written as std::list<T> req
Khushal 2016/09/02 00:24:33 Much better. Done.
+ gpu_channel_requests_;
+ gpu_channel_requests_.clear();
+
+ for (GpuChannelHostCallback& gpu_channel_request : gpu_channel_requests) {
+ DCHECK(gpu_channel_host || result != GpuChannelHostResult::SUCCESS);
+ gpu_channel_request.Run(gpu_channel_host, result);
}
}
- if (!context_provider_requests_.empty())
+ if (!gpu_channel_requests_.empty())
EstablishGpuChannel();
}
@@ -265,16 +223,16 @@ void ContextProviderFactoryImpl::OnGpuChannelEstablished(
// We can queue the Gpu Channel initialization requests multiple times as
// we get context requests. So we might have already handled any pending
// requests when this callback runs.
- if (context_provider_requests_.empty())
+ if (gpu_channel_requests_.empty())
return;
if (gpu_channel) {
HandlePendingRequests(std::move(gpu_channel),
- ContextCreationResult::SUCCESS);
+ GpuChannelHostResult::SUCCESS);
} else {
HandlePendingRequests(
nullptr,
- ContextCreationResult::FAILURE_GPU_PROCESS_INITIALIZATION_FAILED);
+ GpuChannelHostResult::FAILURE_GPU_PROCESS_INITIALIZATION_FAILED);
}
}

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