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Side by Side Diff: content/browser/renderer_host/context_provider_factory_impl_android.cc

Issue 2297933002: blimp: Set up the CompositorDependencies for blimp in Chrome. (Closed)
Patch Set: change to a Gpu Channel callback Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/renderer_host/context_provider_factory_impl_android.h" 5 #include "content/browser/renderer_host/context_provider_factory_impl_android.h"
6 6
7 #include "base/auto_reset.h" 7 #include "base/auto_reset.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "base/lazy_instance.h" 9 #include "base/lazy_instance.h"
10 #include "base/memory/ref_counted.h"
10 #include "base/memory/singleton.h" 11 #include "base/memory/singleton.h"
11 #include "cc/output/context_provider.h" 12 #include "cc/output/context_provider.h"
12 #include "cc/output/vulkan_in_process_context_provider.h" 13 #include "cc/output/vulkan_in_process_context_provider.h"
13 #include "cc/surfaces/surface_manager.h" 14 #include "cc/surfaces/surface_manager.h"
14 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" 15 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
15 #include "content/browser/gpu/compositor_util.h" 16 #include "content/browser/gpu/compositor_util.h"
16 #include "content/browser/gpu/gpu_surface_tracker.h" 17 #include "content/browser/gpu/gpu_surface_tracker.h"
17 #include "content/common/gpu/client/context_provider_command_buffer.h" 18 #include "content/common/gpu/client/context_provider_command_buffer.h"
18 #include "content/common/host_shared_bitmap_manager.h" 19 #include "content/common/host_shared_bitmap_manager.h"
19 #include "content/public/common/content_switches.h" 20 #include "content/public/common/content_switches.h"
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 : gpu_channel_factory_(gpu_channel_factory), 66 : gpu_channel_factory_(gpu_channel_factory),
66 in_handle_pending_requests_(false), 67 in_handle_pending_requests_(false),
67 in_shutdown_(false), 68 in_shutdown_(false),
68 surface_client_id_(0), 69 surface_client_id_(0),
69 weak_factory_(this) { 70 weak_factory_(this) {
70 DCHECK(gpu_channel_factory_); 71 DCHECK(gpu_channel_factory_);
71 } 72 }
72 73
73 ContextProviderFactoryImpl::~ContextProviderFactoryImpl() { 74 ContextProviderFactoryImpl::~ContextProviderFactoryImpl() {
74 in_shutdown_ = true; 75 in_shutdown_ = true;
75 if (!context_provider_requests_.empty()) 76 if (!gpu_channel_requests_.empty())
76 HandlePendingRequests(nullptr, 77 HandlePendingRequests(nullptr,
77 ContextCreationResult::FAILURE_FACTORY_SHUTDOWN); 78 GpuChannelHostResult::FAILURE_FACTORY_SHUTDOWN);
78 } 79 }
79 80
80 ContextProviderFactoryImpl::ContextProvidersRequest::ContextProvidersRequest()
81 : context_type(command_buffer_metrics::CONTEXT_TYPE_UNKNOWN),
82 surface_handle(gpu::kNullSurfaceHandle),
83 support_locking(false),
84 automatic_flushes(false),
85 shared_context_provider(nullptr) {}
86
87 ContextProviderFactoryImpl::ContextProvidersRequest::ContextProvidersRequest(
88 const ContextProvidersRequest& other) = default;
89
90 ContextProviderFactoryImpl::ContextProvidersRequest::
91 ~ContextProvidersRequest() = default;
92
93 scoped_refptr<cc::VulkanContextProvider> 81 scoped_refptr<cc::VulkanContextProvider>
94 ContextProviderFactoryImpl::GetSharedVulkanContextProvider() { 82 ContextProviderFactoryImpl::GetSharedVulkanContextProvider() {
95 if (!shared_vulkan_context_provider_) 83 if (!shared_vulkan_context_provider_)
96 shared_vulkan_context_provider_ = 84 shared_vulkan_context_provider_ =
97 cc::VulkanInProcessContextProvider::Create(); 85 cc::VulkanInProcessContextProvider::Create();
98 86
99 return shared_vulkan_context_provider_.get(); 87 return shared_vulkan_context_provider_.get();
100 } 88 }
101 89
102 void ContextProviderFactoryImpl::CreateDisplayContextProvider( 90 void ContextProviderFactoryImpl::RequestGpuChannelHost(
91 GpuChannelHostCallback callback) {
92 DCHECK(!in_shutdown_)
93 << "The factory is shutting down, can't handle new requests";
94
95 gpu_channel_requests_.push_back(callback);
96 // If the channel is available, the factory will run the callback
97 // synchronously so we'll handle this request there.
98 EstablishGpuChannel();
99 }
100
101 scoped_refptr<cc::ContextProvider>
102 ContextProviderFactoryImpl::CreateDisplayContextProvider(
103 gpu::SurfaceHandle surface_handle, 103 gpu::SurfaceHandle surface_handle,
104 gpu::SharedMemoryLimits shared_memory_limits, 104 gpu::SharedMemoryLimits shared_memory_limits,
105 gpu::gles2::ContextCreationAttribHelper attributes, 105 gpu::gles2::ContextCreationAttribHelper attributes,
106 bool support_locking, 106 bool support_locking,
107 bool automatic_flushes, 107 bool automatic_flushes,
108 ContextProviderCallback result_callback) { 108 gpu::GpuChannelHost* gpu_channel_host) {
109 DCHECK(!in_shutdown_)
110 << "The factory is shutting down, can't handle new requests";
111 DCHECK(surface_handle != gpu::kNullSurfaceHandle); 109 DCHECK(surface_handle != gpu::kNullSurfaceHandle);
112 CreateContextProviderInternal( 110 return CreateContextProviderInternal(
113 command_buffer_metrics::DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT, 111 command_buffer_metrics::DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT,
114 surface_handle, shared_memory_limits, attributes, support_locking, 112 surface_handle, shared_memory_limits, attributes, support_locking,
115 automatic_flushes, nullptr, result_callback); 113 automatic_flushes, nullptr, gpu_channel_host);
116 } 114 }
117 115
118 void ContextProviderFactoryImpl::CreateOffscreenContextProvider( 116 scoped_refptr<cc::ContextProvider>
117 ContextProviderFactoryImpl::CreateOffscreenContextProvider(
119 ContextType context_type, 118 ContextType context_type,
120 gpu::SharedMemoryLimits shared_memory_limits, 119 gpu::SharedMemoryLimits shared_memory_limits,
121 gpu::gles2::ContextCreationAttribHelper attributes, 120 gpu::gles2::ContextCreationAttribHelper attributes,
122 bool support_locking, 121 bool support_locking,
123 bool automatic_flushes, 122 bool automatic_flushes,
124 cc::ContextProvider* shared_context_provider, 123 cc::ContextProvider* shared_context_provider,
125 ContextProviderCallback result_callback) { 124 gpu::GpuChannelHost* gpu_channel_host) {
126 DCHECK(!in_shutdown_) 125 return CreateContextProviderInternal(
127 << "The factory is shutting down, can't handle new requests"; 126 ToCommandBufferContextType(context_type), gpu::kNullSurfaceHandle,
128 CreateContextProviderInternal(ToCommandBufferContextType(context_type), 127 shared_memory_limits, attributes, support_locking, automatic_flushes,
129 gpu::kNullSurfaceHandle, shared_memory_limits, 128 shared_context_provider, gpu_channel_host);
130 attributes, support_locking, automatic_flushes,
131 shared_context_provider, result_callback);
132 } 129 }
133 130
134 cc::SurfaceManager* ContextProviderFactoryImpl::GetSurfaceManager() { 131 cc::SurfaceManager* ContextProviderFactoryImpl::GetSurfaceManager() {
135 if (!surface_manager_) 132 if (!surface_manager_)
136 surface_manager_ = base::WrapUnique(new cc::SurfaceManager); 133 surface_manager_ = base::WrapUnique(new cc::SurfaceManager);
137 134
138 return surface_manager_.get(); 135 return surface_manager_.get();
139 } 136 }
140 137
141 uint32_t ContextProviderFactoryImpl::AllocateSurfaceClientId() { 138 uint32_t ContextProviderFactoryImpl::AllocateSurfaceClientId() {
142 return ++surface_client_id_; 139 return ++surface_client_id_;
143 } 140 }
144 141
145 cc::SharedBitmapManager* ContextProviderFactoryImpl::GetSharedBitmapManager() { 142 cc::SharedBitmapManager* ContextProviderFactoryImpl::GetSharedBitmapManager() {
146 return HostSharedBitmapManager::current(); 143 return HostSharedBitmapManager::current();
147 } 144 }
148 145
149 gpu::GpuMemoryBufferManager* 146 gpu::GpuMemoryBufferManager*
150 ContextProviderFactoryImpl::GetGpuMemoryBufferManager() { 147 ContextProviderFactoryImpl::GetGpuMemoryBufferManager() {
151 return BrowserGpuMemoryBufferManager::current(); 148 return BrowserGpuMemoryBufferManager::current();
152 } 149 }
153 150
154 void ContextProviderFactoryImpl::CreateContextProviderInternal( 151 scoped_refptr<cc::ContextProvider>
152 ContextProviderFactoryImpl::CreateContextProviderInternal(
155 command_buffer_metrics::ContextType context_type, 153 command_buffer_metrics::ContextType context_type,
156 gpu::SurfaceHandle surface_handle, 154 gpu::SurfaceHandle surface_handle,
157 gpu::SharedMemoryLimits shared_memory_limits, 155 gpu::SharedMemoryLimits shared_memory_limits,
158 gpu::gles2::ContextCreationAttribHelper attributes, 156 gpu::gles2::ContextCreationAttribHelper attributes,
159 bool support_locking, 157 bool support_locking,
160 bool automatic_flushes, 158 bool automatic_flushes,
161 cc::ContextProvider* shared_context_provider, 159 cc::ContextProvider* shared_context_provider,
162 ContextProviderCallback result_callback) { 160 gpu::GpuChannelHost* gpu_channel_host) {
163 DCHECK(!result_callback.is_null()); 161 return make_scoped_refptr(new ContextProviderCommandBuffer(
164 162 gpu_channel_host, gpu::GPU_STREAM_DEFAULT, gpu::GpuStreamPriority::NORMAL,
danakj 2016/09/01 23:35:19 this gpu_channel_host is an implicit conversion to
Khushal 2016/09/02 00:24:33 Didn't see that it was a refptr. Done.
165 ContextProvidersRequest context_request; 163 surface_handle,
166 context_request.context_type = context_type; 164 GURL(std::string("chrome://gpu/ContextProviderFactoryImpl::") +
167 context_request.surface_handle = surface_handle; 165 std::string("CompositorContextProvider")),
168 context_request.shared_memory_limits = shared_memory_limits; 166 automatic_flushes, support_locking, shared_memory_limits, attributes,
169 context_request.attributes = attributes; 167 static_cast<ContextProviderCommandBuffer*>(shared_context_provider),
170 context_request.support_locking = support_locking; 168 context_type));
171 context_request.automatic_flushes = automatic_flushes;
172 context_request.shared_context_provider = shared_context_provider;
173 context_request.result_callback = result_callback;
174
175 context_provider_requests_.push_back(context_request);
176
177 // If the channel is available, the factory will run the callback
178 // synchronously so we'll handle this request there.
179 EstablishGpuChannel();
180 } 169 }
181 170
182 void ContextProviderFactoryImpl::HandlePendingRequests( 171 void ContextProviderFactoryImpl::HandlePendingRequests(
183 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, 172 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host,
184 ContextCreationResult result) { 173 GpuChannelHostResult result) {
185 DCHECK(!context_provider_requests_.empty()) 174 DCHECK(!gpu_channel_requests_.empty())
186 << "We don't have any pending requests?"; 175 << "We don't have any pending requests?";
187 176
188 // Failure to initialize the context could result in new requests. Handle 177 // Failure to initialize the channel could result in new requests. Handle
189 // them after going through the current list. 178 // them after going through the current list.
190 if (in_handle_pending_requests_) 179 if (in_handle_pending_requests_)
191 return; 180 return;
192 181
193 { 182 {
194 base::AutoReset<bool> auto_reset_in_handle_requests( 183 base::AutoReset<bool> auto_reset_in_handle_requests(
195 &in_handle_pending_requests_, true); 184 &in_handle_pending_requests_, true);
196 185
197 std::list<ContextProvidersRequest> context_requests = 186 std::list<GpuChannelHostCallback> gpu_channel_requests =
danakj 2016/09/01 23:35:19 Normally I'd see this written as std::list<T> req
Khushal 2016/09/02 00:24:33 Much better. Done.
198 context_provider_requests_; 187 gpu_channel_requests_;
199 context_provider_requests_.clear(); 188 gpu_channel_requests_.clear();
200 189
201 for (ContextProvidersRequest& context_request : context_requests) { 190 for (GpuChannelHostCallback& gpu_channel_request : gpu_channel_requests) {
202 scoped_refptr<cc::ContextProvider> context_provider; 191 DCHECK(gpu_channel_host || result != GpuChannelHostResult::SUCCESS);
203 ContextCreationResult result_to_report = result; 192 gpu_channel_request.Run(gpu_channel_host, result);
204
205 const bool create_onscreen_context =
206 context_request.surface_handle != gpu::kNullSurfaceHandle;
207
208 // Is the request for an onscreen context? Make sure the surface is
209 // still valid in that case.
210 if (create_onscreen_context &&
211 !GpuSurfaceTracker::GetInstance()->IsValidSurfaceHandle(
212 context_request.surface_handle)) {
213 // Choose what to report based on severity, factory shutdown trumps
214 // everything, otherwise report GpuSurfaceHandle loss.
215 result_to_report =
216 result_to_report == ContextCreationResult::FAILURE_FACTORY_SHUTDOWN
217 ? result_to_report
218 : ContextCreationResult::FAILURE_GPU_SURFACE_HANDLE_LOST;
219 } else if (gpu_channel_host) {
220 DCHECK_EQ(ContextCreationResult::SUCCESS, result);
221
222 context_provider = new ContextProviderCommandBuffer(
223 gpu_channel_host, gpu::GPU_STREAM_DEFAULT,
224 gpu::GpuStreamPriority::NORMAL, context_request.surface_handle,
225 GURL(std::string("chrome://gpu/ContextProviderFactoryImpl::") +
226 std::string("CompositorContextProvider")),
227 context_request.automatic_flushes, context_request.support_locking,
228 context_request.shared_memory_limits, context_request.attributes,
229 static_cast<ContextProviderCommandBuffer*>(
230 context_request.shared_context_provider),
231 context_request.context_type);
232 }
233
234 context_request.result_callback.Run(context_provider, result_to_report);
235 } 193 }
236 } 194 }
237 195
238 if (!context_provider_requests_.empty()) 196 if (!gpu_channel_requests_.empty())
239 EstablishGpuChannel(); 197 EstablishGpuChannel();
240 } 198 }
241 199
242 void ContextProviderFactoryImpl::EstablishGpuChannel() { 200 void ContextProviderFactoryImpl::EstablishGpuChannel() {
243 #if defined(ADDRESS_SANITIZER) || defined(THREAD_SANITIZER) || \ 201 #if defined(ADDRESS_SANITIZER) || defined(THREAD_SANITIZER) || \
244 defined(SYZYASAN) || defined(CYGPROFILE_INSTRUMENTATION) 202 defined(SYZYASAN) || defined(CYGPROFILE_INSTRUMENTATION)
245 const int64_t kGpuChannelTimeoutInSeconds = 40; 203 const int64_t kGpuChannelTimeoutInSeconds = 40;
246 #else 204 #else
247 const int64_t kGpuChannelTimeoutInSeconds = 10; 205 const int64_t kGpuChannelTimeoutInSeconds = 10;
248 #endif 206 #endif
249 207
250 // Start the timer first, if the result comes synchronously, we want it to 208 // Start the timer first, if the result comes synchronously, we want it to
251 // stop in the callback. 209 // stop in the callback.
252 establish_gpu_channel_timeout_.Start( 210 establish_gpu_channel_timeout_.Start(
253 FROM_HERE, base::TimeDelta::FromSeconds(kGpuChannelTimeoutInSeconds), 211 FROM_HERE, base::TimeDelta::FromSeconds(kGpuChannelTimeoutInSeconds),
254 this, &ContextProviderFactoryImpl::OnGpuChannelTimeout); 212 this, &ContextProviderFactoryImpl::OnGpuChannelTimeout);
255 213
256 gpu_channel_factory_->EstablishGpuChannel( 214 gpu_channel_factory_->EstablishGpuChannel(
257 base::Bind(&ContextProviderFactoryImpl::OnGpuChannelEstablished, 215 base::Bind(&ContextProviderFactoryImpl::OnGpuChannelEstablished,
258 weak_factory_.GetWeakPtr())); 216 weak_factory_.GetWeakPtr()));
259 } 217 }
260 218
261 void ContextProviderFactoryImpl::OnGpuChannelEstablished( 219 void ContextProviderFactoryImpl::OnGpuChannelEstablished(
262 scoped_refptr<gpu::GpuChannelHost> gpu_channel) { 220 scoped_refptr<gpu::GpuChannelHost> gpu_channel) {
263 establish_gpu_channel_timeout_.Stop(); 221 establish_gpu_channel_timeout_.Stop();
264 222
265 // We can queue the Gpu Channel initialization requests multiple times as 223 // We can queue the Gpu Channel initialization requests multiple times as
266 // we get context requests. So we might have already handled any pending 224 // we get context requests. So we might have already handled any pending
267 // requests when this callback runs. 225 // requests when this callback runs.
268 if (context_provider_requests_.empty()) 226 if (gpu_channel_requests_.empty())
269 return; 227 return;
270 228
271 if (gpu_channel) { 229 if (gpu_channel) {
272 HandlePendingRequests(std::move(gpu_channel), 230 HandlePendingRequests(std::move(gpu_channel),
273 ContextCreationResult::SUCCESS); 231 GpuChannelHostResult::SUCCESS);
274 } else { 232 } else {
275 HandlePendingRequests( 233 HandlePendingRequests(
276 nullptr, 234 nullptr,
277 ContextCreationResult::FAILURE_GPU_PROCESS_INITIALIZATION_FAILED); 235 GpuChannelHostResult::FAILURE_GPU_PROCESS_INITIALIZATION_FAILED);
278 } 236 }
279 } 237 }
280 238
281 void ContextProviderFactoryImpl::OnGpuChannelTimeout() { 239 void ContextProviderFactoryImpl::OnGpuChannelTimeout() {
282 LOG(FATAL) << "Timed out waiting for GPU channel."; 240 LOG(FATAL) << "Timed out waiting for GPU channel.";
283 } 241 }
284 242
285 } // namespace content 243 } // namespace content
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