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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/context_provider_factory_impl_android.h" | 5 #include "content/browser/renderer_host/context_provider_factory_impl_android.h" |
6 | 6 |
7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/memory/ref_counted.h" | |
10 #include "base/memory/singleton.h" | 11 #include "base/memory/singleton.h" |
11 #include "cc/output/context_provider.h" | 12 #include "cc/output/context_provider.h" |
12 #include "cc/output/vulkan_in_process_context_provider.h" | 13 #include "cc/output/vulkan_in_process_context_provider.h" |
13 #include "cc/surfaces/surface_manager.h" | 14 #include "cc/surfaces/surface_manager.h" |
14 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" | 15 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" |
15 #include "content/browser/gpu/compositor_util.h" | 16 #include "content/browser/gpu/compositor_util.h" |
16 #include "content/browser/gpu/gpu_surface_tracker.h" | 17 #include "content/browser/gpu/gpu_surface_tracker.h" |
17 #include "content/common/gpu/client/context_provider_command_buffer.h" | 18 #include "content/common/gpu/client/context_provider_command_buffer.h" |
18 #include "content/common/host_shared_bitmap_manager.h" | 19 #include "content/common/host_shared_bitmap_manager.h" |
19 #include "content/public/common/content_switches.h" | 20 #include "content/public/common/content_switches.h" |
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65 : gpu_channel_factory_(gpu_channel_factory), | 66 : gpu_channel_factory_(gpu_channel_factory), |
66 in_handle_pending_requests_(false), | 67 in_handle_pending_requests_(false), |
67 in_shutdown_(false), | 68 in_shutdown_(false), |
68 surface_client_id_(0), | 69 surface_client_id_(0), |
69 weak_factory_(this) { | 70 weak_factory_(this) { |
70 DCHECK(gpu_channel_factory_); | 71 DCHECK(gpu_channel_factory_); |
71 } | 72 } |
72 | 73 |
73 ContextProviderFactoryImpl::~ContextProviderFactoryImpl() { | 74 ContextProviderFactoryImpl::~ContextProviderFactoryImpl() { |
74 in_shutdown_ = true; | 75 in_shutdown_ = true; |
75 if (!context_provider_requests_.empty()) | 76 if (!gpu_channel_requests_.empty()) |
76 HandlePendingRequests(nullptr, | 77 HandlePendingRequests(nullptr, |
77 ContextCreationResult::FAILURE_FACTORY_SHUTDOWN); | 78 GpuChannelHostResult::FAILURE_FACTORY_SHUTDOWN); |
78 } | 79 } |
79 | 80 |
80 ContextProviderFactoryImpl::ContextProvidersRequest::ContextProvidersRequest() | |
81 : context_type(command_buffer_metrics::CONTEXT_TYPE_UNKNOWN), | |
82 surface_handle(gpu::kNullSurfaceHandle), | |
83 support_locking(false), | |
84 automatic_flushes(false), | |
85 shared_context_provider(nullptr) {} | |
86 | |
87 ContextProviderFactoryImpl::ContextProvidersRequest::ContextProvidersRequest( | |
88 const ContextProvidersRequest& other) = default; | |
89 | |
90 ContextProviderFactoryImpl::ContextProvidersRequest:: | |
91 ~ContextProvidersRequest() = default; | |
92 | |
93 scoped_refptr<cc::VulkanContextProvider> | 81 scoped_refptr<cc::VulkanContextProvider> |
94 ContextProviderFactoryImpl::GetSharedVulkanContextProvider() { | 82 ContextProviderFactoryImpl::GetSharedVulkanContextProvider() { |
95 if (!shared_vulkan_context_provider_) | 83 if (!shared_vulkan_context_provider_) |
96 shared_vulkan_context_provider_ = | 84 shared_vulkan_context_provider_ = |
97 cc::VulkanInProcessContextProvider::Create(); | 85 cc::VulkanInProcessContextProvider::Create(); |
98 | 86 |
99 return shared_vulkan_context_provider_.get(); | 87 return shared_vulkan_context_provider_.get(); |
100 } | 88 } |
101 | 89 |
102 void ContextProviderFactoryImpl::CreateDisplayContextProvider( | 90 void ContextProviderFactoryImpl::RequestGpuChannelHost( |
91 GpuChannelHostCallback callback) { | |
92 DCHECK(!in_shutdown_) | |
93 << "The factory is shutting down, can't handle new requests"; | |
94 | |
95 gpu_channel_requests_.push_back(callback); | |
96 // If the channel is available, the factory will run the callback | |
97 // synchronously so we'll handle this request there. | |
98 EstablishGpuChannel(); | |
99 } | |
100 | |
101 scoped_refptr<cc::ContextProvider> | |
102 ContextProviderFactoryImpl::CreateDisplayContextProvider( | |
103 gpu::SurfaceHandle surface_handle, | 103 gpu::SurfaceHandle surface_handle, |
104 gpu::SharedMemoryLimits shared_memory_limits, | 104 gpu::SharedMemoryLimits shared_memory_limits, |
105 gpu::gles2::ContextCreationAttribHelper attributes, | 105 gpu::gles2::ContextCreationAttribHelper attributes, |
106 bool support_locking, | 106 bool support_locking, |
107 bool automatic_flushes, | 107 bool automatic_flushes, |
108 ContextProviderCallback result_callback) { | 108 gpu::GpuChannelHost* gpu_channel_host) { |
109 DCHECK(!in_shutdown_) | |
110 << "The factory is shutting down, can't handle new requests"; | |
111 DCHECK(surface_handle != gpu::kNullSurfaceHandle); | 109 DCHECK(surface_handle != gpu::kNullSurfaceHandle); |
112 CreateContextProviderInternal( | 110 return CreateContextProviderInternal( |
113 command_buffer_metrics::DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT, | 111 command_buffer_metrics::DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT, |
114 surface_handle, shared_memory_limits, attributes, support_locking, | 112 surface_handle, shared_memory_limits, attributes, support_locking, |
115 automatic_flushes, nullptr, result_callback); | 113 automatic_flushes, nullptr, gpu_channel_host); |
116 } | 114 } |
117 | 115 |
118 void ContextProviderFactoryImpl::CreateOffscreenContextProvider( | 116 scoped_refptr<cc::ContextProvider> |
117 ContextProviderFactoryImpl::CreateOffscreenContextProvider( | |
119 ContextType context_type, | 118 ContextType context_type, |
120 gpu::SharedMemoryLimits shared_memory_limits, | 119 gpu::SharedMemoryLimits shared_memory_limits, |
121 gpu::gles2::ContextCreationAttribHelper attributes, | 120 gpu::gles2::ContextCreationAttribHelper attributes, |
122 bool support_locking, | 121 bool support_locking, |
123 bool automatic_flushes, | 122 bool automatic_flushes, |
124 cc::ContextProvider* shared_context_provider, | 123 cc::ContextProvider* shared_context_provider, |
125 ContextProviderCallback result_callback) { | 124 gpu::GpuChannelHost* gpu_channel_host) { |
126 DCHECK(!in_shutdown_) | 125 return CreateContextProviderInternal( |
127 << "The factory is shutting down, can't handle new requests"; | 126 ToCommandBufferContextType(context_type), gpu::kNullSurfaceHandle, |
128 CreateContextProviderInternal(ToCommandBufferContextType(context_type), | 127 shared_memory_limits, attributes, support_locking, automatic_flushes, |
129 gpu::kNullSurfaceHandle, shared_memory_limits, | 128 shared_context_provider, gpu_channel_host); |
130 attributes, support_locking, automatic_flushes, | |
131 shared_context_provider, result_callback); | |
132 } | 129 } |
133 | 130 |
134 cc::SurfaceManager* ContextProviderFactoryImpl::GetSurfaceManager() { | 131 cc::SurfaceManager* ContextProviderFactoryImpl::GetSurfaceManager() { |
135 if (!surface_manager_) | 132 if (!surface_manager_) |
136 surface_manager_ = base::WrapUnique(new cc::SurfaceManager); | 133 surface_manager_ = base::WrapUnique(new cc::SurfaceManager); |
137 | 134 |
138 return surface_manager_.get(); | 135 return surface_manager_.get(); |
139 } | 136 } |
140 | 137 |
141 uint32_t ContextProviderFactoryImpl::AllocateSurfaceClientId() { | 138 uint32_t ContextProviderFactoryImpl::AllocateSurfaceClientId() { |
142 return ++surface_client_id_; | 139 return ++surface_client_id_; |
143 } | 140 } |
144 | 141 |
145 cc::SharedBitmapManager* ContextProviderFactoryImpl::GetSharedBitmapManager() { | 142 cc::SharedBitmapManager* ContextProviderFactoryImpl::GetSharedBitmapManager() { |
146 return HostSharedBitmapManager::current(); | 143 return HostSharedBitmapManager::current(); |
147 } | 144 } |
148 | 145 |
149 gpu::GpuMemoryBufferManager* | 146 gpu::GpuMemoryBufferManager* |
150 ContextProviderFactoryImpl::GetGpuMemoryBufferManager() { | 147 ContextProviderFactoryImpl::GetGpuMemoryBufferManager() { |
151 return BrowserGpuMemoryBufferManager::current(); | 148 return BrowserGpuMemoryBufferManager::current(); |
152 } | 149 } |
153 | 150 |
154 void ContextProviderFactoryImpl::CreateContextProviderInternal( | 151 scoped_refptr<cc::ContextProvider> |
152 ContextProviderFactoryImpl::CreateContextProviderInternal( | |
155 command_buffer_metrics::ContextType context_type, | 153 command_buffer_metrics::ContextType context_type, |
156 gpu::SurfaceHandle surface_handle, | 154 gpu::SurfaceHandle surface_handle, |
157 gpu::SharedMemoryLimits shared_memory_limits, | 155 gpu::SharedMemoryLimits shared_memory_limits, |
158 gpu::gles2::ContextCreationAttribHelper attributes, | 156 gpu::gles2::ContextCreationAttribHelper attributes, |
159 bool support_locking, | 157 bool support_locking, |
160 bool automatic_flushes, | 158 bool automatic_flushes, |
161 cc::ContextProvider* shared_context_provider, | 159 cc::ContextProvider* shared_context_provider, |
162 ContextProviderCallback result_callback) { | 160 gpu::GpuChannelHost* gpu_channel_host) { |
163 DCHECK(!result_callback.is_null()); | 161 return make_scoped_refptr(new ContextProviderCommandBuffer( |
164 | 162 gpu_channel_host, gpu::GPU_STREAM_DEFAULT, gpu::GpuStreamPriority::NORMAL, |
danakj
2016/09/01 23:35:19
this gpu_channel_host is an implicit conversion to
Khushal
2016/09/02 00:24:33
Didn't see that it was a refptr. Done.
| |
165 ContextProvidersRequest context_request; | 163 surface_handle, |
166 context_request.context_type = context_type; | 164 GURL(std::string("chrome://gpu/ContextProviderFactoryImpl::") + |
167 context_request.surface_handle = surface_handle; | 165 std::string("CompositorContextProvider")), |
168 context_request.shared_memory_limits = shared_memory_limits; | 166 automatic_flushes, support_locking, shared_memory_limits, attributes, |
169 context_request.attributes = attributes; | 167 static_cast<ContextProviderCommandBuffer*>(shared_context_provider), |
170 context_request.support_locking = support_locking; | 168 context_type)); |
171 context_request.automatic_flushes = automatic_flushes; | |
172 context_request.shared_context_provider = shared_context_provider; | |
173 context_request.result_callback = result_callback; | |
174 | |
175 context_provider_requests_.push_back(context_request); | |
176 | |
177 // If the channel is available, the factory will run the callback | |
178 // synchronously so we'll handle this request there. | |
179 EstablishGpuChannel(); | |
180 } | 169 } |
181 | 170 |
182 void ContextProviderFactoryImpl::HandlePendingRequests( | 171 void ContextProviderFactoryImpl::HandlePendingRequests( |
183 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, | 172 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, |
184 ContextCreationResult result) { | 173 GpuChannelHostResult result) { |
185 DCHECK(!context_provider_requests_.empty()) | 174 DCHECK(!gpu_channel_requests_.empty()) |
186 << "We don't have any pending requests?"; | 175 << "We don't have any pending requests?"; |
187 | 176 |
188 // Failure to initialize the context could result in new requests. Handle | 177 // Failure to initialize the channel could result in new requests. Handle |
189 // them after going through the current list. | 178 // them after going through the current list. |
190 if (in_handle_pending_requests_) | 179 if (in_handle_pending_requests_) |
191 return; | 180 return; |
192 | 181 |
193 { | 182 { |
194 base::AutoReset<bool> auto_reset_in_handle_requests( | 183 base::AutoReset<bool> auto_reset_in_handle_requests( |
195 &in_handle_pending_requests_, true); | 184 &in_handle_pending_requests_, true); |
196 | 185 |
197 std::list<ContextProvidersRequest> context_requests = | 186 std::list<GpuChannelHostCallback> gpu_channel_requests = |
danakj
2016/09/01 23:35:19
Normally I'd see this written as
std::list<T> req
Khushal
2016/09/02 00:24:33
Much better. Done.
| |
198 context_provider_requests_; | 187 gpu_channel_requests_; |
199 context_provider_requests_.clear(); | 188 gpu_channel_requests_.clear(); |
200 | 189 |
201 for (ContextProvidersRequest& context_request : context_requests) { | 190 for (GpuChannelHostCallback& gpu_channel_request : gpu_channel_requests) { |
202 scoped_refptr<cc::ContextProvider> context_provider; | 191 DCHECK(gpu_channel_host || result != GpuChannelHostResult::SUCCESS); |
203 ContextCreationResult result_to_report = result; | 192 gpu_channel_request.Run(gpu_channel_host, result); |
204 | |
205 const bool create_onscreen_context = | |
206 context_request.surface_handle != gpu::kNullSurfaceHandle; | |
207 | |
208 // Is the request for an onscreen context? Make sure the surface is | |
209 // still valid in that case. | |
210 if (create_onscreen_context && | |
211 !GpuSurfaceTracker::GetInstance()->IsValidSurfaceHandle( | |
212 context_request.surface_handle)) { | |
213 // Choose what to report based on severity, factory shutdown trumps | |
214 // everything, otherwise report GpuSurfaceHandle loss. | |
215 result_to_report = | |
216 result_to_report == ContextCreationResult::FAILURE_FACTORY_SHUTDOWN | |
217 ? result_to_report | |
218 : ContextCreationResult::FAILURE_GPU_SURFACE_HANDLE_LOST; | |
219 } else if (gpu_channel_host) { | |
220 DCHECK_EQ(ContextCreationResult::SUCCESS, result); | |
221 | |
222 context_provider = new ContextProviderCommandBuffer( | |
223 gpu_channel_host, gpu::GPU_STREAM_DEFAULT, | |
224 gpu::GpuStreamPriority::NORMAL, context_request.surface_handle, | |
225 GURL(std::string("chrome://gpu/ContextProviderFactoryImpl::") + | |
226 std::string("CompositorContextProvider")), | |
227 context_request.automatic_flushes, context_request.support_locking, | |
228 context_request.shared_memory_limits, context_request.attributes, | |
229 static_cast<ContextProviderCommandBuffer*>( | |
230 context_request.shared_context_provider), | |
231 context_request.context_type); | |
232 } | |
233 | |
234 context_request.result_callback.Run(context_provider, result_to_report); | |
235 } | 193 } |
236 } | 194 } |
237 | 195 |
238 if (!context_provider_requests_.empty()) | 196 if (!gpu_channel_requests_.empty()) |
239 EstablishGpuChannel(); | 197 EstablishGpuChannel(); |
240 } | 198 } |
241 | 199 |
242 void ContextProviderFactoryImpl::EstablishGpuChannel() { | 200 void ContextProviderFactoryImpl::EstablishGpuChannel() { |
243 #if defined(ADDRESS_SANITIZER) || defined(THREAD_SANITIZER) || \ | 201 #if defined(ADDRESS_SANITIZER) || defined(THREAD_SANITIZER) || \ |
244 defined(SYZYASAN) || defined(CYGPROFILE_INSTRUMENTATION) | 202 defined(SYZYASAN) || defined(CYGPROFILE_INSTRUMENTATION) |
245 const int64_t kGpuChannelTimeoutInSeconds = 40; | 203 const int64_t kGpuChannelTimeoutInSeconds = 40; |
246 #else | 204 #else |
247 const int64_t kGpuChannelTimeoutInSeconds = 10; | 205 const int64_t kGpuChannelTimeoutInSeconds = 10; |
248 #endif | 206 #endif |
249 | 207 |
250 // Start the timer first, if the result comes synchronously, we want it to | 208 // Start the timer first, if the result comes synchronously, we want it to |
251 // stop in the callback. | 209 // stop in the callback. |
252 establish_gpu_channel_timeout_.Start( | 210 establish_gpu_channel_timeout_.Start( |
253 FROM_HERE, base::TimeDelta::FromSeconds(kGpuChannelTimeoutInSeconds), | 211 FROM_HERE, base::TimeDelta::FromSeconds(kGpuChannelTimeoutInSeconds), |
254 this, &ContextProviderFactoryImpl::OnGpuChannelTimeout); | 212 this, &ContextProviderFactoryImpl::OnGpuChannelTimeout); |
255 | 213 |
256 gpu_channel_factory_->EstablishGpuChannel( | 214 gpu_channel_factory_->EstablishGpuChannel( |
257 base::Bind(&ContextProviderFactoryImpl::OnGpuChannelEstablished, | 215 base::Bind(&ContextProviderFactoryImpl::OnGpuChannelEstablished, |
258 weak_factory_.GetWeakPtr())); | 216 weak_factory_.GetWeakPtr())); |
259 } | 217 } |
260 | 218 |
261 void ContextProviderFactoryImpl::OnGpuChannelEstablished( | 219 void ContextProviderFactoryImpl::OnGpuChannelEstablished( |
262 scoped_refptr<gpu::GpuChannelHost> gpu_channel) { | 220 scoped_refptr<gpu::GpuChannelHost> gpu_channel) { |
263 establish_gpu_channel_timeout_.Stop(); | 221 establish_gpu_channel_timeout_.Stop(); |
264 | 222 |
265 // We can queue the Gpu Channel initialization requests multiple times as | 223 // We can queue the Gpu Channel initialization requests multiple times as |
266 // we get context requests. So we might have already handled any pending | 224 // we get context requests. So we might have already handled any pending |
267 // requests when this callback runs. | 225 // requests when this callback runs. |
268 if (context_provider_requests_.empty()) | 226 if (gpu_channel_requests_.empty()) |
269 return; | 227 return; |
270 | 228 |
271 if (gpu_channel) { | 229 if (gpu_channel) { |
272 HandlePendingRequests(std::move(gpu_channel), | 230 HandlePendingRequests(std::move(gpu_channel), |
273 ContextCreationResult::SUCCESS); | 231 GpuChannelHostResult::SUCCESS); |
274 } else { | 232 } else { |
275 HandlePendingRequests( | 233 HandlePendingRequests( |
276 nullptr, | 234 nullptr, |
277 ContextCreationResult::FAILURE_GPU_PROCESS_INITIALIZATION_FAILED); | 235 GpuChannelHostResult::FAILURE_GPU_PROCESS_INITIALIZATION_FAILED); |
278 } | 236 } |
279 } | 237 } |
280 | 238 |
281 void ContextProviderFactoryImpl::OnGpuChannelTimeout() { | 239 void ContextProviderFactoryImpl::OnGpuChannelTimeout() { |
282 LOG(FATAL) << "Timed out waiting for GPU channel."; | 240 LOG(FATAL) << "Timed out waiting for GPU channel."; |
283 } | 241 } |
284 | 242 |
285 } // namespace content | 243 } // namespace content |
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