Chromium Code Reviews
DescriptionEnable ANGLE workaround for Intel MacOS abs bug
The result of abs(i) in vertex shader is wrong in Intel Mac. The
workaround replaces abs(i) with i * sign(i).
BUG=642227
TEST=deqp/functional/gles3/shadercommonfunction.html
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel
Committed: https://crrev.com/1786885d8e8fad3108a6073c78c2e72dbc886dd5
Cr-Commit-Position: refs/heads/master@{#415995}
Patch Set 1 #Patch Set 2 : change workaround name #Patch Set 3 : update expectations #Patch Set 4 : rebase only #Patch Set 5 : rebase again #Patch Set 6 : update version #
Total comments: 1
Messages
Total messages: 18 (6 generated)
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