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Issue 2297603002: Enable ANGLE workaround for Intel MacOS abs bug (Closed)
Patch Set: update version Created 4 years, 3 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
(...skipping 384 matching lines...) Expand 10 before | Expand all | Expand 10 after
395 self.Fail('deqp/functional/gles3/shaderoperator/geometric.html', 395 self.Fail('deqp/functional/gles3/shaderoperator/geometric.html',
396 ['mac', 'amd'], bug=483282) 396 ['mac', 'amd'], bug=483282)
397 397
398 # Mac Pro with AMD GPU 398 # Mac Pro with AMD GPU
399 self.Flaky('deqp/functional/gles3/shaderindexing/mat_01.html', 399 self.Flaky('deqp/functional/gles3/shaderindexing/mat_01.html',
400 ['mac', ('amd', 0x679e)], bug=636648) 400 ['mac', ('amd', 0x679e)], bug=636648)
401 401
402 # Mac Intel 402 # Mac Intel
403 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', 403 self.Fail('deqp/functional/gles3/shaderpackingfunction.html',
404 ['mac', 'intel'], bug=619264) 404 ['mac', 'intel'], bug=619264)
405 self.Fail('deqp/functional/gles3/shadercommonfunction.html',
406 ['mac', 'intel'], bug=483282)
407 405
408 self.Fail('deqp/functional/gles3/texturefiltering/2d_combinations_01.html', 406 self.Fail('deqp/functional/gles3/texturefiltering/2d_combinations_01.html',
409 ['mac', 'intel'], bug=606074) 407 ['mac', 'intel'], bug=606074)
410 self.Fail('deqp/functional/gles3/texturefiltering/' + 408 self.Fail('deqp/functional/gles3/texturefiltering/' +
411 'cube_combinations_01.html', 409 'cube_combinations_01.html',
412 ['mac', 'intel'], bug=606074) 410 ['mac', 'intel'], bug=606074)
413 self.Fail('deqp/functional/gles3/texturefiltering/' + 411 self.Fail('deqp/functional/gles3/texturefiltering/' +
414 '2d_array_combinations_01.html', 412 '2d_array_combinations_01.html',
415 ['mac', 'intel'], bug=606074) 413 ['mac', 'intel'], bug=606074)
416 self.Fail('deqp/functional/gles3/texturefiltering/3d_combinations_06.html', 414 self.Fail('deqp/functional/gles3/texturefiltering/3d_combinations_06.html',
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870 # self.Fail(page_name, 868 # self.Fail(page_name,
871 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 869 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
872 # self.Fail(page_name, 870 # self.Fail(page_name,
873 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 871 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
874 872
875 # Conflicts if between a generic os condition and a specific version 873 # Conflicts if between a generic os condition and a specific version
876 # self.Fail(page_name, 874 # self.Fail(page_name,
877 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 875 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
878 # self.Fail(page_name, 876 # self.Fail(page_name,
879 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 877 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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