Index: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcher.h |
diff --git a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcher.h b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcher.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8e17de0247d4bee34eb5d47136a6a360ead42fc2 |
--- /dev/null |
+++ b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcher.h |
@@ -0,0 +1,22 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef OffscreenCanvasFrameDispatcher_h |
+#define OffscreenCanvasFrameDispatcher_h |
+ |
+#include "platform/PlatformExport.h" |
+ |
+namespace blink { |
+ |
+class WebLayer; |
+ |
+class PLATFORM_EXPORT OffscreenCanvasFrameDispatcher { |
+public: |
+ virtual ~OffscreenCanvasFrameDispatcher() {}; |
+ virtual void uploadImage(int width, int height); |
Justin Novosad
2016/09/02 19:11:15
I think "dispatchFrame" would be more consistent a
danakj
2016/09/02 19:12:42
= 0
xlai (Olivia)
2016/09/02 20:10:06
All done.
|
+}; |
+ |
+} // namespace blink |
+ |
+#endif // OffscreenCanvasFrameDispatcher_h |