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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef OffscreenCanvasFrameDispatcher_h | |
| 6 #define OffscreenCanvasFrameDispatcher_h | |
| 7 | |
| 8 #include "platform/PlatformExport.h" | |
| 9 | |
| 10 namespace blink { | |
| 11 | |
| 12 class WebLayer; | |
| 13 | |
| 14 class PLATFORM_EXPORT OffscreenCanvasFrameDispatcher { | |
| 15 public: | |
| 16 virtual ~OffscreenCanvasFrameDispatcher() {}; | |
| 17 virtual void uploadImage(int width, int height); | |
|
Justin Novosad
2016/09/02 19:11:15
I think "dispatchFrame" would be more consistent a
danakj
2016/09/02 19:12:42
= 0
xlai (Olivia)
2016/09/02 20:10:06
All done.
| |
| 18 }; | |
| 19 | |
| 20 } // namespace blink | |
| 21 | |
| 22 #endif // OffscreenCanvasFrameDispatcher_h | |
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