| Index: net/http2/decoder/frame_decoder_state.h
|
| diff --git a/net/http2/decoder/frame_decoder_state.h b/net/http2/decoder/frame_decoder_state.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..ddf64d1f3a1b956216e06a6d3289bbcb1219d855
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| --- /dev/null
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| +++ b/net/http2/decoder/frame_decoder_state.h
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| @@ -0,0 +1,252 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef NET_HTTP2_DECODER_FRAME_DECODER_STATE_H_
|
| +#define NET_HTTP2_DECODER_FRAME_DECODER_STATE_H_
|
| +
|
| +// FrameDecoderState provides state and behaviors in support of decoding
|
| +// the common frame header and the payload of all frame types.
|
| +// It is an input to all of the payload decoders.
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| +
|
| +// TODO(jamessynge): Since FrameDecoderState has far more than state in it,
|
| +// rename to FrameDecoderHelper, or similar.
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| +
|
| +#include <stddef.h>
|
| +
|
| +#include "base/logging.h"
|
| +#include "net/base/net_export.h"
|
| +#include "net/http2/decoder/decode_buffer.h"
|
| +#include "net/http2/decoder/decode_status.h"
|
| +#include "net/http2/decoder/http2_frame_decoder_listener.h"
|
| +#include "net/http2/decoder/http2_structure_decoder.h"
|
| +#include "net/http2/http2_constants.h"
|
| +#include "net/http2/http2_structures.h"
|
| +
|
| +namespace net {
|
| +namespace test {
|
| +class FrameDecoderStatePeer;
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| +} // namespace test
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| +
|
| +class NET_EXPORT_PRIVATE FrameDecoderState {
|
| + public:
|
| + FrameDecoderState() {}
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| +
|
| + // Sets the listener which the decoders should call as they decode HTTP/2
|
| + // frames. The listener can be changed at any time, which allows for replacing
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| + // it with a no-op listener when an error is detected, either by the payload
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| + // decoder (OnPaddingTooLong or OnFrameSizeError) or by the "real" listener.
|
| + // That in turn allows us to define Http2FrameDecoderListener such that all
|
| + // methods have return type void, with no direct way to indicate whether the
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| + // decoder should stop, and to eliminate from the decoder all checks of the
|
| + // return value. Instead the listener/caller can simply replace the current
|
| + // listener with a no-op listener implementation.
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| + // TODO(jamessynge): Make set_listener private as only Http2FrameDecoder
|
| + // and tests need to set it, so it doesn't need to be public.
|
| + void set_listener(Http2FrameDecoderListener* listener) {
|
| + listener_ = listener;
|
| + }
|
| + Http2FrameDecoderListener* listener() const { return listener_; }
|
| +
|
| + // The most recently decoded frame header.
|
| + const Http2FrameHeader& frame_header() const { return frame_header_; }
|
| +
|
| + // Decode a structure in the payload, adjusting remaining_payload_ to account
|
| + // for the consumed portion of the payload. Returns kDecodeDone when fully
|
| + // decoded, kDecodeError if it ran out of payload before decoding completed,
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| + // and kDecodeInProgress if the decode buffer didn't have enough of the
|
| + // remaining payload.
|
| + template <class S>
|
| + DecodeStatus StartDecodingStructureInPayload(S* out, DecodeBuffer* db) {
|
| + DVLOG(2) << __func__ << "\n\tdb->Remaining=" << db->Remaining()
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| + << "\n\tremaining_payload_=" << remaining_payload_
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| + << "\n\tneed=" << S::EncodedSize();
|
| + DecodeStatus status =
|
| + structure_decoder_.Start(out, db, &remaining_payload_);
|
| + if (status != DecodeStatus::kDecodeError) {
|
| + return status;
|
| + }
|
| + DVLOG(2) << "StartDecodingStructureInPayload: detected frame size error";
|
| + return ReportFrameSizeError();
|
| + }
|
| +
|
| + // Resume decoding of a structure that has been split across buffers,
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| + // adjusting remaining_payload_ to account for the consumed portion of
|
| + // the payload. Returns values are as for StartDecodingStructureInPayload.
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| + template <class S>
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| + DecodeStatus ResumeDecodingStructureInPayload(S* out, DecodeBuffer* db) {
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| + DVLOG(2) << __func__ << "\n\tdb->Remaining=" << db->Remaining()
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| + << "\n\tremaining_payload_=" << remaining_payload_;
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| + if (structure_decoder_.Resume(out, db, &remaining_payload_)) {
|
| + return DecodeStatus::kDecodeDone;
|
| + } else if (remaining_payload_ > 0) {
|
| + return DecodeStatus::kDecodeInProgress;
|
| + } else {
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| + DVLOG(2) << "ResumeDecodingStructureInPayload: detected frame size error";
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| + return ReportFrameSizeError();
|
| + }
|
| + }
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| +
|
| + // Initializes the two remaining* fields, which is needed if the frame's
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| + // payload is split across buffers, or the decoder calls ReadPadLength or
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| + // StartDecodingStructureInPayload, and of course the methods below which
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| + // read those fields, as their names imply.
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| + void InitializeRemainders() {
|
| + remaining_payload_ = frame_header().payload_length;
|
| + // Note that remaining_total_payload() relies on remaining_padding_ being
|
| + // zero for frames that have no padding.
|
| + remaining_padding_ = 0;
|
| + }
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| +
|
| + // Returns the number of bytes of the frame's payload that remain to be
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| + // decoded, including any trailing padding. This method must only be called
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| + // after the variables have been initialized, which in practice means once a
|
| + // payload decoder has called InitializeRemainders and/or ReadPadLength.
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| + size_t remaining_total_payload() const {
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| + DCHECK(IsPaddable() || remaining_padding_ == 0) << frame_header();
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| + return remaining_payload_ + remaining_padding_;
|
| + }
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| +
|
| + // Returns the number of bytes of the frame's payload that remain to be
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| + // decoded, excluding any trailing padding. This method must only be called
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| + // after the variable has been initialized, which in practice means once a
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| + // payload decoder has called InitializeRemainders; ReadPadLength will deduct
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| + // the total number of padding bytes from remaining_payload_, including the
|
| + // size of the Pad Length field itself (1 byte).
|
| + size_t remaining_payload() const { return remaining_payload_; }
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| +
|
| + // Returns the number of bytes of the frame's payload that remain to be
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| + // decoded, including any trailing padding. This method must only be called if
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| + // the frame type allows padding, and after the variable has been initialized,
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| + // which in practice means once a payload decoder has called
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| + // InitializeRemainders and/or ReadPadLength.
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| + size_t remaining_payload_and_padding() const {
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| + DCHECK(IsPaddable()) << frame_header();
|
| + return remaining_payload_ + remaining_padding_;
|
| + }
|
| +
|
| + // Returns the number of bytes of trailing padding after the payload that
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| + // remain to be decoded. This method must only be called if the frame type
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| + // allows padding, and after the variable has been initialized, which in
|
| + // practice means once a payload decoder has called InitializeRemainders,
|
| + // and isn't set to a non-zero value until ReadPadLength has been called.
|
| + uint32_t remaining_padding() const {
|
| + DCHECK(IsPaddable()) << frame_header();
|
| + return remaining_padding_;
|
| + }
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| +
|
| + // Returns the amount of trailing padding after the payload that remains to be
|
| + // decoded.
|
| + uint32_t remaining_padding_for_test() const { return remaining_padding_; }
|
| +
|
| + // How many bytes of the remaining payload are in db?
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| + size_t AvailablePayload(DecodeBuffer* db) const {
|
| + return db->MinLengthRemaining(remaining_payload_);
|
| + }
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| +
|
| + // How many bytes of the remaining payload and padding are in db?
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| + // Call only for frames whose type is paddable.
|
| + size_t AvailablePayloadAndPadding(DecodeBuffer* db) const {
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| + DCHECK(IsPaddable()) << frame_header();
|
| + return db->MinLengthRemaining(remaining_payload_ + remaining_padding_);
|
| + }
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| +
|
| + // How many bytes of the padding that have not yet been skipped are in db?
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| + // Call only after remaining_padding_ has been set (for padded frames), or
|
| + // been cleared (for unpadded frames); and after all of the non-padding
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| + // payload has been decoded.
|
| + size_t AvailablePadding(DecodeBuffer* db) const {
|
| + DCHECK(IsPaddable()) << frame_header();
|
| + DCHECK_EQ(remaining_payload_, 0u);
|
| + return db->MinLengthRemaining(remaining_padding_);
|
| + }
|
| +
|
| + // Reduces remaining_payload_ by amount. To be called by a payload decoder
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| + // after it has passed a variable length portion of the payload to the
|
| + // listener; remaining_payload_ will be automatically reduced when fixed
|
| + // size structures and padding, including the Pad Length field, are decoded.
|
| + void ConsumePayload(size_t amount) {
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| + DCHECK_LE(amount, remaining_payload_);
|
| + remaining_payload_ -= amount;
|
| + }
|
| +
|
| + // Reads the Pad Length field into remaining_padding_, and appropriately sets
|
| + // remaining_payload_. When present, the Pad Length field is always the first
|
| + // field in the payload, which this method relies on so that the caller need
|
| + // not set remaining_payload_ before calling this method.
|
| + // If report_pad_length is true, calls the listener's OnPadLength method when
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| + // it decodes the Pad Length field.
|
| + // Returns kDecodeDone if the decode buffer was not empty (i.e. because the
|
| + // field is only a single byte long, it can always be decoded if the buffer is
|
| + // not empty).
|
| + // Returns kDecodeError if the buffer is empty because the frame has no
|
| + // payload (i.e. payload_length() == 0).
|
| + // Returns kDecodeInProgress if the buffer is empty but the frame has a
|
| + // payload.
|
| + DecodeStatus ReadPadLength(DecodeBuffer* db, bool report_pad_length);
|
| +
|
| + // Skip the trailing padding bytes; only call once remaining_payload_==0.
|
| + // Returns true when the padding has been skipped.
|
| + // Does NOT check that the padding is all zeroes.
|
| + bool SkipPadding(DecodeBuffer* db);
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| +
|
| + // Calls the listener's OnFrameSizeError method and returns kDecodeError.
|
| + DecodeStatus ReportFrameSizeError();
|
| +
|
| + private:
|
| + friend class Http2FrameDecoder;
|
| + friend class test::FrameDecoderStatePeer;
|
| +
|
| + // Starts the decoding of a common frame header. Returns true if completed the
|
| + // decoding, false if the decode buffer didn't have enough data in it, in
|
| + // which case the decode buffer will have been drained and the caller should
|
| + // call ResumeDecodingFrameHeader when more data is available. This is called
|
| + // from Http2FrameDecoder, a friend class.
|
| + bool StartDecodingFrameHeader(DecodeBuffer* db) {
|
| + return structure_decoder_.Start(&frame_header_, db);
|
| + }
|
| +
|
| + // Resumes decoding the common frame header after the preceding call to
|
| + // StartDecodingFrameHeader returned false, as did any subsequent calls to
|
| + // ResumeDecodingFrameHeader. This is called from Http2FrameDecoder,
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| + // a friend class.
|
| + bool ResumeDecodingFrameHeader(DecodeBuffer* db) {
|
| + return structure_decoder_.Resume(&frame_header_, db);
|
| + }
|
| +
|
| + // Clear any of the flags in the frame header that aren't set in valid_flags.
|
| + void RetainFlags(uint8_t valid_flags) {
|
| + frame_header_.RetainFlags(valid_flags);
|
| + }
|
| +
|
| + // Clear all of the flags in the frame header; for use with frame types that
|
| + // don't define any flags, such as WINDOW_UPDATE.
|
| + void ClearFlags() { frame_header_.flags = Http2FrameFlag(); }
|
| +
|
| + // Returns true if the type of frame being decoded can have padding.
|
| + bool IsPaddable() const {
|
| + return frame_header().type == Http2FrameType::DATA ||
|
| + frame_header().type == Http2FrameType::HEADERS ||
|
| + frame_header().type == Http2FrameType::PUSH_PROMISE;
|
| + }
|
| +
|
| + Http2FrameDecoderListener* listener_ = nullptr;
|
| + Http2FrameHeader frame_header_;
|
| +
|
| + // Number of bytes remaining to be decoded, if set; does not include the
|
| + // trailing padding once the length of padding has been determined.
|
| + // See ReadPadLength.
|
| + uint32_t remaining_payload_;
|
| +
|
| + // The amount of trailing padding after the payload that remains to be
|
| + // decoded. See ReadPadLength.
|
| + uint32_t remaining_padding_;
|
| +
|
| + // Generic decoder of structures, which takes care of buffering the needed
|
| + // bytes if the encoded structure is split across decode buffers.
|
| + Http2StructureDecoder structure_decoder_;
|
| +};
|
| +
|
| +} // namespace net
|
| +
|
| +#endif // NET_HTTP2_DECODER_FRAME_DECODER_STATE_H_
|
|
|