Index: gm/gamut.cpp |
diff --git a/gm/gamut.cpp b/gm/gamut.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..41ce283ae77ebbf6917020e2208ffe139140e3a6 |
--- /dev/null |
+++ b/gm/gamut.cpp |
@@ -0,0 +1,209 @@ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "gm.h" |
+ |
+#include "SkSurface.h" |
+#include "SkGradientShader.h" |
+#include "SkPM4fPriv.h" |
+ |
+static const int gRectSize = 50; |
+static const SkScalar gScalarSize = SkIntToScalar(gRectSize); |
+static const int gTestWidth = 700; |
+static const int gTestHeight = 300; |
+ |
+struct CellRenderer { |
+ virtual void draw(SkCanvas* canvas) = 0; |
+ virtual const char* label() = 0; |
+ virtual ~CellRenderer() {} |
+}; |
+ |
+struct PaintColorCellRenderer : public CellRenderer { |
+ PaintColorCellRenderer(SkColor color) : fColor(color) {} |
+ void draw(SkCanvas* canvas) override { |
+ canvas->drawColor(fColor); |
+ } |
+ const char* label() override { |
+ return "Paint Color"; |
+ } |
+protected: |
+ SkColor fColor; |
+}; |
+ |
+struct BitmapCellRenderer : public CellRenderer { |
+ BitmapCellRenderer(SkColor color, SkFilterQuality quality, float scale = 1.0f) |
+ : fQuality(quality) { |
+ int scaledSize = SkFloatToIntRound(scale * gRectSize); |
+ fBitmap.allocPixels(SkImageInfo::MakeS32(scaledSize, scaledSize, kPremul_SkAlphaType)); |
+ fBitmap.eraseColor(color); |
+ const char* qualityNames[] = { "None", "Low", "Medium", "High" }; |
+ fLabel = SkStringPrintf("Bitmap (%s)", qualityNames[quality]); |
+ } |
+ void draw(SkCanvas* canvas) override { |
+ SkPaint paint; |
+ paint.setFilterQuality(fQuality); |
+ canvas->drawBitmapRect(fBitmap, SkRect::MakeIWH(gRectSize, gRectSize), &paint); |
+ } |
+ const char* label() override { |
+ return fLabel.c_str(); |
+ } |
+protected: |
+ SkFilterQuality fQuality; |
+ SkBitmap fBitmap; |
+ SkString fLabel; |
+}; |
+ |
+struct GradientCellRenderer : public CellRenderer { |
+ GradientCellRenderer(SkColor colorOne, SkColor colorTwo) { |
+ fColors[0] = colorOne; |
+ fColors[1] = colorTwo; |
+ } |
+ void draw(SkCanvas* canvas) override { |
+ SkPoint points[2] = { |
+ SkPoint::Make(0, 0), |
+ SkPoint::Make(0, gScalarSize) |
+ }; |
+ SkPaint paint; |
+ paint.setShader(SkGradientShader::MakeLinear(points, fColors, nullptr, 2, |
+ SkShader::kClamp_TileMode)); |
+ canvas->drawPaint(paint); |
+ } |
+ const char* label() override { |
+ return "Linear Gradient"; |
+ } |
+protected: |
+ SkColor fColors[2]; |
+}; |
+ |
+struct VerticesCellRenderer : public CellRenderer { |
+ VerticesCellRenderer(SkColor colorOne, SkColor colorTwo) { |
+ fColors[0] = fColors[1] = colorOne; |
+ fColors[2] = fColors[3] = colorTwo; |
+ } |
+ void draw(SkCanvas* canvas) override { |
+ SkPaint paint; |
+ SkPoint vertices[4] = { |
+ SkPoint::Make(0, 0), |
+ SkPoint::Make(gScalarSize, 0), |
+ SkPoint::Make(gScalarSize, gScalarSize), |
+ SkPoint::Make(0, gScalarSize) |
+ }; |
+ canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, 4, vertices, nullptr, fColors, |
+ nullptr, nullptr, 0, paint); |
+ } |
+ const char* label() override { |
+ return "Vertices"; |
+ } |
+protected: |
+ SkColor fColors[4]; |
+}; |
+ |
+static void draw_gamut_grid(SkCanvas* canvas, SkTArray<SkAutoTDelete<CellRenderer>>& renderers) { |
+ // We want our colors in our wide gamut to be obviously visibly distorted from sRGB, so we use |
+ // Wide Gamut RGB (with sRGB gamma, for HW acceleration) as the working space for this test: |
+ const float gWideGamutRGB_toXYZD50[]{ |
+ 0.7161046f, 0.2581874f, 0.0000000f, // * R |
+ 0.1009296f, 0.7249378f, 0.0517813f, // * G |
+ 0.1471858f, 0.0168748f, 0.7734287f, // * B |
+ }; |
+ |
+ SkMatrix44 wideGamutRGB_toXYZD50(SkMatrix44::kUninitialized_Constructor); |
+ wideGamutRGB_toXYZD50.set3x3RowMajorf(gWideGamutRGB_toXYZD50); |
+ |
+ // Use the original canvas' color type, but account for gamma requirements |
+ SkImageInfo origInfo = canvas->imageInfo(); |
+ auto srgbCS = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); |
+ auto wideCS = SkColorSpace::NewRGB(SkColorSpace::kSRGB_GammaNamed, wideGamutRGB_toXYZD50); |
+ switch (origInfo.colorType()) { |
+ case kRGBA_8888_SkColorType: |
+ case kBGRA_8888_SkColorType: |
+ break; |
+ case kRGBA_F16_SkColorType: |
+ srgbCS = srgbCS->makeLinearGamma(); |
+ wideCS = wideCS->makeLinearGamma(); |
+ break; |
+ default: |
+ return; |
msarett
2016/09/07 13:42:20
I think if you treat default as RGBA/BGRA, you won
|
+ } |
+ |
+ // Make our two working surfaces (one sRGB, one Adobe) |
+ SkImageInfo srgbGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo.colorType(), |
+ kPremul_SkAlphaType, srgbCS); |
+ SkImageInfo wideGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo.colorType(), |
+ kPremul_SkAlphaType, wideCS); |
+ // readPixels doesn't do color conversion (yet), so we can use it to see the raw (wide) data |
+ SkImageInfo dstInfo = srgbGamutInfo.makeColorSpace(nullptr); |
+ sk_sp<SkSurface> srgbGamutSurface = canvas->makeSurface(srgbGamutInfo); |
+ sk_sp<SkSurface> wideGamutSurface = canvas->makeSurface(wideGamutInfo); |
+ if (!srgbGamutSurface || !wideGamutSurface) { |
+ return; |
+ } |
+ SkCanvas* srgbGamutCanvas = srgbGamutSurface->getCanvas(); |
+ SkCanvas* wideGamutCanvas = wideGamutSurface->getCanvas(); |
+ |
+ SkPaint textPaint; |
+ textPaint.setAntiAlias(true); |
+ textPaint.setColor(SK_ColorWHITE); |
+ sk_tool_utils::set_portable_typeface(&textPaint); |
+ |
+ SkScalar x = 0, y = 0; |
+ SkScalar textHeight = textPaint.getFontSpacing(); |
+ |
+ for (const auto& renderer : renderers) { |
+ srgbGamutCanvas->clear(SK_ColorBLACK); |
+ renderer->draw(srgbGamutCanvas); |
+ wideGamutCanvas->clear(SK_ColorBLACK); |
+ renderer->draw(wideGamutCanvas); |
+ |
+ canvas->drawText(renderer->label(), strlen(renderer->label()), x, y + textHeight, |
+ textPaint); |
+ |
+ SkBitmap srgbBitmap; |
+ srgbBitmap.setInfo(dstInfo); |
+ srgbGamutCanvas->readPixels(&srgbBitmap, 0, 0); |
+ canvas->drawBitmap(srgbBitmap, x, y + textHeight + 5); |
+ x += (gScalarSize + 1); |
+ |
+ SkBitmap wideBitmap; |
+ wideBitmap.setInfo(dstInfo); |
+ wideGamutCanvas->readPixels(&wideBitmap, 0, 0); |
+ canvas->drawBitmap(wideBitmap, x, y + textHeight + 5); |
+ x += (gScalarSize + 10); |
+ |
+ if (x + (2 * gScalarSize + 1) > gTestWidth) { |
+ x = 0; |
+ y += (textHeight + gScalarSize + 10); |
+ } |
+ } |
+} |
+ |
+DEF_SIMPLE_GM_BG(gamut, canvas, gTestWidth, gTestHeight, SK_ColorBLACK) { |
+ SkTArray<SkAutoTDelete<CellRenderer>> renderers; |
+ |
+ // sRGB primaries, rendered as paint color |
+ renderers.push_back(new PaintColorCellRenderer(SK_ColorRED)); |
+ renderers.push_back(new PaintColorCellRenderer(SK_ColorGREEN)); |
+ |
+ // sRGB primaries, rendered as bitmaps |
+ renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kNone_SkFilterQuality)); |
+ renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kLow_SkFilterQuality)); |
+ // Larger bitmap to trigger mipmaps |
+ renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kMedium_SkFilterQuality, 2.0f)); |
+ // Smaller bitmap to trigger bicubic |
+ renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kHigh_SkFilterQuality, 0.5f)); |
+ |
+ // Various gradients involving sRGB primaries and white/black |
+ renderers.push_back(new GradientCellRenderer(SK_ColorRED, SK_ColorGREEN)); |
+ renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorBLACK)); |
+ renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorWHITE)); |
+ |
+ // Vertex colors |
+ renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorRED)); |
+ renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorGREEN)); |
+ |
+ draw_gamut_grid(canvas, renderers); |
+} |