Chromium Code Reviews| Index: gm/gamut.cpp |
| diff --git a/gm/gamut.cpp b/gm/gamut.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..41ce283ae77ebbf6917020e2208ffe139140e3a6 |
| --- /dev/null |
| +++ b/gm/gamut.cpp |
| @@ -0,0 +1,209 @@ |
| +/* |
| + * Copyright 2016 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#include "gm.h" |
| + |
| +#include "SkSurface.h" |
| +#include "SkGradientShader.h" |
| +#include "SkPM4fPriv.h" |
| + |
| +static const int gRectSize = 50; |
| +static const SkScalar gScalarSize = SkIntToScalar(gRectSize); |
| +static const int gTestWidth = 700; |
| +static const int gTestHeight = 300; |
| + |
| +struct CellRenderer { |
| + virtual void draw(SkCanvas* canvas) = 0; |
| + virtual const char* label() = 0; |
| + virtual ~CellRenderer() {} |
| +}; |
| + |
| +struct PaintColorCellRenderer : public CellRenderer { |
| + PaintColorCellRenderer(SkColor color) : fColor(color) {} |
| + void draw(SkCanvas* canvas) override { |
| + canvas->drawColor(fColor); |
| + } |
| + const char* label() override { |
| + return "Paint Color"; |
| + } |
| +protected: |
| + SkColor fColor; |
| +}; |
| + |
| +struct BitmapCellRenderer : public CellRenderer { |
| + BitmapCellRenderer(SkColor color, SkFilterQuality quality, float scale = 1.0f) |
| + : fQuality(quality) { |
| + int scaledSize = SkFloatToIntRound(scale * gRectSize); |
| + fBitmap.allocPixels(SkImageInfo::MakeS32(scaledSize, scaledSize, kPremul_SkAlphaType)); |
| + fBitmap.eraseColor(color); |
| + const char* qualityNames[] = { "None", "Low", "Medium", "High" }; |
| + fLabel = SkStringPrintf("Bitmap (%s)", qualityNames[quality]); |
| + } |
| + void draw(SkCanvas* canvas) override { |
| + SkPaint paint; |
| + paint.setFilterQuality(fQuality); |
| + canvas->drawBitmapRect(fBitmap, SkRect::MakeIWH(gRectSize, gRectSize), &paint); |
| + } |
| + const char* label() override { |
| + return fLabel.c_str(); |
| + } |
| +protected: |
| + SkFilterQuality fQuality; |
| + SkBitmap fBitmap; |
| + SkString fLabel; |
| +}; |
| + |
| +struct GradientCellRenderer : public CellRenderer { |
| + GradientCellRenderer(SkColor colorOne, SkColor colorTwo) { |
| + fColors[0] = colorOne; |
| + fColors[1] = colorTwo; |
| + } |
| + void draw(SkCanvas* canvas) override { |
| + SkPoint points[2] = { |
| + SkPoint::Make(0, 0), |
| + SkPoint::Make(0, gScalarSize) |
| + }; |
| + SkPaint paint; |
| + paint.setShader(SkGradientShader::MakeLinear(points, fColors, nullptr, 2, |
| + SkShader::kClamp_TileMode)); |
| + canvas->drawPaint(paint); |
| + } |
| + const char* label() override { |
| + return "Linear Gradient"; |
| + } |
| +protected: |
| + SkColor fColors[2]; |
| +}; |
| + |
| +struct VerticesCellRenderer : public CellRenderer { |
| + VerticesCellRenderer(SkColor colorOne, SkColor colorTwo) { |
| + fColors[0] = fColors[1] = colorOne; |
| + fColors[2] = fColors[3] = colorTwo; |
| + } |
| + void draw(SkCanvas* canvas) override { |
| + SkPaint paint; |
| + SkPoint vertices[4] = { |
| + SkPoint::Make(0, 0), |
| + SkPoint::Make(gScalarSize, 0), |
| + SkPoint::Make(gScalarSize, gScalarSize), |
| + SkPoint::Make(0, gScalarSize) |
| + }; |
| + canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, 4, vertices, nullptr, fColors, |
| + nullptr, nullptr, 0, paint); |
| + } |
| + const char* label() override { |
| + return "Vertices"; |
| + } |
| +protected: |
| + SkColor fColors[4]; |
| +}; |
| + |
| +static void draw_gamut_grid(SkCanvas* canvas, SkTArray<SkAutoTDelete<CellRenderer>>& renderers) { |
| + // We want our colors in our wide gamut to be obviously visibly distorted from sRGB, so we use |
| + // Wide Gamut RGB (with sRGB gamma, for HW acceleration) as the working space for this test: |
| + const float gWideGamutRGB_toXYZD50[]{ |
| + 0.7161046f, 0.2581874f, 0.0000000f, // * R |
| + 0.1009296f, 0.7249378f, 0.0517813f, // * G |
| + 0.1471858f, 0.0168748f, 0.7734287f, // * B |
| + }; |
| + |
| + SkMatrix44 wideGamutRGB_toXYZD50(SkMatrix44::kUninitialized_Constructor); |
| + wideGamutRGB_toXYZD50.set3x3RowMajorf(gWideGamutRGB_toXYZD50); |
| + |
| + // Use the original canvas' color type, but account for gamma requirements |
| + SkImageInfo origInfo = canvas->imageInfo(); |
| + auto srgbCS = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); |
| + auto wideCS = SkColorSpace::NewRGB(SkColorSpace::kSRGB_GammaNamed, wideGamutRGB_toXYZD50); |
| + switch (origInfo.colorType()) { |
| + case kRGBA_8888_SkColorType: |
| + case kBGRA_8888_SkColorType: |
| + break; |
| + case kRGBA_F16_SkColorType: |
| + srgbCS = srgbCS->makeLinearGamma(); |
| + wideCS = wideCS->makeLinearGamma(); |
| + break; |
| + default: |
| + return; |
|
msarett
2016/09/07 13:42:20
I think if you treat default as RGBA/BGRA, you won
|
| + } |
| + |
| + // Make our two working surfaces (one sRGB, one Adobe) |
| + SkImageInfo srgbGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo.colorType(), |
| + kPremul_SkAlphaType, srgbCS); |
| + SkImageInfo wideGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo.colorType(), |
| + kPremul_SkAlphaType, wideCS); |
| + // readPixels doesn't do color conversion (yet), so we can use it to see the raw (wide) data |
| + SkImageInfo dstInfo = srgbGamutInfo.makeColorSpace(nullptr); |
| + sk_sp<SkSurface> srgbGamutSurface = canvas->makeSurface(srgbGamutInfo); |
| + sk_sp<SkSurface> wideGamutSurface = canvas->makeSurface(wideGamutInfo); |
| + if (!srgbGamutSurface || !wideGamutSurface) { |
| + return; |
| + } |
| + SkCanvas* srgbGamutCanvas = srgbGamutSurface->getCanvas(); |
| + SkCanvas* wideGamutCanvas = wideGamutSurface->getCanvas(); |
| + |
| + SkPaint textPaint; |
| + textPaint.setAntiAlias(true); |
| + textPaint.setColor(SK_ColorWHITE); |
| + sk_tool_utils::set_portable_typeface(&textPaint); |
| + |
| + SkScalar x = 0, y = 0; |
| + SkScalar textHeight = textPaint.getFontSpacing(); |
| + |
| + for (const auto& renderer : renderers) { |
| + srgbGamutCanvas->clear(SK_ColorBLACK); |
| + renderer->draw(srgbGamutCanvas); |
| + wideGamutCanvas->clear(SK_ColorBLACK); |
| + renderer->draw(wideGamutCanvas); |
| + |
| + canvas->drawText(renderer->label(), strlen(renderer->label()), x, y + textHeight, |
| + textPaint); |
| + |
| + SkBitmap srgbBitmap; |
| + srgbBitmap.setInfo(dstInfo); |
| + srgbGamutCanvas->readPixels(&srgbBitmap, 0, 0); |
| + canvas->drawBitmap(srgbBitmap, x, y + textHeight + 5); |
| + x += (gScalarSize + 1); |
| + |
| + SkBitmap wideBitmap; |
| + wideBitmap.setInfo(dstInfo); |
| + wideGamutCanvas->readPixels(&wideBitmap, 0, 0); |
| + canvas->drawBitmap(wideBitmap, x, y + textHeight + 5); |
| + x += (gScalarSize + 10); |
| + |
| + if (x + (2 * gScalarSize + 1) > gTestWidth) { |
| + x = 0; |
| + y += (textHeight + gScalarSize + 10); |
| + } |
| + } |
| +} |
| + |
| +DEF_SIMPLE_GM_BG(gamut, canvas, gTestWidth, gTestHeight, SK_ColorBLACK) { |
| + SkTArray<SkAutoTDelete<CellRenderer>> renderers; |
| + |
| + // sRGB primaries, rendered as paint color |
| + renderers.push_back(new PaintColorCellRenderer(SK_ColorRED)); |
| + renderers.push_back(new PaintColorCellRenderer(SK_ColorGREEN)); |
| + |
| + // sRGB primaries, rendered as bitmaps |
| + renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kNone_SkFilterQuality)); |
| + renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kLow_SkFilterQuality)); |
| + // Larger bitmap to trigger mipmaps |
| + renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kMedium_SkFilterQuality, 2.0f)); |
| + // Smaller bitmap to trigger bicubic |
| + renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kHigh_SkFilterQuality, 0.5f)); |
| + |
| + // Various gradients involving sRGB primaries and white/black |
| + renderers.push_back(new GradientCellRenderer(SK_ColorRED, SK_ColorGREEN)); |
| + renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorBLACK)); |
| + renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorWHITE)); |
| + |
| + // Vertex colors |
| + renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorRED)); |
| + renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorGREEN)); |
| + |
| + draw_gamut_grid(canvas, renderers); |
| +} |