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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "gm.h" | |
9 | |
10 #include "SkSurface.h" | |
11 #include "SkGradientShader.h" | |
12 #include "SkPM4fPriv.h" | |
13 | |
14 static const int gRectSize = 50; | |
15 static const SkScalar gScalarSize = SkIntToScalar(gRectSize); | |
16 static const int gTestWidth = 700; | |
17 static const int gTestHeight = 300; | |
18 | |
19 struct CellRenderer { | |
20 virtual void draw(SkCanvas* canvas) = 0; | |
21 virtual const char* label() = 0; | |
22 virtual ~CellRenderer() {} | |
23 }; | |
24 | |
25 struct PaintColorCellRenderer : public CellRenderer { | |
26 PaintColorCellRenderer(SkColor color) : fColor(color) {} | |
27 void draw(SkCanvas* canvas) override { | |
28 canvas->drawColor(fColor); | |
29 } | |
30 const char* label() override { | |
31 return "Paint Color"; | |
32 } | |
33 protected: | |
34 SkColor fColor; | |
35 }; | |
36 | |
37 struct BitmapCellRenderer : public CellRenderer { | |
38 BitmapCellRenderer(SkColor color, SkFilterQuality quality, float scale = 1.0 f) | |
39 : fQuality(quality) { | |
40 int scaledSize = SkFloatToIntRound(scale * gRectSize); | |
41 fBitmap.allocPixels(SkImageInfo::MakeS32(scaledSize, scaledSize, kPremul _SkAlphaType)); | |
42 fBitmap.eraseColor(color); | |
43 const char* qualityNames[] = { "None", "Low", "Medium", "High" }; | |
44 fLabel = SkStringPrintf("Bitmap (%s)", qualityNames[quality]); | |
45 } | |
46 void draw(SkCanvas* canvas) override { | |
47 SkPaint paint; | |
48 paint.setFilterQuality(fQuality); | |
49 canvas->drawBitmapRect(fBitmap, SkRect::MakeIWH(gRectSize, gRectSize), & paint); | |
50 } | |
51 const char* label() override { | |
52 return fLabel.c_str(); | |
53 } | |
54 protected: | |
55 SkFilterQuality fQuality; | |
56 SkBitmap fBitmap; | |
57 SkString fLabel; | |
58 }; | |
59 | |
60 struct GradientCellRenderer : public CellRenderer { | |
61 GradientCellRenderer(SkColor colorOne, SkColor colorTwo) { | |
62 fColors[0] = colorOne; | |
63 fColors[1] = colorTwo; | |
64 } | |
65 void draw(SkCanvas* canvas) override { | |
66 SkPoint points[2] = { | |
67 SkPoint::Make(0, 0), | |
68 SkPoint::Make(0, gScalarSize) | |
69 }; | |
70 SkPaint paint; | |
71 paint.setShader(SkGradientShader::MakeLinear(points, fColors, nullptr, 2 , | |
72 SkShader::kClamp_TileMode)) ; | |
73 canvas->drawPaint(paint); | |
74 } | |
75 const char* label() override { | |
76 return "Linear Gradient"; | |
77 } | |
78 protected: | |
79 SkColor fColors[2]; | |
80 }; | |
81 | |
82 struct VerticesCellRenderer : public CellRenderer { | |
83 VerticesCellRenderer(SkColor colorOne, SkColor colorTwo) { | |
84 fColors[0] = fColors[1] = colorOne; | |
85 fColors[2] = fColors[3] = colorTwo; | |
86 } | |
87 void draw(SkCanvas* canvas) override { | |
88 SkPaint paint; | |
89 SkPoint vertices[4] = { | |
90 SkPoint::Make(0, 0), | |
91 SkPoint::Make(gScalarSize, 0), | |
92 SkPoint::Make(gScalarSize, gScalarSize), | |
93 SkPoint::Make(0, gScalarSize) | |
94 }; | |
95 canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, 4, vertices, nul lptr, fColors, | |
96 nullptr, nullptr, 0, paint); | |
97 } | |
98 const char* label() override { | |
99 return "Vertices"; | |
100 } | |
101 protected: | |
102 SkColor fColors[4]; | |
103 }; | |
104 | |
105 static void draw_gamut_grid(SkCanvas* canvas, SkTArray<SkAutoTDelete<CellRendere r>>& renderers) { | |
106 // We want our colors in our wide gamut to be obviously visibly distorted fr om sRGB, so we use | |
107 // Wide Gamut RGB (with sRGB gamma, for HW acceleration) as the working spac e for this test: | |
108 const float gWideGamutRGB_toXYZD50[]{ | |
109 0.7161046f, 0.2581874f, 0.0000000f, // * R | |
110 0.1009296f, 0.7249378f, 0.0517813f, // * G | |
111 0.1471858f, 0.0168748f, 0.7734287f, // * B | |
112 }; | |
113 | |
114 SkMatrix44 wideGamutRGB_toXYZD50(SkMatrix44::kUninitialized_Constructor); | |
115 wideGamutRGB_toXYZD50.set3x3RowMajorf(gWideGamutRGB_toXYZD50); | |
116 | |
117 // Use the original canvas' color type, but account for gamma requirements | |
118 SkImageInfo origInfo = canvas->imageInfo(); | |
119 auto srgbCS = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); | |
120 auto wideCS = SkColorSpace::NewRGB(SkColorSpace::kSRGB_GammaNamed, wideGamut RGB_toXYZD50); | |
121 switch (origInfo.colorType()) { | |
122 case kRGBA_8888_SkColorType: | |
123 case kBGRA_8888_SkColorType: | |
124 break; | |
125 case kRGBA_F16_SkColorType: | |
126 srgbCS = srgbCS->makeLinearGamma(); | |
127 wideCS = wideCS->makeLinearGamma(); | |
128 break; | |
129 default: | |
130 return; | |
msarett
2016/09/07 13:42:20
I think if you treat default as RGBA/BGRA, you won
| |
131 } | |
132 | |
133 // Make our two working surfaces (one sRGB, one Adobe) | |
134 SkImageInfo srgbGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo .colorType(), | |
135 kPremul_SkAlphaType, srgbCS); | |
136 SkImageInfo wideGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo .colorType(), | |
137 kPremul_SkAlphaType, wideCS); | |
138 // readPixels doesn't do color conversion (yet), so we can use it to see the raw (wide) data | |
139 SkImageInfo dstInfo = srgbGamutInfo.makeColorSpace(nullptr); | |
140 sk_sp<SkSurface> srgbGamutSurface = canvas->makeSurface(srgbGamutInfo); | |
141 sk_sp<SkSurface> wideGamutSurface = canvas->makeSurface(wideGamutInfo); | |
142 if (!srgbGamutSurface || !wideGamutSurface) { | |
143 return; | |
144 } | |
145 SkCanvas* srgbGamutCanvas = srgbGamutSurface->getCanvas(); | |
146 SkCanvas* wideGamutCanvas = wideGamutSurface->getCanvas(); | |
147 | |
148 SkPaint textPaint; | |
149 textPaint.setAntiAlias(true); | |
150 textPaint.setColor(SK_ColorWHITE); | |
151 sk_tool_utils::set_portable_typeface(&textPaint); | |
152 | |
153 SkScalar x = 0, y = 0; | |
154 SkScalar textHeight = textPaint.getFontSpacing(); | |
155 | |
156 for (const auto& renderer : renderers) { | |
157 srgbGamutCanvas->clear(SK_ColorBLACK); | |
158 renderer->draw(srgbGamutCanvas); | |
159 wideGamutCanvas->clear(SK_ColorBLACK); | |
160 renderer->draw(wideGamutCanvas); | |
161 | |
162 canvas->drawText(renderer->label(), strlen(renderer->label()), x, y + te xtHeight, | |
163 textPaint); | |
164 | |
165 SkBitmap srgbBitmap; | |
166 srgbBitmap.setInfo(dstInfo); | |
167 srgbGamutCanvas->readPixels(&srgbBitmap, 0, 0); | |
168 canvas->drawBitmap(srgbBitmap, x, y + textHeight + 5); | |
169 x += (gScalarSize + 1); | |
170 | |
171 SkBitmap wideBitmap; | |
172 wideBitmap.setInfo(dstInfo); | |
173 wideGamutCanvas->readPixels(&wideBitmap, 0, 0); | |
174 canvas->drawBitmap(wideBitmap, x, y + textHeight + 5); | |
175 x += (gScalarSize + 10); | |
176 | |
177 if (x + (2 * gScalarSize + 1) > gTestWidth) { | |
178 x = 0; | |
179 y += (textHeight + gScalarSize + 10); | |
180 } | |
181 } | |
182 } | |
183 | |
184 DEF_SIMPLE_GM_BG(gamut, canvas, gTestWidth, gTestHeight, SK_ColorBLACK) { | |
185 SkTArray<SkAutoTDelete<CellRenderer>> renderers; | |
186 | |
187 // sRGB primaries, rendered as paint color | |
188 renderers.push_back(new PaintColorCellRenderer(SK_ColorRED)); | |
189 renderers.push_back(new PaintColorCellRenderer(SK_ColorGREEN)); | |
190 | |
191 // sRGB primaries, rendered as bitmaps | |
192 renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kNone_SkFilterQualit y)); | |
193 renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kLow_SkFilterQuali ty)); | |
194 // Larger bitmap to trigger mipmaps | |
195 renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kMedium_SkFilterQual ity, 2.0f)); | |
196 // Smaller bitmap to trigger bicubic | |
197 renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kHigh_SkFilterQual ity, 0.5f)); | |
198 | |
199 // Various gradients involving sRGB primaries and white/black | |
200 renderers.push_back(new GradientCellRenderer(SK_ColorRED, SK_ColorGREEN)); | |
201 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorBLACK)); | |
202 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorWHITE)); | |
203 | |
204 // Vertex colors | |
205 renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorRED)); | |
206 renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorGREEN)); | |
207 | |
208 draw_gamut_grid(canvas, renderers); | |
209 } | |
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