Index: src/sksl/sksl.include |
diff --git a/src/sksl/sksl.include b/src/sksl/sksl.include |
index 4fd5511ee3f6799e37ed6a4ec623e8c092177d1b..6dc1ff8cf2a2a550177856883427bd565ed9372a 100644 |
--- a/src/sksl/sksl.include |
+++ b/src/sksl/sksl.include |
@@ -244,6 +244,8 @@ int textureQueryLevels(samplerCubeArrayShadow sampler); |
$gvec4 texture($gsampler1D sampler, float P); |
$gvec4 texture($gsampler1D sampler, float P, float bias); |
$gvec4 texture($gsampler2D sampler, vec2 P); |
+vec4 texture(samplerExternalOES sampler, vec2 P, float bias); |
+vec4 texture(samplerExternalOES sampler, vec2 P); |
$gvec4 texture($gsampler2D sampler, vec2 P, float bias); |
$gvec4 texture($gsampler3D sampler, vec3 P); |
$gvec4 texture($gsampler3D sampler, vec3 P, float bias); |
@@ -464,6 +466,7 @@ vec4 texture1DLod(sampler1D sampler, float coord, float lod); |
vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod); |
vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod); |
vec4 texture2D(sampler2D sampler, vec2 coord); |
+vec4 texture2D(samplerExternalOES sampler, vec2 coord); |
vec4 texture2D(sampler2D sampler, vec2 coord, float bias); |
vec4 texture2DProj(sampler2D sampler, vec3 coord); |
vec4 texture2DProj(sampler2D sampler, vec3 coord, float bias); |