| Index: include/core/SkLights.h
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| diff --git a/include/core/SkLights.h b/include/core/SkLights.h
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| index d8ec87d53271ed26a15f4d0c9e06ac60405e7759..1371e441d4894a9d1060012e54fab0aa236f117c 100644
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| --- a/include/core/SkLights.h
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| +++ b/include/core/SkLights.h
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| @@ -22,7 +22,6 @@ public:
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|      class Light {
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|      public:
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|          enum LightType {
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| -            kAmbient_LightType,       // only 'fColor' is used
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|              kDirectional_LightType,
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|              kPoint_LightType
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|          };
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| @@ -43,10 +42,6 @@ public:
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|              , fShadowMap(std::move(other.fShadowMap)) {
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|          }
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|  
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| -        static Light MakeAmbient(const SkColor3f& color) {
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| -            return Light(kAmbient_LightType, color, SkVector3::Make(0.0f, 0.0f, 1.0f));
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| -        }
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| -
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|          static Light MakeDirectional(const SkColor3f& color, const SkVector3& dir) {
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|              Light light(kDirectional_LightType, color, dir);
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|              if (!light.fDirOrPos.normalize()) {
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| @@ -123,17 +118,17 @@ public:
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|          sk_sp<SkImage> fShadowMap;
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|  
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|          Light(LightType type, const SkColor3f& color,
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| -              const SkVector3& dir, SkScalar intensity = 0.0f) {
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| +              const SkVector3& dirOrPos, SkScalar intensity = 0.0f) {
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|              fType = type;
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|              fColor = color;
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| -            fDirOrPos = dir;
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| +            fDirOrPos = dirOrPos;
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|              fIntensity = intensity;
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|          }
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|      };
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|  
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|      class Builder {
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|      public:
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| -        Builder() : fLights(new SkLights) { }
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| +        Builder() : fLights(new SkLights) {}
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|  
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|          void add(const Light& light) {
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|              if (fLights) {
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| @@ -147,6 +142,12 @@ public:
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|              }
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|          }
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|  
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| +        void setAmbientLightColor(const SkColor3f& color) {
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| +            if (fLights) {
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| +                fLights->fAmbientLightColor = color;
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| +            }
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| +        }
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| +
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|          sk_sp<SkLights> finish() {
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|              return std::move(fLights);
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|          }
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| @@ -167,13 +168,20 @@ public:
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|          return fLights[index];
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|      }
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|  
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| +    const SkColor3f& ambientLightColor() const {
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| +        return fAmbientLightColor;
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| +    }
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| +
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|      static sk_sp<SkLights> MakeFromBuffer(SkReadBuffer& buf);
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|  
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|      void flatten(SkWriteBuffer& buf) const;
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|  
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|  private:
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| -    SkLights() {}
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| +    SkLights() {
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| +        fAmbientLightColor.set(0.0f, 0.0f, 0.0f);
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| +    }
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|      SkTArray<Light> fLights;
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| +    SkColor3f fAmbientLightColor;
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|      typedef SkRefCnt INHERITED;
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|  };
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|  
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| 
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