| Index: skia/ext/opacity_draw_filter.h
|
| diff --git a/skia/ext/opacity_draw_filter.h b/skia/ext/opacity_draw_filter.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e11ee37b3ea81f86addb624a1cd5526d8e0610f3
|
| --- /dev/null
|
| +++ b/skia/ext/opacity_draw_filter.h
|
| @@ -0,0 +1,34 @@
|
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef SKIA_EXT_OPACITY_DRAW_FILTER_H
|
| +#define SKIA_EXT_OPACITY_DRAW_FILTER_H
|
| +
|
| +#include "base/values.h"
|
| +#include "third_party/skia/include/core/SkDrawFilter.h"
|
| +
|
| +class SkPaint;
|
| +
|
| +namespace skia {
|
| +
|
| +// This filter allows setting an opacity on every draw call to a canvas, and to
|
| +// disable image filtering. Note that setting opacity with this is only correct
|
| +// when there are no overlapping draw calls (as this doesn't allocate a bitmap
|
| +// to collapse them together before blending the result against the
|
| +// backbuffer).
|
| +class SK_API OpacityDrawFilter : public SkDrawFilter {
|
| + public:
|
| + OpacityDrawFilter(float opacity, bool disable_image_filtering);
|
| + virtual ~OpacityDrawFilter();
|
| + virtual bool filter(SkPaint* paint, SkDrawFilter::Type type) OVERRIDE;
|
| +
|
| + private:
|
| + float opacity_;
|
| + float disable_image_filtering_;
|
| +};
|
| +
|
| +} // namespace skia
|
| +
|
| +#endif // SKIA_EXT_OPACITY_DRAW_FILTER_H
|
| +
|
|
|