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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef SKIA_EXT_OPACITY_DRAW_FILTER_H |
| 6 #define SKIA_EXT_OPACITY_DRAW_FILTER_H |
| 7 |
| 8 #include "base/values.h" |
| 9 #include "third_party/skia/include/core/SkDrawFilter.h" |
| 10 |
| 11 class SkPaint; |
| 12 |
| 13 namespace skia { |
| 14 |
| 15 // This filter allows setting an opacity on every draw call to a canvas, and to |
| 16 // disable image filtering. Note that setting opacity with this is only correct |
| 17 // when there are no overlapping draw calls (as this doesn't allocate a bitmap |
| 18 // to collapse them together before blending the result against the |
| 19 // backbuffer). |
| 20 class SK_API OpacityDrawFilter : public SkDrawFilter { |
| 21 public: |
| 22 OpacityDrawFilter(float opacity, bool disable_image_filtering); |
| 23 virtual ~OpacityDrawFilter(); |
| 24 virtual bool filter(SkPaint* paint, SkDrawFilter::Type type) OVERRIDE; |
| 25 |
| 26 private: |
| 27 float opacity_; |
| 28 float disable_image_filtering_; |
| 29 }; |
| 30 |
| 31 } // namespace skia |
| 32 |
| 33 #endif // SKIA_EXT_OPACITY_DRAW_FILTER_H |
| 34 |
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