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Unified Diff: net/socket/tcp_socket_win.cc

Issue 22861033: Move server socket functionality from TCPServerSocket into TCPSocket. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 4 months ago
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« net/socket/tcp_socket_unittest.cc ('K') | « net/socket/tcp_socket_win.h ('k') | no next file » | no next file with comments »
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Index: net/socket/tcp_socket_win.cc
diff --git a/net/socket/tcp_server_socket_win.cc b/net/socket/tcp_socket_win.cc
similarity index 64%
rename from net/socket/tcp_server_socket_win.cc
rename to net/socket/tcp_socket_win.cc
index 0ac77be5e81439e768e55e49db4966dfbb1c94b2..23ad355305a9f02778c31b6ad5de50838f8d502d 100644
--- a/net/socket/tcp_server_socket_win.cc
+++ b/net/socket/tcp_socket_win.cc
@@ -1,50 +1,54 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "net/socket/tcp_server_socket_win.h"
+#include "net/socket/tcp_socket_win.h"
#include <mstcpip.h>
+#include "base/logging.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/base/net_util.h"
#include "net/base/winsock_init.h"
#include "net/base/winsock_util.h"
#include "net/socket/socket_net_log_params.h"
-#include "net/socket/tcp_client_socket.h"
namespace net {
-TCPServerSocketWin::TCPServerSocketWin(net::NetLog* net_log,
- const net::NetLog::Source& source)
+TCPSocketWin::TCPSocketWin(net::NetLog* net_log,
+ const net::NetLog::Source& source)
: socket_(INVALID_SOCKET),
socket_event_(WSA_INVALID_EVENT),
accept_socket_(NULL),
+ accept_address_(NULL),
net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) {
net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE,
source.ToEventParametersCallback());
EnsureWinsockInit();
}
-TCPServerSocketWin::~TCPServerSocketWin() {
+TCPSocketWin::~TCPSocketWin() {
Close();
net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE);
}
-int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) {
+int TCPSocketWin::Create(AddressFamily family) {
DCHECK(CalledOnValidThread());
- DCHECK_GT(backlog, 0);
DCHECK_EQ(socket_, INVALID_SOCKET);
- DCHECK_EQ(socket_event_, WSA_INVALID_EVENT);
- socket_event_ = WSACreateEvent();
- if (socket_event_ == WSA_INVALID_EVENT) {
- PLOG(ERROR) << "WSACreateEvent()";
- return ERR_FAILED;
+ int address_family = AF_UNSPEC;
akalin 2013/08/29 22:08:33 decomp into a helper function somewhere? one doesn
yzshen1 2013/08/29 23:04:18 Done. I put it in net/base/net_util.h. On 2013/08
+ switch (family) {
+ case ADDRESS_FAMILY_IPV4:
+ address_family = AF_INET;
+ break;
+ case ADDRESS_FAMILY_IPV6:
+ address_family = AF_INET6;
+ break;
+ default:
+ NOTREACHED();
}
-
- socket_ = socket(address.GetSockAddrFamily(), SOCK_STREAM, IPPROTO_TCP);
+ socket_ = socket(address_family, SOCK_STREAM, IPPROTO_TCP);
if (socket_ == INVALID_SOCKET) {
PLOG(ERROR) << "socket() returned an error";
return MapSystemError(WSAGetLastError());
@@ -56,38 +60,52 @@ int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) {
return result;
}
- int result = SetSocketOptions();
- if (result != OK) {
+ return OK;
+}
+
+int TCPSocketWin::Adopt(SOCKET socket) {
+ DCHECK(CalledOnValidThread());
+ DCHECK_EQ(socket_, INVALID_SOCKET);
+
+ socket_ = socket;
+
+ if (SetNonBlocking(socket_)) {
+ int result = MapSystemError(WSAGetLastError());
Close();
return result;
}
+ return OK;
+}
+
+SOCKET TCPSocketWin::Release() {
+ DCHECK(CalledOnValidThread());
+ DCHECK_EQ(socket_event_, WSA_INVALID_EVENT);
+ DCHECK(accept_callback_.is_null());
+
+ SOCKET result = socket_;
+ socket_ = INVALID_SOCKET;
+ return result;
+}
+
+int TCPSocketWin::Bind(const IPEndPoint& address) {
+ DCHECK(CalledOnValidThread());
+ DCHECK_NE(socket_, INVALID_SOCKET);
+
SockaddrStorage storage;
- if (!address.ToSockAddr(storage.addr, &storage.addr_len)) {
- Close();
+ if (!address.ToSockAddr(storage.addr, &storage.addr_len))
return ERR_ADDRESS_INVALID;
- }
- result = bind(socket_, storage.addr, storage.addr_len);
+ int result = bind(socket_, storage.addr, storage.addr_len);
if (result < 0) {
PLOG(ERROR) << "bind() returned an error";
- result = MapSystemError(WSAGetLastError());
- Close();
- return result;
- }
-
- result = listen(socket_, backlog);
- if (result < 0) {
- PLOG(ERROR) << "listen() returned an error";
- result = MapSystemError(WSAGetLastError());
- Close();
- return result;
+ return MapSystemError(WSAGetLastError());
}
return OK;
}
-int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const {
+int TCPSocketWin::GetLocalAddress(IPEndPoint* address) const {
DCHECK(CalledOnValidThread());
DCHECK(address);
@@ -100,8 +118,31 @@ int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const {
return OK;
}
-int TCPServerSocketWin::Accept(
- scoped_ptr<StreamSocket>* socket, const CompletionCallback& callback) {
+int TCPSocketWin::Listen(int backlog) {
+ DCHECK(CalledOnValidThread());
+ DCHECK_GT(backlog, 0);
+ DCHECK_NE(socket_, INVALID_SOCKET);
+ DCHECK_EQ(socket_event_, WSA_INVALID_EVENT);
+
+ socket_event_ = WSACreateEvent();
+ if (socket_event_ == WSA_INVALID_EVENT) {
+ PLOG(ERROR) << "WSACreateEvent()";
+ return ERR_FAILED;
+ }
+
+ int result = listen(socket_, backlog);
+ if (result < 0) {
+ PLOG(ERROR) << "listen() returned an error";
+ result = MapSystemError(WSAGetLastError());
+ return result;
+ }
+
+ return OK;
+}
+
+int TCPSocketWin::Accept(scoped_ptr<TCPSocketWin>* socket,
+ IPEndPoint* address,
+ const CompletionCallback& callback) {
DCHECK(CalledOnValidThread());
DCHECK(socket);
DCHECK(!callback.is_null());
@@ -109,21 +150,26 @@ int TCPServerSocketWin::Accept(
net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT);
- int result = AcceptInternal(socket);
+ int result = AcceptInternal(socket, address);
if (result == ERR_IO_PENDING) {
- // Start watching
+ // Start watching.
WSAEventSelect(socket_, socket_event_, FD_ACCEPT);
accept_watcher_.StartWatching(socket_event_, this);
accept_socket_ = socket;
+ accept_address_ = address;
accept_callback_ = callback;
}
return result;
}
-int TCPServerSocketWin::SetSocketOptions() {
+int TCPSocketWin::SetDefaultOptionsForServer() {
+ return SetExclusiveAddrUse();
+}
+
+int TCPSocketWin::SetExclusiveAddrUse() {
// On Windows, a bound end point can be hijacked by another process by
// setting SO_REUSEADDR. Therefore a Windows-only option SO_EXCLUSIVEADDRUSE
// was introduced in Windows NT 4.0 SP4. If the socket that is bound to the
@@ -149,7 +195,21 @@ int TCPServerSocketWin::SetSocketOptions() {
return OK;
}
-int TCPServerSocketWin::AcceptInternal(scoped_ptr<StreamSocket>* socket) {
+void TCPSocketWin::Close() {
+ if (socket_ != INVALID_SOCKET) {
+ if (closesocket(socket_) < 0)
+ PLOG(ERROR) << "closesocket";
+ socket_ = INVALID_SOCKET;
+ }
+
+ if (socket_event_) {
+ WSACloseEvent(socket_event_);
+ socket_event_ = WSA_INVALID_EVENT;
+ }
+}
+
+int TCPSocketWin::AcceptInternal(scoped_ptr<TCPSocketWin>* socket,
+ IPEndPoint* address) {
SockaddrStorage storage;
int new_socket = accept(socket_, storage.addr, &storage.addr_len);
if (new_socket < 0) {
@@ -159,44 +219,30 @@ int TCPServerSocketWin::AcceptInternal(scoped_ptr<StreamSocket>* socket) {
return net_error;
}
- IPEndPoint address;
- if (!address.FromSockAddr(storage.addr, storage.addr_len)) {
+ IPEndPoint ip_end_point;
+ if (!ip_end_point.FromSockAddr(storage.addr, storage.addr_len)) {
NOTREACHED();
if (closesocket(new_socket) < 0)
PLOG(ERROR) << "closesocket";
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED);
return ERR_FAILED;
}
- scoped_ptr<TCPClientSocket> tcp_socket(new TCPClientSocket(
- AddressList(address),
+ scoped_ptr<TCPSocketWin> tcp_socket(new TCPSocketWin(
net_log_.net_log(), net_log_.source()));
- int adopt_result = tcp_socket->AdoptSocket(new_socket);
+ int adopt_result = tcp_socket->Adopt(new_socket);
if (adopt_result != OK) {
- if (closesocket(new_socket) < 0)
- PLOG(ERROR) << "closesocket";
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, adopt_result);
return adopt_result;
}
- socket->reset(tcp_socket.release());
+ *socket = tcp_socket.Pass();
+ if (address)
+ *address = ip_end_point;
net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT,
- CreateNetLogIPEndPointCallback(&address));
+ CreateNetLogIPEndPointCallback(&ip_end_point));
return OK;
}
-void TCPServerSocketWin::Close() {
- if (socket_ != INVALID_SOCKET) {
- if (closesocket(socket_) < 0)
- PLOG(ERROR) << "closesocket";
- socket_ = INVALID_SOCKET;
- }
-
- if (socket_event_) {
- WSACloseEvent(socket_event_);
- socket_event_ = WSA_INVALID_EVENT;
- }
-}
-
-void TCPServerSocketWin::OnObjectSignaled(HANDLE object) {
+void TCPSocketWin::OnObjectSignaled(HANDLE object) {
WSANETWORKEVENTS ev;
if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) {
PLOG(ERROR) << "WSAEnumNetworkEvents()";
@@ -204,9 +250,10 @@ void TCPServerSocketWin::OnObjectSignaled(HANDLE object) {
}
if (ev.lNetworkEvents & FD_ACCEPT) {
- int result = AcceptInternal(accept_socket_);
+ int result = AcceptInternal(accept_socket_, accept_address_);
if (result != ERR_IO_PENDING) {
accept_socket_ = NULL;
+ accept_address_ = NULL;
CompletionCallback callback = accept_callback_;
accept_callback_.Reset();
callback.Run(result);
« net/socket/tcp_socket_unittest.cc ('K') | « net/socket/tcp_socket_win.h ('k') | no next file » | no next file with comments »

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