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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/socket/tcp_server_socket_win.h" | 5 #include "net/socket/tcp_socket_win.h" |
6 | 6 |
7 #include <mstcpip.h> | 7 #include <mstcpip.h> |
8 | 8 |
9 #include "base/logging.h" | |
9 #include "net/base/ip_endpoint.h" | 10 #include "net/base/ip_endpoint.h" |
10 #include "net/base/net_errors.h" | 11 #include "net/base/net_errors.h" |
11 #include "net/base/net_util.h" | 12 #include "net/base/net_util.h" |
12 #include "net/base/winsock_init.h" | 13 #include "net/base/winsock_init.h" |
13 #include "net/base/winsock_util.h" | 14 #include "net/base/winsock_util.h" |
14 #include "net/socket/socket_net_log_params.h" | 15 #include "net/socket/socket_net_log_params.h" |
15 #include "net/socket/tcp_client_socket.h" | |
16 | 16 |
17 namespace net { | 17 namespace net { |
18 | 18 |
19 TCPServerSocketWin::TCPServerSocketWin(net::NetLog* net_log, | 19 TCPSocketWin::TCPSocketWin(net::NetLog* net_log, |
20 const net::NetLog::Source& source) | 20 const net::NetLog::Source& source) |
21 : socket_(INVALID_SOCKET), | 21 : socket_(INVALID_SOCKET), |
22 socket_event_(WSA_INVALID_EVENT), | 22 socket_event_(WSA_INVALID_EVENT), |
23 accept_socket_(NULL), | 23 accept_socket_(NULL), |
24 accept_address_(NULL), | |
24 net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) { | 25 net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) { |
25 net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, | 26 net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, |
26 source.ToEventParametersCallback()); | 27 source.ToEventParametersCallback()); |
27 EnsureWinsockInit(); | 28 EnsureWinsockInit(); |
28 } | 29 } |
29 | 30 |
30 TCPServerSocketWin::~TCPServerSocketWin() { | 31 TCPSocketWin::~TCPSocketWin() { |
31 Close(); | 32 Close(); |
32 net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE); | 33 net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE); |
33 } | 34 } |
34 | 35 |
35 int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) { | 36 int TCPSocketWin::Create(AddressFamily family) { |
36 DCHECK(CalledOnValidThread()); | 37 DCHECK(CalledOnValidThread()); |
37 DCHECK_GT(backlog, 0); | |
38 DCHECK_EQ(socket_, INVALID_SOCKET); | 38 DCHECK_EQ(socket_, INVALID_SOCKET); |
39 DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); | |
40 | 39 |
41 socket_event_ = WSACreateEvent(); | 40 int address_family = AF_UNSPEC; |
akalin
2013/08/29 22:08:33
decomp into a helper function somewhere? one doesn
yzshen1
2013/08/29 23:04:18
Done. I put it in net/base/net_util.h.
On 2013/08
| |
42 if (socket_event_ == WSA_INVALID_EVENT) { | 41 switch (family) { |
43 PLOG(ERROR) << "WSACreateEvent()"; | 42 case ADDRESS_FAMILY_IPV4: |
44 return ERR_FAILED; | 43 address_family = AF_INET; |
44 break; | |
45 case ADDRESS_FAMILY_IPV6: | |
46 address_family = AF_INET6; | |
47 break; | |
48 default: | |
49 NOTREACHED(); | |
45 } | 50 } |
46 | 51 socket_ = socket(address_family, SOCK_STREAM, IPPROTO_TCP); |
47 socket_ = socket(address.GetSockAddrFamily(), SOCK_STREAM, IPPROTO_TCP); | |
48 if (socket_ == INVALID_SOCKET) { | 52 if (socket_ == INVALID_SOCKET) { |
49 PLOG(ERROR) << "socket() returned an error"; | 53 PLOG(ERROR) << "socket() returned an error"; |
50 return MapSystemError(WSAGetLastError()); | 54 return MapSystemError(WSAGetLastError()); |
51 } | 55 } |
52 | 56 |
53 if (SetNonBlocking(socket_)) { | 57 if (SetNonBlocking(socket_)) { |
54 int result = MapSystemError(WSAGetLastError()); | 58 int result = MapSystemError(WSAGetLastError()); |
55 Close(); | 59 Close(); |
56 return result; | 60 return result; |
57 } | 61 } |
58 | 62 |
59 int result = SetSocketOptions(); | 63 return OK; |
60 if (result != OK) { | 64 } |
61 Close(); | |
62 return result; | |
63 } | |
64 | 65 |
65 SockaddrStorage storage; | 66 int TCPSocketWin::Adopt(SOCKET socket) { |
66 if (!address.ToSockAddr(storage.addr, &storage.addr_len)) { | 67 DCHECK(CalledOnValidThread()); |
67 Close(); | 68 DCHECK_EQ(socket_, INVALID_SOCKET); |
68 return ERR_ADDRESS_INVALID; | |
69 } | |
70 | 69 |
71 result = bind(socket_, storage.addr, storage.addr_len); | 70 socket_ = socket; |
72 if (result < 0) { | |
73 PLOG(ERROR) << "bind() returned an error"; | |
74 result = MapSystemError(WSAGetLastError()); | |
75 Close(); | |
76 return result; | |
77 } | |
78 | 71 |
79 result = listen(socket_, backlog); | 72 if (SetNonBlocking(socket_)) { |
80 if (result < 0) { | 73 int result = MapSystemError(WSAGetLastError()); |
81 PLOG(ERROR) << "listen() returned an error"; | |
82 result = MapSystemError(WSAGetLastError()); | |
83 Close(); | 74 Close(); |
84 return result; | 75 return result; |
85 } | 76 } |
86 | 77 |
87 return OK; | 78 return OK; |
88 } | 79 } |
89 | 80 |
90 int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const { | 81 SOCKET TCPSocketWin::Release() { |
82 DCHECK(CalledOnValidThread()); | |
83 DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); | |
84 DCHECK(accept_callback_.is_null()); | |
85 | |
86 SOCKET result = socket_; | |
87 socket_ = INVALID_SOCKET; | |
88 return result; | |
89 } | |
90 | |
91 int TCPSocketWin::Bind(const IPEndPoint& address) { | |
92 DCHECK(CalledOnValidThread()); | |
93 DCHECK_NE(socket_, INVALID_SOCKET); | |
94 | |
95 SockaddrStorage storage; | |
96 if (!address.ToSockAddr(storage.addr, &storage.addr_len)) | |
97 return ERR_ADDRESS_INVALID; | |
98 | |
99 int result = bind(socket_, storage.addr, storage.addr_len); | |
100 if (result < 0) { | |
101 PLOG(ERROR) << "bind() returned an error"; | |
102 return MapSystemError(WSAGetLastError()); | |
103 } | |
104 | |
105 return OK; | |
106 } | |
107 | |
108 int TCPSocketWin::GetLocalAddress(IPEndPoint* address) const { | |
91 DCHECK(CalledOnValidThread()); | 109 DCHECK(CalledOnValidThread()); |
92 DCHECK(address); | 110 DCHECK(address); |
93 | 111 |
94 SockaddrStorage storage; | 112 SockaddrStorage storage; |
95 if (getsockname(socket_, storage.addr, &storage.addr_len)) | 113 if (getsockname(socket_, storage.addr, &storage.addr_len)) |
96 return MapSystemError(WSAGetLastError()); | 114 return MapSystemError(WSAGetLastError()); |
97 if (!address->FromSockAddr(storage.addr, storage.addr_len)) | 115 if (!address->FromSockAddr(storage.addr, storage.addr_len)) |
98 return ERR_FAILED; | 116 return ERR_FAILED; |
99 | 117 |
100 return OK; | 118 return OK; |
101 } | 119 } |
102 | 120 |
103 int TCPServerSocketWin::Accept( | 121 int TCPSocketWin::Listen(int backlog) { |
104 scoped_ptr<StreamSocket>* socket, const CompletionCallback& callback) { | 122 DCHECK(CalledOnValidThread()); |
123 DCHECK_GT(backlog, 0); | |
124 DCHECK_NE(socket_, INVALID_SOCKET); | |
125 DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); | |
126 | |
127 socket_event_ = WSACreateEvent(); | |
128 if (socket_event_ == WSA_INVALID_EVENT) { | |
129 PLOG(ERROR) << "WSACreateEvent()"; | |
130 return ERR_FAILED; | |
131 } | |
132 | |
133 int result = listen(socket_, backlog); | |
134 if (result < 0) { | |
135 PLOG(ERROR) << "listen() returned an error"; | |
136 result = MapSystemError(WSAGetLastError()); | |
137 return result; | |
138 } | |
139 | |
140 return OK; | |
141 } | |
142 | |
143 int TCPSocketWin::Accept(scoped_ptr<TCPSocketWin>* socket, | |
144 IPEndPoint* address, | |
145 const CompletionCallback& callback) { | |
105 DCHECK(CalledOnValidThread()); | 146 DCHECK(CalledOnValidThread()); |
106 DCHECK(socket); | 147 DCHECK(socket); |
107 DCHECK(!callback.is_null()); | 148 DCHECK(!callback.is_null()); |
108 DCHECK(accept_callback_.is_null()); | 149 DCHECK(accept_callback_.is_null()); |
109 | 150 |
110 net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT); | 151 net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT); |
111 | 152 |
112 int result = AcceptInternal(socket); | 153 int result = AcceptInternal(socket, address); |
113 | 154 |
114 if (result == ERR_IO_PENDING) { | 155 if (result == ERR_IO_PENDING) { |
115 // Start watching | 156 // Start watching. |
116 WSAEventSelect(socket_, socket_event_, FD_ACCEPT); | 157 WSAEventSelect(socket_, socket_event_, FD_ACCEPT); |
117 accept_watcher_.StartWatching(socket_event_, this); | 158 accept_watcher_.StartWatching(socket_event_, this); |
118 | 159 |
119 accept_socket_ = socket; | 160 accept_socket_ = socket; |
161 accept_address_ = address; | |
120 accept_callback_ = callback; | 162 accept_callback_ = callback; |
121 } | 163 } |
122 | 164 |
123 return result; | 165 return result; |
124 } | 166 } |
125 | 167 |
126 int TCPServerSocketWin::SetSocketOptions() { | 168 int TCPSocketWin::SetDefaultOptionsForServer() { |
169 return SetExclusiveAddrUse(); | |
170 } | |
171 | |
172 int TCPSocketWin::SetExclusiveAddrUse() { | |
127 // On Windows, a bound end point can be hijacked by another process by | 173 // On Windows, a bound end point can be hijacked by another process by |
128 // setting SO_REUSEADDR. Therefore a Windows-only option SO_EXCLUSIVEADDRUSE | 174 // setting SO_REUSEADDR. Therefore a Windows-only option SO_EXCLUSIVEADDRUSE |
129 // was introduced in Windows NT 4.0 SP4. If the socket that is bound to the | 175 // was introduced in Windows NT 4.0 SP4. If the socket that is bound to the |
130 // end point has SO_EXCLUSIVEADDRUSE enabled, it is not possible for another | 176 // end point has SO_EXCLUSIVEADDRUSE enabled, it is not possible for another |
131 // socket to forcibly bind to the end point until the end point is unbound. | 177 // socket to forcibly bind to the end point until the end point is unbound. |
132 // It is recommend that all server applications must use SO_EXCLUSIVEADDRUSE. | 178 // It is recommend that all server applications must use SO_EXCLUSIVEADDRUSE. |
133 // MSDN: http://goo.gl/M6fjQ. | 179 // MSDN: http://goo.gl/M6fjQ. |
134 // | 180 // |
135 // Unlike on *nix, on Windows a TCP server socket can always bind to an end | 181 // Unlike on *nix, on Windows a TCP server socket can always bind to an end |
136 // point in TIME_WAIT state without setting SO_REUSEADDR, therefore it is not | 182 // point in TIME_WAIT state without setting SO_REUSEADDR, therefore it is not |
137 // needed here. | 183 // needed here. |
138 // | 184 // |
139 // SO_EXCLUSIVEADDRUSE will prevent a TCP client socket from binding to an end | 185 // SO_EXCLUSIVEADDRUSE will prevent a TCP client socket from binding to an end |
140 // point in TIME_WAIT status. It does not have this effect for a TCP server | 186 // point in TIME_WAIT status. It does not have this effect for a TCP server |
141 // socket. | 187 // socket. |
142 | 188 |
143 BOOL true_value = 1; | 189 BOOL true_value = 1; |
144 int rv = setsockopt(socket_, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, | 190 int rv = setsockopt(socket_, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, |
145 reinterpret_cast<const char*>(&true_value), | 191 reinterpret_cast<const char*>(&true_value), |
146 sizeof(true_value)); | 192 sizeof(true_value)); |
147 if (rv < 0) | 193 if (rv < 0) |
148 return MapSystemError(errno); | 194 return MapSystemError(errno); |
149 return OK; | 195 return OK; |
150 } | 196 } |
151 | 197 |
152 int TCPServerSocketWin::AcceptInternal(scoped_ptr<StreamSocket>* socket) { | 198 void TCPSocketWin::Close() { |
199 if (socket_ != INVALID_SOCKET) { | |
200 if (closesocket(socket_) < 0) | |
201 PLOG(ERROR) << "closesocket"; | |
202 socket_ = INVALID_SOCKET; | |
203 } | |
204 | |
205 if (socket_event_) { | |
206 WSACloseEvent(socket_event_); | |
207 socket_event_ = WSA_INVALID_EVENT; | |
208 } | |
209 } | |
210 | |
211 int TCPSocketWin::AcceptInternal(scoped_ptr<TCPSocketWin>* socket, | |
212 IPEndPoint* address) { | |
153 SockaddrStorage storage; | 213 SockaddrStorage storage; |
154 int new_socket = accept(socket_, storage.addr, &storage.addr_len); | 214 int new_socket = accept(socket_, storage.addr, &storage.addr_len); |
155 if (new_socket < 0) { | 215 if (new_socket < 0) { |
156 int net_error = MapSystemError(WSAGetLastError()); | 216 int net_error = MapSystemError(WSAGetLastError()); |
157 if (net_error != ERR_IO_PENDING) | 217 if (net_error != ERR_IO_PENDING) |
158 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, net_error); | 218 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, net_error); |
159 return net_error; | 219 return net_error; |
160 } | 220 } |
161 | 221 |
162 IPEndPoint address; | 222 IPEndPoint ip_end_point; |
163 if (!address.FromSockAddr(storage.addr, storage.addr_len)) { | 223 if (!ip_end_point.FromSockAddr(storage.addr, storage.addr_len)) { |
164 NOTREACHED(); | 224 NOTREACHED(); |
165 if (closesocket(new_socket) < 0) | 225 if (closesocket(new_socket) < 0) |
166 PLOG(ERROR) << "closesocket"; | 226 PLOG(ERROR) << "closesocket"; |
167 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED); | 227 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED); |
168 return ERR_FAILED; | 228 return ERR_FAILED; |
169 } | 229 } |
170 scoped_ptr<TCPClientSocket> tcp_socket(new TCPClientSocket( | 230 scoped_ptr<TCPSocketWin> tcp_socket(new TCPSocketWin( |
171 AddressList(address), | |
172 net_log_.net_log(), net_log_.source())); | 231 net_log_.net_log(), net_log_.source())); |
173 int adopt_result = tcp_socket->AdoptSocket(new_socket); | 232 int adopt_result = tcp_socket->Adopt(new_socket); |
174 if (adopt_result != OK) { | 233 if (adopt_result != OK) { |
175 if (closesocket(new_socket) < 0) | |
176 PLOG(ERROR) << "closesocket"; | |
177 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, adopt_result); | 234 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, adopt_result); |
178 return adopt_result; | 235 return adopt_result; |
179 } | 236 } |
180 socket->reset(tcp_socket.release()); | 237 *socket = tcp_socket.Pass(); |
238 if (address) | |
239 *address = ip_end_point; | |
181 net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT, | 240 net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT, |
182 CreateNetLogIPEndPointCallback(&address)); | 241 CreateNetLogIPEndPointCallback(&ip_end_point)); |
183 return OK; | 242 return OK; |
184 } | 243 } |
185 | 244 |
186 void TCPServerSocketWin::Close() { | 245 void TCPSocketWin::OnObjectSignaled(HANDLE object) { |
187 if (socket_ != INVALID_SOCKET) { | |
188 if (closesocket(socket_) < 0) | |
189 PLOG(ERROR) << "closesocket"; | |
190 socket_ = INVALID_SOCKET; | |
191 } | |
192 | |
193 if (socket_event_) { | |
194 WSACloseEvent(socket_event_); | |
195 socket_event_ = WSA_INVALID_EVENT; | |
196 } | |
197 } | |
198 | |
199 void TCPServerSocketWin::OnObjectSignaled(HANDLE object) { | |
200 WSANETWORKEVENTS ev; | 246 WSANETWORKEVENTS ev; |
201 if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) { | 247 if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) { |
202 PLOG(ERROR) << "WSAEnumNetworkEvents()"; | 248 PLOG(ERROR) << "WSAEnumNetworkEvents()"; |
203 return; | 249 return; |
204 } | 250 } |
205 | 251 |
206 if (ev.lNetworkEvents & FD_ACCEPT) { | 252 if (ev.lNetworkEvents & FD_ACCEPT) { |
207 int result = AcceptInternal(accept_socket_); | 253 int result = AcceptInternal(accept_socket_, accept_address_); |
208 if (result != ERR_IO_PENDING) { | 254 if (result != ERR_IO_PENDING) { |
209 accept_socket_ = NULL; | 255 accept_socket_ = NULL; |
256 accept_address_ = NULL; | |
210 CompletionCallback callback = accept_callback_; | 257 CompletionCallback callback = accept_callback_; |
211 accept_callback_.Reset(); | 258 accept_callback_.Reset(); |
212 callback.Run(result); | 259 callback.Run(result); |
213 } | 260 } |
214 } | 261 } |
215 } | 262 } |
216 | 263 |
217 } // namespace net | 264 } // namespace net |
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