Chromium Code Reviews| Index: net/socket/tcp_socket_win.cc |
| diff --git a/net/socket/tcp_server_socket_win.cc b/net/socket/tcp_socket_win.cc |
| similarity index 64% |
| rename from net/socket/tcp_server_socket_win.cc |
| rename to net/socket/tcp_socket_win.cc |
| index 0ac77be5e81439e768e55e49db4966dfbb1c94b2..23ad355305a9f02778c31b6ad5de50838f8d502d 100644 |
| --- a/net/socket/tcp_server_socket_win.cc |
| +++ b/net/socket/tcp_socket_win.cc |
| @@ -1,50 +1,54 @@ |
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -#include "net/socket/tcp_server_socket_win.h" |
| +#include "net/socket/tcp_socket_win.h" |
| #include <mstcpip.h> |
| +#include "base/logging.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/net_util.h" |
| #include "net/base/winsock_init.h" |
| #include "net/base/winsock_util.h" |
| #include "net/socket/socket_net_log_params.h" |
| -#include "net/socket/tcp_client_socket.h" |
| namespace net { |
| -TCPServerSocketWin::TCPServerSocketWin(net::NetLog* net_log, |
| - const net::NetLog::Source& source) |
| +TCPSocketWin::TCPSocketWin(net::NetLog* net_log, |
| + const net::NetLog::Source& source) |
| : socket_(INVALID_SOCKET), |
| socket_event_(WSA_INVALID_EVENT), |
| accept_socket_(NULL), |
| + accept_address_(NULL), |
| net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) { |
| net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, |
| source.ToEventParametersCallback()); |
| EnsureWinsockInit(); |
| } |
| -TCPServerSocketWin::~TCPServerSocketWin() { |
| +TCPSocketWin::~TCPSocketWin() { |
| Close(); |
| net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE); |
| } |
| -int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) { |
| +int TCPSocketWin::Create(AddressFamily family) { |
| DCHECK(CalledOnValidThread()); |
| - DCHECK_GT(backlog, 0); |
| DCHECK_EQ(socket_, INVALID_SOCKET); |
| - DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); |
| - socket_event_ = WSACreateEvent(); |
| - if (socket_event_ == WSA_INVALID_EVENT) { |
| - PLOG(ERROR) << "WSACreateEvent()"; |
| - return ERR_FAILED; |
| + int address_family = AF_UNSPEC; |
|
akalin
2013/08/29 22:08:33
decomp into a helper function somewhere? one doesn
yzshen1
2013/08/29 23:04:18
Done. I put it in net/base/net_util.h.
On 2013/08
|
| + switch (family) { |
| + case ADDRESS_FAMILY_IPV4: |
| + address_family = AF_INET; |
| + break; |
| + case ADDRESS_FAMILY_IPV6: |
| + address_family = AF_INET6; |
| + break; |
| + default: |
| + NOTREACHED(); |
| } |
| - |
| - socket_ = socket(address.GetSockAddrFamily(), SOCK_STREAM, IPPROTO_TCP); |
| + socket_ = socket(address_family, SOCK_STREAM, IPPROTO_TCP); |
| if (socket_ == INVALID_SOCKET) { |
| PLOG(ERROR) << "socket() returned an error"; |
| return MapSystemError(WSAGetLastError()); |
| @@ -56,38 +60,52 @@ int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) { |
| return result; |
| } |
| - int result = SetSocketOptions(); |
| - if (result != OK) { |
| + return OK; |
| +} |
| + |
| +int TCPSocketWin::Adopt(SOCKET socket) { |
| + DCHECK(CalledOnValidThread()); |
| + DCHECK_EQ(socket_, INVALID_SOCKET); |
| + |
| + socket_ = socket; |
| + |
| + if (SetNonBlocking(socket_)) { |
| + int result = MapSystemError(WSAGetLastError()); |
| Close(); |
| return result; |
| } |
| + return OK; |
| +} |
| + |
| +SOCKET TCPSocketWin::Release() { |
| + DCHECK(CalledOnValidThread()); |
| + DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); |
| + DCHECK(accept_callback_.is_null()); |
| + |
| + SOCKET result = socket_; |
| + socket_ = INVALID_SOCKET; |
| + return result; |
| +} |
| + |
| +int TCPSocketWin::Bind(const IPEndPoint& address) { |
| + DCHECK(CalledOnValidThread()); |
| + DCHECK_NE(socket_, INVALID_SOCKET); |
| + |
| SockaddrStorage storage; |
| - if (!address.ToSockAddr(storage.addr, &storage.addr_len)) { |
| - Close(); |
| + if (!address.ToSockAddr(storage.addr, &storage.addr_len)) |
| return ERR_ADDRESS_INVALID; |
| - } |
| - result = bind(socket_, storage.addr, storage.addr_len); |
| + int result = bind(socket_, storage.addr, storage.addr_len); |
| if (result < 0) { |
| PLOG(ERROR) << "bind() returned an error"; |
| - result = MapSystemError(WSAGetLastError()); |
| - Close(); |
| - return result; |
| - } |
| - |
| - result = listen(socket_, backlog); |
| - if (result < 0) { |
| - PLOG(ERROR) << "listen() returned an error"; |
| - result = MapSystemError(WSAGetLastError()); |
| - Close(); |
| - return result; |
| + return MapSystemError(WSAGetLastError()); |
| } |
| return OK; |
| } |
| -int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const { |
| +int TCPSocketWin::GetLocalAddress(IPEndPoint* address) const { |
| DCHECK(CalledOnValidThread()); |
| DCHECK(address); |
| @@ -100,8 +118,31 @@ int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const { |
| return OK; |
| } |
| -int TCPServerSocketWin::Accept( |
| - scoped_ptr<StreamSocket>* socket, const CompletionCallback& callback) { |
| +int TCPSocketWin::Listen(int backlog) { |
| + DCHECK(CalledOnValidThread()); |
| + DCHECK_GT(backlog, 0); |
| + DCHECK_NE(socket_, INVALID_SOCKET); |
| + DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); |
| + |
| + socket_event_ = WSACreateEvent(); |
| + if (socket_event_ == WSA_INVALID_EVENT) { |
| + PLOG(ERROR) << "WSACreateEvent()"; |
| + return ERR_FAILED; |
| + } |
| + |
| + int result = listen(socket_, backlog); |
| + if (result < 0) { |
| + PLOG(ERROR) << "listen() returned an error"; |
| + result = MapSystemError(WSAGetLastError()); |
| + return result; |
| + } |
| + |
| + return OK; |
| +} |
| + |
| +int TCPSocketWin::Accept(scoped_ptr<TCPSocketWin>* socket, |
| + IPEndPoint* address, |
| + const CompletionCallback& callback) { |
| DCHECK(CalledOnValidThread()); |
| DCHECK(socket); |
| DCHECK(!callback.is_null()); |
| @@ -109,21 +150,26 @@ int TCPServerSocketWin::Accept( |
| net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT); |
| - int result = AcceptInternal(socket); |
| + int result = AcceptInternal(socket, address); |
| if (result == ERR_IO_PENDING) { |
| - // Start watching |
| + // Start watching. |
| WSAEventSelect(socket_, socket_event_, FD_ACCEPT); |
| accept_watcher_.StartWatching(socket_event_, this); |
| accept_socket_ = socket; |
| + accept_address_ = address; |
| accept_callback_ = callback; |
| } |
| return result; |
| } |
| -int TCPServerSocketWin::SetSocketOptions() { |
| +int TCPSocketWin::SetDefaultOptionsForServer() { |
| + return SetExclusiveAddrUse(); |
| +} |
| + |
| +int TCPSocketWin::SetExclusiveAddrUse() { |
| // On Windows, a bound end point can be hijacked by another process by |
| // setting SO_REUSEADDR. Therefore a Windows-only option SO_EXCLUSIVEADDRUSE |
| // was introduced in Windows NT 4.0 SP4. If the socket that is bound to the |
| @@ -149,7 +195,21 @@ int TCPServerSocketWin::SetSocketOptions() { |
| return OK; |
| } |
| -int TCPServerSocketWin::AcceptInternal(scoped_ptr<StreamSocket>* socket) { |
| +void TCPSocketWin::Close() { |
| + if (socket_ != INVALID_SOCKET) { |
| + if (closesocket(socket_) < 0) |
| + PLOG(ERROR) << "closesocket"; |
| + socket_ = INVALID_SOCKET; |
| + } |
| + |
| + if (socket_event_) { |
| + WSACloseEvent(socket_event_); |
| + socket_event_ = WSA_INVALID_EVENT; |
| + } |
| +} |
| + |
| +int TCPSocketWin::AcceptInternal(scoped_ptr<TCPSocketWin>* socket, |
| + IPEndPoint* address) { |
| SockaddrStorage storage; |
| int new_socket = accept(socket_, storage.addr, &storage.addr_len); |
| if (new_socket < 0) { |
| @@ -159,44 +219,30 @@ int TCPServerSocketWin::AcceptInternal(scoped_ptr<StreamSocket>* socket) { |
| return net_error; |
| } |
| - IPEndPoint address; |
| - if (!address.FromSockAddr(storage.addr, storage.addr_len)) { |
| + IPEndPoint ip_end_point; |
| + if (!ip_end_point.FromSockAddr(storage.addr, storage.addr_len)) { |
| NOTREACHED(); |
| if (closesocket(new_socket) < 0) |
| PLOG(ERROR) << "closesocket"; |
| net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED); |
| return ERR_FAILED; |
| } |
| - scoped_ptr<TCPClientSocket> tcp_socket(new TCPClientSocket( |
| - AddressList(address), |
| + scoped_ptr<TCPSocketWin> tcp_socket(new TCPSocketWin( |
| net_log_.net_log(), net_log_.source())); |
| - int adopt_result = tcp_socket->AdoptSocket(new_socket); |
| + int adopt_result = tcp_socket->Adopt(new_socket); |
| if (adopt_result != OK) { |
| - if (closesocket(new_socket) < 0) |
| - PLOG(ERROR) << "closesocket"; |
| net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, adopt_result); |
| return adopt_result; |
| } |
| - socket->reset(tcp_socket.release()); |
| + *socket = tcp_socket.Pass(); |
| + if (address) |
| + *address = ip_end_point; |
| net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT, |
| - CreateNetLogIPEndPointCallback(&address)); |
| + CreateNetLogIPEndPointCallback(&ip_end_point)); |
| return OK; |
| } |
| -void TCPServerSocketWin::Close() { |
| - if (socket_ != INVALID_SOCKET) { |
| - if (closesocket(socket_) < 0) |
| - PLOG(ERROR) << "closesocket"; |
| - socket_ = INVALID_SOCKET; |
| - } |
| - |
| - if (socket_event_) { |
| - WSACloseEvent(socket_event_); |
| - socket_event_ = WSA_INVALID_EVENT; |
| - } |
| -} |
| - |
| -void TCPServerSocketWin::OnObjectSignaled(HANDLE object) { |
| +void TCPSocketWin::OnObjectSignaled(HANDLE object) { |
| WSANETWORKEVENTS ev; |
| if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) { |
| PLOG(ERROR) << "WSAEnumNetworkEvents()"; |
| @@ -204,9 +250,10 @@ void TCPServerSocketWin::OnObjectSignaled(HANDLE object) { |
| } |
| if (ev.lNetworkEvents & FD_ACCEPT) { |
| - int result = AcceptInternal(accept_socket_); |
| + int result = AcceptInternal(accept_socket_, accept_address_); |
| if (result != ERR_IO_PENDING) { |
| accept_socket_ = NULL; |
| + accept_address_ = NULL; |
| CompletionCallback callback = accept_callback_; |
| accept_callback_.Reset(); |
| callback.Run(result); |