Index: net/socket/tcp_socket_unittest.cc |
diff --git a/net/socket/tcp_socket_unittest.cc b/net/socket/tcp_socket_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6c9a29a39b4eca18f45715f8aa1b203ad1940008 |
--- /dev/null |
+++ b/net/socket/tcp_socket_unittest.cc |
@@ -0,0 +1,198 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "net/socket/tcp_socket.h" |
+ |
+// TODO(yzshen): revisit includes. |
+#include <string> |
+ |
+#include "base/compiler_specific.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "net/base/address_list.h" |
+#include "net/base/ip_endpoint.h" |
+#include "net/base/net_errors.h" |
+#include "net/base/test_completion_callback.h" |
+#include "net/socket/tcp_client_socket.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "testing/platform_test.h" |
+ |
+namespace net { |
+ |
+namespace { |
+const int kListenBacklog = 5; |
+ |
+class TCPSocketTest : public PlatformTest { |
+ protected: |
+ TCPSocketTest() : socket_(NULL, NetLog::Source()) { |
+ } |
+ |
+ void SetUpListenIPv4() { |
+ IPEndPoint address; |
+ ParseAddress("127.0.0.1", 0, &address); |
+ |
+ ASSERT_EQ(OK, socket_.Create(ADDRESS_FAMILY_IPV4)); |
+ ASSERT_EQ(OK, socket_.Bind(address)); |
+ ASSERT_EQ(OK, socket_.Listen(kListenBacklog)); |
+ ASSERT_EQ(OK, socket_.GetLocalAddress(&local_address_)); |
+ } |
+ |
+ void SetUpListenIPv6(bool* success) { |
+ *success = false; |
+ IPEndPoint address; |
+ ParseAddress("::1", 0, &address); |
+ |
+ if (socket_.Create(ADDRESS_FAMILY_IPV6) != OK || |
+ socket_.Bind(address) != OK || |
+ socket_.Listen(kListenBacklog) != OK) { |
+ LOG(ERROR) << "Failed to listen on ::1 - probably because IPv6 is " |
+ "disabled. Skipping the test"; |
+ return; |
+ } |
+ ASSERT_EQ(OK, socket_.GetLocalAddress(&local_address_)); |
+ *success = true; |
+ } |
+ |
+ void ParseAddress(const std::string& ip_str, int port, IPEndPoint* address) { |
+ IPAddressNumber ip_number; |
+ bool rv = ParseIPLiteralToNumber(ip_str, &ip_number); |
+ if (!rv) |
+ return; |
+ *address = IPEndPoint(ip_number, port); |
+ } |
+ |
+ AddressList local_address_list() const { |
+ return AddressList(local_address_); |
+ } |
+ |
+ TCPSocket socket_; |
+ IPEndPoint local_address_; |
+}; |
+ |
+TEST_F(TCPSocketTest, Accept) { |
akalin
2013/08/29 22:08:33
can you add comments for Accept and AcceptIPV6?
yzshen1
2013/08/29 23:04:18
Done.
|
+ ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4()); |
+ |
+ TestCompletionCallback connect_callback; |
+ // TODO(yzshen): Switch to use TCPSocket when it supports client socket |
+ // operations. |
+ TCPClientSocket connecting_socket(local_address_list(), |
+ NULL, NetLog::Source()); |
+ connecting_socket.Connect(connect_callback.callback()); |
+ |
+ TestCompletionCallback accept_callback; |
+ scoped_ptr<TCPSocket> accepted_socket; |
+ IPEndPoint accepted_address; |
+ int result = socket_.Accept(&accepted_socket, &accepted_address, |
+ accept_callback.callback()); |
+ if (result == ERR_IO_PENDING) |
+ result = accept_callback.WaitForResult(); |
+ ASSERT_EQ(OK, result); |
+ |
+ EXPECT_TRUE(accepted_socket.get()); |
+ |
+ // Both sockets should be on the loopback network interface. |
+ EXPECT_EQ(accepted_address.address(), local_address_.address()); |
+ |
+ EXPECT_EQ(OK, connect_callback.WaitForResult()); |
+} |
+ |
+// Test Accept() callback. |
+TEST_F(TCPSocketTest, AcceptAsync) { |
+ ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4()); |
+ |
+ TestCompletionCallback accept_callback; |
+ scoped_ptr<TCPSocket> accepted_socket; |
+ IPEndPoint accepted_address; |
+ ASSERT_EQ(ERR_IO_PENDING, |
+ socket_.Accept(&accepted_socket, &accepted_address, |
+ accept_callback.callback())); |
+ |
+ TestCompletionCallback connect_callback; |
+ TCPClientSocket connecting_socket(local_address_list(), |
+ NULL, NetLog::Source()); |
+ connecting_socket.Connect(connect_callback.callback()); |
+ |
+ EXPECT_EQ(OK, connect_callback.WaitForResult()); |
+ EXPECT_EQ(OK, accept_callback.WaitForResult()); |
+ |
+ EXPECT_TRUE(accepted_socket.get()); |
+ |
+ // Both sockets should be on the loopback network interface. |
+ EXPECT_EQ(accepted_address.address(), local_address_.address()); |
+} |
+ |
+// Accept two connections simultaneously. |
+TEST_F(TCPSocketTest, Accept2Connections) { |
+ ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4()); |
+ |
+ TestCompletionCallback accept_callback; |
+ scoped_ptr<TCPSocket> accepted_socket; |
+ IPEndPoint accepted_address; |
+ |
+ ASSERT_EQ(ERR_IO_PENDING, |
+ socket_.Accept(&accepted_socket, &accepted_address, |
+ accept_callback.callback())); |
+ |
+ TestCompletionCallback connect_callback; |
+ TCPClientSocket connecting_socket(local_address_list(), |
+ NULL, NetLog::Source()); |
+ connecting_socket.Connect(connect_callback.callback()); |
+ |
+ TestCompletionCallback connect_callback2; |
+ TCPClientSocket connecting_socket2(local_address_list(), |
+ NULL, NetLog::Source()); |
+ connecting_socket2.Connect(connect_callback2.callback()); |
+ |
+ EXPECT_EQ(OK, accept_callback.WaitForResult()); |
+ |
+ TestCompletionCallback accept_callback2; |
+ scoped_ptr<TCPSocket> accepted_socket2; |
+ IPEndPoint accepted_address2; |
+ |
+ int result = socket_.Accept(&accepted_socket2, &accepted_address2, |
+ accept_callback2.callback()); |
+ if (result == ERR_IO_PENDING) |
+ result = accept_callback2.WaitForResult(); |
+ ASSERT_EQ(OK, result); |
+ |
+ EXPECT_EQ(OK, connect_callback.WaitForResult()); |
+ EXPECT_EQ(OK, connect_callback2.WaitForResult()); |
+ |
+ EXPECT_TRUE(accepted_socket.get()); |
+ EXPECT_TRUE(accepted_socket2.get()); |
+ EXPECT_NE(accepted_socket.get(), accepted_socket2.get()); |
+ |
+ EXPECT_EQ(accepted_address.address(), local_address_.address()); |
+ EXPECT_EQ(accepted_address2.address(), local_address_.address()); |
+} |
+ |
+TEST_F(TCPSocketTest, AcceptIPv6) { |
+ bool initialized = false; |
+ ASSERT_NO_FATAL_FAILURE(SetUpListenIPv6(&initialized)); |
+ if (!initialized) |
+ return; |
+ |
+ TestCompletionCallback connect_callback; |
+ TCPClientSocket connecting_socket(local_address_list(), |
+ NULL, NetLog::Source()); |
+ connecting_socket.Connect(connect_callback.callback()); |
+ |
+ TestCompletionCallback accept_callback; |
+ scoped_ptr<TCPSocket> accepted_socket; |
+ IPEndPoint accepted_address; |
+ int result = socket_.Accept(&accepted_socket, &accepted_address, |
+ accept_callback.callback()); |
+ if (result == ERR_IO_PENDING) |
+ result = accept_callback.WaitForResult(); |
+ ASSERT_EQ(OK, result); |
+ |
+ EXPECT_TRUE(accepted_socket.get()); |
+ |
+ // Both sockets should be on the loopback network interface. |
+ EXPECT_EQ(accepted_address.address(), local_address_.address()); |
+ |
+ EXPECT_EQ(OK, connect_callback.WaitForResult()); |
+} |
+ |
+} // namespace |
+} // namespace net |