| Index: services/ui/gpu/gpu_service_internal.cc
|
| diff --git a/services/ui/gpu/gpu_service_internal.cc b/services/ui/gpu/gpu_service_internal.cc
|
| index 36931382c20485be6d5ab95ee470bc4a312b4961..179c3d74a0e8bbad3d4bdf01750ac26acfe7814e 100644
|
| --- a/services/ui/gpu/gpu_service_internal.cc
|
| +++ b/services/ui/gpu/gpu_service_internal.cc
|
| @@ -23,7 +23,6 @@
|
| #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h"
|
| #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h"
|
| #include "media/gpu/ipc/service/media_service.h"
|
| -#include "services/ui/gpu/mus_gpu_memory_buffer_manager.h"
|
| #include "ui/gl/gl_implementation.h"
|
| #include "ui/gl/gl_switches.h"
|
| #include "ui/gl/gpu_switching_manager.h"
|
| @@ -37,9 +36,6 @@
|
| namespace ui {
|
| namespace {
|
|
|
| -const int kLocalGpuChannelClientId = 1;
|
| -const uint64_t kLocalGpuChannelClientTracingId = 1;
|
| -
|
| void EstablishGpuChannelDone(
|
| mojo::ScopedMessagePipeHandle* channel_handle,
|
| const GpuServiceInternal::EstablishGpuChannelCallback& callback) {
|
| @@ -158,9 +154,7 @@ void GpuServiceInternal::SetActiveURL(const GURL& url) {
|
| // TODO(penghuang): implement this function.
|
| }
|
|
|
| -void GpuServiceInternal::InitializeOnGpuThread(
|
| - mojo::ScopedMessagePipeHandle* channel_handle,
|
| - base::WaitableEvent* event) {
|
| +void GpuServiceInternal::InitializeOnGpuThread(base::WaitableEvent* event) {
|
| gpu_info_.video_decode_accelerator_capabilities =
|
| media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_);
|
| gpu_info_.video_encode_accelerator_supported_profiles =
|
| @@ -199,13 +193,6 @@ void GpuServiceInternal::InitializeOnGpuThread(
|
| gpu_memory_buffer_factory_.get()));
|
|
|
| media_service_.reset(new media::MediaService(gpu_channel_manager_.get()));
|
| -
|
| - const bool preempts = true;
|
| - const bool allow_view_command_buffers = true;
|
| - const bool allow_real_time_streams = true;
|
| - EstablishGpuChannelOnGpuThread(
|
| - kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId, preempts,
|
| - allow_view_command_buffers, allow_real_time_streams, channel_handle);
|
| event->Signal();
|
| }
|
|
|
| @@ -225,23 +212,6 @@ void GpuServiceInternal::EstablishGpuChannelOnGpuThread(
|
| }
|
| }
|
|
|
| -bool GpuServiceInternal::IsMainThread() {
|
| - return main_task_runner_->BelongsToCurrentThread();
|
| -}
|
| -
|
| -scoped_refptr<base::SingleThreadTaskRunner>
|
| -GpuServiceInternal::GetIOThreadTaskRunner() {
|
| - return io_thread_.task_runner();
|
| -}
|
| -
|
| -std::unique_ptr<base::SharedMemory> GpuServiceInternal::AllocateSharedMemory(
|
| - size_t size) {
|
| - std::unique_ptr<base::SharedMemory> shm(new base::SharedMemory());
|
| - if (!shm->CreateAnonymous(size))
|
| - return std::unique_ptr<base::SharedMemory>();
|
| - return shm;
|
| -}
|
| -
|
| void GpuServiceInternal::Initialize(const InitializeCallback& callback) {
|
| DCHECK(CalledOnValidThread());
|
| base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0);
|
| @@ -257,21 +227,13 @@ void GpuServiceInternal::Initialize(const InitializeCallback& callback) {
|
| #endif
|
| CHECK(io_thread_.StartWithOptions(thread_options));
|
|
|
| - mojo::ScopedMessagePipeHandle channel_handle;
|
| base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL,
|
| base::WaitableEvent::InitialState::NOT_SIGNALED);
|
| gpu_thread_.task_runner()->PostTask(
|
| FROM_HERE, base::Bind(&GpuServiceInternal::InitializeOnGpuThread,
|
| - base::Unretained(this), &channel_handle, &event));
|
| + base::Unretained(this), &event));
|
| event.Wait();
|
|
|
| - gpu_memory_buffer_manager_local_.reset(
|
| - new MusGpuMemoryBufferManager(this, kLocalGpuChannelClientId));
|
| - gpu_channel_local_ = gpu::GpuChannelHost::Create(
|
| - this, kLocalGpuChannelClientId, gpu_info_,
|
| - IPC::ChannelHandle(channel_handle.release()), &shutdown_event_,
|
| - gpu_memory_buffer_manager_local_.get());
|
| -
|
| // TODO(sad): Get the real GPUInfo.
|
| callback.Run(gpu_info_);
|
| }
|
| @@ -279,12 +241,11 @@ void GpuServiceInternal::Initialize(const InitializeCallback& callback) {
|
| void GpuServiceInternal::EstablishGpuChannel(
|
| int32_t client_id,
|
| uint64_t client_tracing_id,
|
| + bool is_gpu_host,
|
| const EstablishGpuChannelCallback& callback) {
|
| - // TODO(penghuang): windows server may want to control those flags.
|
| - // Add a private interface for windows server.
|
| - const bool preempts = false;
|
| - const bool allow_view_command_buffers = false;
|
| - const bool allow_real_time_streams = false;
|
| + const bool preempts = is_gpu_host;
|
| + const bool allow_view_command_buffers = is_gpu_host;
|
| + const bool allow_real_time_streams = is_gpu_host;
|
| EstablishGpuChannelInternal(client_id, client_tracing_id, preempts,
|
| allow_view_command_buffers,
|
| allow_real_time_streams, callback);
|
|
|