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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/gpu/gpu_service_internal.h" | 5 #include "services/ui/gpu/gpu_service_internal.h" |
6 | 6 |
7 #include "base/memory/shared_memory.h" | 7 #include "base/memory/shared_memory.h" |
8 #include "base/memory/singleton.h" | 8 #include "base/memory/singleton.h" |
9 #include "base/synchronization/waitable_event.h" | 9 #include "base/synchronization/waitable_event.h" |
10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
11 #include "build/build_config.h" | 11 #include "build/build_config.h" |
12 #include "gpu/command_buffer/service/gpu_switches.h" | 12 #include "gpu/command_buffer/service/gpu_switches.h" |
13 #include "gpu/command_buffer/service/sync_point_manager.h" | 13 #include "gpu/command_buffer/service/sync_point_manager.h" |
14 #include "gpu/config/gpu_info_collector.h" | 14 #include "gpu/config/gpu_info_collector.h" |
15 #include "gpu/config/gpu_switches.h" | 15 #include "gpu/config/gpu_switches.h" |
16 #include "gpu/config/gpu_util.h" | 16 #include "gpu/config/gpu_util.h" |
17 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 17 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
18 #include "gpu/ipc/common/memory_stats.h" | 18 #include "gpu/ipc/common/memory_stats.h" |
19 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" | 19 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
20 #include "ipc/ipc_channel_handle.h" | 20 #include "ipc/ipc_channel_handle.h" |
21 #include "ipc/ipc_sync_message_filter.h" | 21 #include "ipc/ipc_sync_message_filter.h" |
22 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" | 22 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" |
23 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" | 23 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" |
24 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" | 24 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" |
25 #include "media/gpu/ipc/service/media_service.h" | 25 #include "media/gpu/ipc/service/media_service.h" |
26 #include "services/ui/gpu/mus_gpu_memory_buffer_manager.h" | |
27 #include "ui/gl/gl_implementation.h" | 26 #include "ui/gl/gl_implementation.h" |
28 #include "ui/gl/gl_switches.h" | 27 #include "ui/gl/gl_switches.h" |
29 #include "ui/gl/gpu_switching_manager.h" | 28 #include "ui/gl/gpu_switching_manager.h" |
30 #include "ui/gl/init/gl_factory.h" | 29 #include "ui/gl/init/gl_factory.h" |
31 #include "url/gurl.h" | 30 #include "url/gurl.h" |
32 | 31 |
33 #if defined(USE_OZONE) | 32 #if defined(USE_OZONE) |
34 #include "ui/ozone/public/ozone_platform.h" | 33 #include "ui/ozone/public/ozone_platform.h" |
35 #endif | 34 #endif |
36 | 35 |
37 namespace ui { | 36 namespace ui { |
38 namespace { | 37 namespace { |
39 | 38 |
40 const int kLocalGpuChannelClientId = 1; | |
41 const uint64_t kLocalGpuChannelClientTracingId = 1; | |
42 | |
43 void EstablishGpuChannelDone( | 39 void EstablishGpuChannelDone( |
44 mojo::ScopedMessagePipeHandle* channel_handle, | 40 mojo::ScopedMessagePipeHandle* channel_handle, |
45 const GpuServiceInternal::EstablishGpuChannelCallback& callback) { | 41 const GpuServiceInternal::EstablishGpuChannelCallback& callback) { |
46 callback.Run(std::move(*channel_handle)); | 42 callback.Run(std::move(*channel_handle)); |
47 } | 43 } |
48 | 44 |
49 } // namespace | 45 } // namespace |
50 | 46 |
51 GpuServiceInternal::GpuServiceInternal() | 47 GpuServiceInternal::GpuServiceInternal() |
52 : main_task_runner_(base::ThreadTaskRunnerHandle::Get()), | 48 : main_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
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151 gpu::SurfaceHandle parent_window, | 147 gpu::SurfaceHandle parent_window, |
152 gpu::SurfaceHandle child_window) { | 148 gpu::SurfaceHandle child_window) { |
153 ::SetParent(child_window, parent_window); | 149 ::SetParent(child_window, parent_window); |
154 } | 150 } |
155 #endif | 151 #endif |
156 | 152 |
157 void GpuServiceInternal::SetActiveURL(const GURL& url) { | 153 void GpuServiceInternal::SetActiveURL(const GURL& url) { |
158 // TODO(penghuang): implement this function. | 154 // TODO(penghuang): implement this function. |
159 } | 155 } |
160 | 156 |
161 void GpuServiceInternal::InitializeOnGpuThread( | 157 void GpuServiceInternal::InitializeOnGpuThread(base::WaitableEvent* event) { |
162 mojo::ScopedMessagePipeHandle* channel_handle, | |
163 base::WaitableEvent* event) { | |
164 gpu_info_.video_decode_accelerator_capabilities = | 158 gpu_info_.video_decode_accelerator_capabilities = |
165 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); | 159 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); |
166 gpu_info_.video_encode_accelerator_supported_profiles = | 160 gpu_info_.video_encode_accelerator_supported_profiles = |
167 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); | 161 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); |
168 gpu_info_.jpeg_decode_accelerator_supported = | 162 gpu_info_.jpeg_decode_accelerator_supported = |
169 media::GpuJpegDecodeAccelerator::IsSupported(); | 163 media::GpuJpegDecodeAccelerator::IsSupported(); |
170 | 164 |
171 #if defined(USE_OZONE) | 165 #if defined(USE_OZONE) |
172 // TODO(rjkroege): Must plumb the shell::Connector* to here and pass into | 166 // TODO(rjkroege): Must plumb the shell::Connector* to here and pass into |
173 // ozone. | 167 // ozone. |
(...skipping 18 matching lines...) Expand all Loading... |
192 // initialization has succeeded. | 186 // initialization has succeeded. |
193 // TODO(penghuang): implement a watchdog. | 187 // TODO(penghuang): implement a watchdog. |
194 gpu::GpuWatchdog* watchdog = nullptr; | 188 gpu::GpuWatchdog* watchdog = nullptr; |
195 gpu_channel_manager_.reset(new gpu::GpuChannelManager( | 189 gpu_channel_manager_.reset(new gpu::GpuChannelManager( |
196 gpu_preferences_, this, watchdog, | 190 gpu_preferences_, this, watchdog, |
197 base::ThreadTaskRunnerHandle::Get().get(), io_thread_.task_runner().get(), | 191 base::ThreadTaskRunnerHandle::Get().get(), io_thread_.task_runner().get(), |
198 &shutdown_event_, owned_sync_point_manager_.get(), | 192 &shutdown_event_, owned_sync_point_manager_.get(), |
199 gpu_memory_buffer_factory_.get())); | 193 gpu_memory_buffer_factory_.get())); |
200 | 194 |
201 media_service_.reset(new media::MediaService(gpu_channel_manager_.get())); | 195 media_service_.reset(new media::MediaService(gpu_channel_manager_.get())); |
202 | |
203 const bool preempts = true; | |
204 const bool allow_view_command_buffers = true; | |
205 const bool allow_real_time_streams = true; | |
206 EstablishGpuChannelOnGpuThread( | |
207 kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId, preempts, | |
208 allow_view_command_buffers, allow_real_time_streams, channel_handle); | |
209 event->Signal(); | 196 event->Signal(); |
210 } | 197 } |
211 | 198 |
212 void GpuServiceInternal::EstablishGpuChannelOnGpuThread( | 199 void GpuServiceInternal::EstablishGpuChannelOnGpuThread( |
213 int client_id, | 200 int client_id, |
214 uint64_t client_tracing_id, | 201 uint64_t client_tracing_id, |
215 bool preempts, | 202 bool preempts, |
216 bool allow_view_command_buffers, | 203 bool allow_view_command_buffers, |
217 bool allow_real_time_streams, | 204 bool allow_real_time_streams, |
218 mojo::ScopedMessagePipeHandle* channel_handle) { | 205 mojo::ScopedMessagePipeHandle* channel_handle) { |
219 if (gpu_channel_manager_) { | 206 if (gpu_channel_manager_) { |
220 auto handle = gpu_channel_manager_->EstablishChannel( | 207 auto handle = gpu_channel_manager_->EstablishChannel( |
221 client_id, client_tracing_id, preempts, allow_view_command_buffers, | 208 client_id, client_tracing_id, preempts, allow_view_command_buffers, |
222 allow_real_time_streams); | 209 allow_real_time_streams); |
223 channel_handle->reset(handle.mojo_handle); | 210 channel_handle->reset(handle.mojo_handle); |
224 media_service_->AddChannel(client_id); | 211 media_service_->AddChannel(client_id); |
225 } | 212 } |
226 } | 213 } |
227 | 214 |
228 bool GpuServiceInternal::IsMainThread() { | |
229 return main_task_runner_->BelongsToCurrentThread(); | |
230 } | |
231 | |
232 scoped_refptr<base::SingleThreadTaskRunner> | |
233 GpuServiceInternal::GetIOThreadTaskRunner() { | |
234 return io_thread_.task_runner(); | |
235 } | |
236 | |
237 std::unique_ptr<base::SharedMemory> GpuServiceInternal::AllocateSharedMemory( | |
238 size_t size) { | |
239 std::unique_ptr<base::SharedMemory> shm(new base::SharedMemory()); | |
240 if (!shm->CreateAnonymous(size)) | |
241 return std::unique_ptr<base::SharedMemory>(); | |
242 return shm; | |
243 } | |
244 | |
245 void GpuServiceInternal::Initialize(const InitializeCallback& callback) { | 215 void GpuServiceInternal::Initialize(const InitializeCallback& callback) { |
246 DCHECK(CalledOnValidThread()); | 216 DCHECK(CalledOnValidThread()); |
247 base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0); | 217 base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0); |
248 thread_options.priority = base::ThreadPriority::NORMAL; | 218 thread_options.priority = base::ThreadPriority::NORMAL; |
249 CHECK(gpu_thread_.StartWithOptions(thread_options)); | 219 CHECK(gpu_thread_.StartWithOptions(thread_options)); |
250 | 220 |
251 thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0); | 221 thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0); |
252 thread_options.priority = base::ThreadPriority::NORMAL; | 222 thread_options.priority = base::ThreadPriority::NORMAL; |
253 #if defined(OS_ANDROID) | 223 #if defined(OS_ANDROID) |
254 // TODO(reveman): Remove this in favor of setting it explicitly for each type | 224 // TODO(reveman): Remove this in favor of setting it explicitly for each type |
255 // of process. | 225 // of process. |
256 thread_options.priority = base::ThreadPriority::DISPLAY; | 226 thread_options.priority = base::ThreadPriority::DISPLAY; |
257 #endif | 227 #endif |
258 CHECK(io_thread_.StartWithOptions(thread_options)); | 228 CHECK(io_thread_.StartWithOptions(thread_options)); |
259 | 229 |
260 mojo::ScopedMessagePipeHandle channel_handle; | |
261 base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL, | 230 base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL, |
262 base::WaitableEvent::InitialState::NOT_SIGNALED); | 231 base::WaitableEvent::InitialState::NOT_SIGNALED); |
263 gpu_thread_.task_runner()->PostTask( | 232 gpu_thread_.task_runner()->PostTask( |
264 FROM_HERE, base::Bind(&GpuServiceInternal::InitializeOnGpuThread, | 233 FROM_HERE, base::Bind(&GpuServiceInternal::InitializeOnGpuThread, |
265 base::Unretained(this), &channel_handle, &event)); | 234 base::Unretained(this), &event)); |
266 event.Wait(); | 235 event.Wait(); |
267 | 236 |
268 gpu_memory_buffer_manager_local_.reset( | |
269 new MusGpuMemoryBufferManager(this, kLocalGpuChannelClientId)); | |
270 gpu_channel_local_ = gpu::GpuChannelHost::Create( | |
271 this, kLocalGpuChannelClientId, gpu_info_, | |
272 IPC::ChannelHandle(channel_handle.release()), &shutdown_event_, | |
273 gpu_memory_buffer_manager_local_.get()); | |
274 | |
275 // TODO(sad): Get the real GPUInfo. | 237 // TODO(sad): Get the real GPUInfo. |
276 callback.Run(gpu_info_); | 238 callback.Run(gpu_info_); |
277 } | 239 } |
278 | 240 |
279 void GpuServiceInternal::EstablishGpuChannel( | 241 void GpuServiceInternal::EstablishGpuChannel( |
280 int32_t client_id, | 242 int32_t client_id, |
281 uint64_t client_tracing_id, | 243 uint64_t client_tracing_id, |
| 244 bool is_gpu_host, |
282 const EstablishGpuChannelCallback& callback) { | 245 const EstablishGpuChannelCallback& callback) { |
283 // TODO(penghuang): windows server may want to control those flags. | 246 const bool preempts = is_gpu_host; |
284 // Add a private interface for windows server. | 247 const bool allow_view_command_buffers = is_gpu_host; |
285 const bool preempts = false; | 248 const bool allow_real_time_streams = is_gpu_host; |
286 const bool allow_view_command_buffers = false; | |
287 const bool allow_real_time_streams = false; | |
288 EstablishGpuChannelInternal(client_id, client_tracing_id, preempts, | 249 EstablishGpuChannelInternal(client_id, client_tracing_id, preempts, |
289 allow_view_command_buffers, | 250 allow_view_command_buffers, |
290 allow_real_time_streams, callback); | 251 allow_real_time_streams, callback); |
291 } | 252 } |
292 | 253 |
293 // static | 254 // static |
294 GpuServiceInternal* GpuServiceInternal::GetInstance() { | 255 GpuServiceInternal* GpuServiceInternal::GetInstance() { |
295 return base::Singleton<GpuServiceInternal, | 256 return base::Singleton<GpuServiceInternal, |
296 base::LeakySingletonTraits<GpuServiceInternal>>::get(); | 257 base::LeakySingletonTraits<GpuServiceInternal>>::get(); |
297 } | 258 } |
298 | 259 |
299 } // namespace ui | 260 } // namespace ui |
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