| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index ccbb89bcaf6bb6b99c7569af3eabafffa93baf32..82c2264f9cfe2ea9be586323454aadcc2ab79c6f 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -177,34 +177,34 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Flaky('deqp/*', ['win', 'intel'], bug=628395)
|
|
|
| # Mac only.
|
| - self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
|
| - ['mac'], bug=483282)
|
| +
|
| + # Fixed on OSX 10.11
|
| self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
|
| ['mac'], bug=617820)
|
| +
|
| + self.Fail('conformance2/rendering/' +
|
| + 'framebuffer-completeness-unaffected.html',
|
| + ['mac'], bug=630800)
|
| self.Fail('deqp/functional/gles3/fbocompleteness.html',
|
| ['mac'], bug=630800)
|
| # self.Fail('deqp/functional/gles3/fbocompleteness.html',
|
| # ['mac', ('nvidia', 0xfe9)], bug=616562)
|
| +
|
| self.Fail('deqp/data/gles3/shaders/linkage.html',
|
| - ['mac'], bug=601821)
|
| + ['mac'], bug=641129)
|
|
|
| - # This one's flaky on AMD, NVIDIA and Intel GPUs, but the
|
| - # GPU-specific expectations aren't working properly.
|
| - self.Fail('deqp/functional/gles3/shaderpackingfunction.html',
|
| - ['mac'], bug=619264)
|
| self.Fail('deqp/functional/gles3/uniformbuffers/random.html',
|
| ['mac'], bug=618464)
|
|
|
| + # This is due to "centroid out" / "in" mismatch.
|
| self.Fail('deqp/data/gles3/shaders/qualification_order.html',
|
| ['mac'], bug=483282)
|
|
|
| self.Fail('conformance2/renderbuffers/framebuffer-test.html',
|
| - ['mac'], bug=483282)
|
| - self.Fail('conformance2/rendering/framebuffer-completeness-unaffected.html',
|
| - ['mac'], bug=604053)
|
| + ['mac'], bug=641149)
|
|
|
| self.Fail('deqp/functional/gles3/fbomultisample*',
|
| - ['mac'], bug=483282)
|
| + ['mac'], bug=641209)
|
|
|
| self.Fail('deqp/functional/gles3/framebufferblit/conversion_04.html',
|
| ['mac'], bug=483282)
|
| @@ -257,14 +257,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['mac', ('nvidia', 0xfe9)], bug=483282)
|
| self.Fail('conformance2/textures/misc/tex-input-validation.html',
|
| ['mac', ('nvidia', 0xfe9), 'no_angle'], bug=483282)
|
| - self.Fail('conformance2/textures/misc/tex-mipmap-levels.html',
|
| - ['mac', ('nvidia', 0xfe9)], bug=483282)
|
| self.Fail('deqp/functional/gles3/pixelbufferobject.html',
|
| ['mac', ('nvidia', 0xfe9)], bug=483282)
|
| - self.Fail('deqp/functional/gles3/shaderstruct.html',
|
| - ['mac', ('nvidia', 0xfe9)], bug=483282)
|
| - self.Fail('deqp/functional/gles3/shaderswitch.html',
|
| - ['mac', ('nvidia', 0xfe9)], bug=483282)
|
| self.Fail('deqp/functional/gles3/negativevertexarrayapi.html',
|
| ['mac', ('nvidia', 0xfe9)], bug=483282)
|
| self.Fail('deqp/functional/gles3/shaderindexing/varying.html',
|
| @@ -355,9 +349,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('deqp/functional/gles3/draw/draw_range_elements.html',
|
| ['mac', ('nvidia', 0xfe9)], bug=483282)
|
|
|
| - self.Fail('conformance2/rendering/draw-buffers.html',
|
| - ['mac', ('nvidia', 0xfe9)], bug=617410)
|
| -
|
| self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html',
|
| ['mac', ('nvidia', 0xfe9)], bug=483282)
|
|
|
| @@ -416,6 +407,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['mac', ('amd', 0x679e)], bug=636648)
|
|
|
| # Mac Intel
|
| + self.Fail('deqp/functional/gles3/shaderpackingfunction.html',
|
| + ['mac', 'intel'], bug=619264)
|
| self.Fail('deqp/functional/gles3/shadercommonfunction.html',
|
| ['mac', 'intel'], bug=483282)
|
|
|
|
|