Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(521)

Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2279043002: Update WebGL2 conformance test expectations on Mac. (Closed)
Patch Set: Update WebGL2 conformance test expectations on Mac. Created 4 years, 4 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index ccbb89bcaf6bb6b99c7569af3eabafffa93baf32..82c2264f9cfe2ea9be586323454aadcc2ab79c6f 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -177,34 +177,34 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Flaky('deqp/*', ['win', 'intel'], bug=628395)
# Mac only.
- self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
- ['mac'], bug=483282)
+
+ # Fixed on OSX 10.11
self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
['mac'], bug=617820)
+
+ self.Fail('conformance2/rendering/' +
+ 'framebuffer-completeness-unaffected.html',
+ ['mac'], bug=630800)
self.Fail('deqp/functional/gles3/fbocompleteness.html',
['mac'], bug=630800)
# self.Fail('deqp/functional/gles3/fbocompleteness.html',
# ['mac', ('nvidia', 0xfe9)], bug=616562)
+
self.Fail('deqp/data/gles3/shaders/linkage.html',
- ['mac'], bug=601821)
+ ['mac'], bug=641129)
- # This one's flaky on AMD, NVIDIA and Intel GPUs, but the
- # GPU-specific expectations aren't working properly.
- self.Fail('deqp/functional/gles3/shaderpackingfunction.html',
- ['mac'], bug=619264)
self.Fail('deqp/functional/gles3/uniformbuffers/random.html',
['mac'], bug=618464)
+ # This is due to "centroid out" / "in" mismatch.
self.Fail('deqp/data/gles3/shaders/qualification_order.html',
['mac'], bug=483282)
self.Fail('conformance2/renderbuffers/framebuffer-test.html',
- ['mac'], bug=483282)
- self.Fail('conformance2/rendering/framebuffer-completeness-unaffected.html',
- ['mac'], bug=604053)
+ ['mac'], bug=641149)
self.Fail('deqp/functional/gles3/fbomultisample*',
- ['mac'], bug=483282)
+ ['mac'], bug=641209)
self.Fail('deqp/functional/gles3/framebufferblit/conversion_04.html',
['mac'], bug=483282)
@@ -257,14 +257,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
['mac', ('nvidia', 0xfe9)], bug=483282)
self.Fail('conformance2/textures/misc/tex-input-validation.html',
['mac', ('nvidia', 0xfe9), 'no_angle'], bug=483282)
- self.Fail('conformance2/textures/misc/tex-mipmap-levels.html',
- ['mac', ('nvidia', 0xfe9)], bug=483282)
self.Fail('deqp/functional/gles3/pixelbufferobject.html',
['mac', ('nvidia', 0xfe9)], bug=483282)
- self.Fail('deqp/functional/gles3/shaderstruct.html',
- ['mac', ('nvidia', 0xfe9)], bug=483282)
- self.Fail('deqp/functional/gles3/shaderswitch.html',
- ['mac', ('nvidia', 0xfe9)], bug=483282)
self.Fail('deqp/functional/gles3/negativevertexarrayapi.html',
['mac', ('nvidia', 0xfe9)], bug=483282)
self.Fail('deqp/functional/gles3/shaderindexing/varying.html',
@@ -355,9 +349,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/draw/draw_range_elements.html',
['mac', ('nvidia', 0xfe9)], bug=483282)
- self.Fail('conformance2/rendering/draw-buffers.html',
- ['mac', ('nvidia', 0xfe9)], bug=617410)
-
self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html',
['mac', ('nvidia', 0xfe9)], bug=483282)
@@ -416,6 +407,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
['mac', ('amd', 0x679e)], bug=636648)
# Mac Intel
+ self.Fail('deqp/functional/gles3/shaderpackingfunction.html',
+ ['mac', 'intel'], bug=619264)
self.Fail('deqp/functional/gles3/shadercommonfunction.html',
['mac', 'intel'], bug=483282)
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698