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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
| 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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| 170 ['win', 'intel'], bug=483282) | 170 ['win', 'intel'], bug=483282) |
| 171 | 171 |
| 172 # It's unfortunate that these suppressions need to be so broad, but it | 172 # It's unfortunate that these suppressions need to be so broad, but it |
| 173 # looks like the D3D11 device can be lost spontaneously on this | 173 # looks like the D3D11 device can be lost spontaneously on this |
| 174 # configuration while running basically any test. | 174 # configuration while running basically any test. |
| 175 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) | 175 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) |
| 176 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) | 176 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) |
| 177 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) | 177 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) |
| 178 | 178 |
| 179 # Mac only. | 179 # Mac only. |
| 180 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', | 180 |
| 181 ['mac'], bug=483282) | 181 # Fixed on OSX 10.11 |
| 182 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', | 182 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
| 183 ['mac'], bug=617820) | 183 ['mac'], bug=617820) |
| 184 |
| 185 self.Fail('conformance2/rendering/' + |
| 186 'framebuffer-completeness-unaffected.html', |
| 187 ['mac'], bug=630800) |
| 184 self.Fail('deqp/functional/gles3/fbocompleteness.html', | 188 self.Fail('deqp/functional/gles3/fbocompleteness.html', |
| 185 ['mac'], bug=630800) | 189 ['mac'], bug=630800) |
| 186 # self.Fail('deqp/functional/gles3/fbocompleteness.html', | 190 # self.Fail('deqp/functional/gles3/fbocompleteness.html', |
| 187 # ['mac', ('nvidia', 0xfe9)], bug=616562) | 191 # ['mac', ('nvidia', 0xfe9)], bug=616562) |
| 192 |
| 188 self.Fail('deqp/data/gles3/shaders/linkage.html', | 193 self.Fail('deqp/data/gles3/shaders/linkage.html', |
| 189 ['mac'], bug=601821) | 194 ['mac'], bug=641129) |
| 190 | 195 |
| 191 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the | |
| 192 # GPU-specific expectations aren't working properly. | |
| 193 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', | |
| 194 ['mac'], bug=619264) | |
| 195 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', | 196 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', |
| 196 ['mac'], bug=618464) | 197 ['mac'], bug=618464) |
| 197 | 198 |
| 199 # This is due to "centroid out" / "in" mismatch. |
| 198 self.Fail('deqp/data/gles3/shaders/qualification_order.html', | 200 self.Fail('deqp/data/gles3/shaders/qualification_order.html', |
| 199 ['mac'], bug=483282) | 201 ['mac'], bug=483282) |
| 200 | 202 |
| 201 self.Fail('conformance2/renderbuffers/framebuffer-test.html', | 203 self.Fail('conformance2/renderbuffers/framebuffer-test.html', |
| 202 ['mac'], bug=483282) | 204 ['mac'], bug=641149) |
| 203 self.Fail('conformance2/rendering/framebuffer-completeness-unaffected.html', | |
| 204 ['mac'], bug=604053) | |
| 205 | 205 |
| 206 self.Fail('deqp/functional/gles3/fbomultisample*', | 206 self.Fail('deqp/functional/gles3/fbomultisample*', |
| 207 ['mac'], bug=483282) | 207 ['mac'], bug=641209) |
| 208 | 208 |
| 209 self.Fail('deqp/functional/gles3/framebufferblit/conversion_04.html', | 209 self.Fail('deqp/functional/gles3/framebufferblit/conversion_04.html', |
| 210 ['mac'], bug=483282) | 210 ['mac'], bug=483282) |
| 211 self.Fail('deqp/functional/gles3/framebufferblit/conversion_07.html', | 211 self.Fail('deqp/functional/gles3/framebufferblit/conversion_07.html', |
| 212 ['mac'], bug=483282) | 212 ['mac'], bug=483282) |
| 213 self.Fail('deqp/functional/gles3/framebufferblit/conversion_08.html', | 213 self.Fail('deqp/functional/gles3/framebufferblit/conversion_08.html', |
| 214 ['mac'], bug=483282) | 214 ['mac'], bug=483282) |
| 215 self.Fail('deqp/functional/gles3/framebufferblit/conversion_10.html', | 215 self.Fail('deqp/functional/gles3/framebufferblit/conversion_10.html', |
| 216 ['mac'], bug=483282) | 216 ['mac'], bug=483282) |
| 217 self.Fail('deqp/functional/gles3/framebufferblit/conversion_11.html', | 217 self.Fail('deqp/functional/gles3/framebufferblit/conversion_11.html', |
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| 250 ['mac', ('nvidia', 0xfe9)], bug=483282) | 250 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 251 self.Fail('conformance/programs/' + | 251 self.Fail('conformance/programs/' + |
| 252 'gl-bind-attrib-location-long-names-test.html', | 252 'gl-bind-attrib-location-long-names-test.html', |
| 253 ['mac', ('nvidia', 0xfe9)], bug=483282) | 253 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 254 self.Fail('conformance/programs/gl-bind-attrib-location-test.html', | 254 self.Fail('conformance/programs/gl-bind-attrib-location-test.html', |
| 255 ['mac', ('nvidia', 0xfe9)], bug=483282) | 255 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 256 self.Fail('conformance2/glsl3/loops-with-side-effects.html', | 256 self.Fail('conformance2/glsl3/loops-with-side-effects.html', |
| 257 ['mac', ('nvidia', 0xfe9)], bug=483282) | 257 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 258 self.Fail('conformance2/textures/misc/tex-input-validation.html', | 258 self.Fail('conformance2/textures/misc/tex-input-validation.html', |
| 259 ['mac', ('nvidia', 0xfe9), 'no_angle'], bug=483282) | 259 ['mac', ('nvidia', 0xfe9), 'no_angle'], bug=483282) |
| 260 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', | |
| 261 ['mac', ('nvidia', 0xfe9)], bug=483282) | |
| 262 self.Fail('deqp/functional/gles3/pixelbufferobject.html', | 260 self.Fail('deqp/functional/gles3/pixelbufferobject.html', |
| 263 ['mac', ('nvidia', 0xfe9)], bug=483282) | 261 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 264 self.Fail('deqp/functional/gles3/shaderstruct.html', | |
| 265 ['mac', ('nvidia', 0xfe9)], bug=483282) | |
| 266 self.Fail('deqp/functional/gles3/shaderswitch.html', | |
| 267 ['mac', ('nvidia', 0xfe9)], bug=483282) | |
| 268 self.Fail('deqp/functional/gles3/negativevertexarrayapi.html', | 262 self.Fail('deqp/functional/gles3/negativevertexarrayapi.html', |
| 269 ['mac', ('nvidia', 0xfe9)], bug=483282) | 263 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 270 self.Fail('deqp/functional/gles3/shaderindexing/varying.html', | 264 self.Fail('deqp/functional/gles3/shaderindexing/varying.html', |
| 271 ['mac', ('nvidia', 0xfe9)], bug=483282) | 265 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 272 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', | 266 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', |
| 273 ['mac', ('nvidia', 0xfe9)], bug=483282) | 267 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 274 self.Fail('deqp/functional/gles3/texturespecification/' + | 268 self.Fail('deqp/functional/gles3/texturespecification/' + |
| 275 'basic_copyteximage2d.html', | 269 'basic_copyteximage2d.html', |
| 276 ['mac', ('nvidia', 0xfe9)], bug=620067) | 270 ['mac', ('nvidia', 0xfe9)], bug=620067) |
| 277 self.Fail('deqp/functional/gles3/texturespecification/' + | 271 self.Fail('deqp/functional/gles3/texturespecification/' + |
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| 348 ['mac', ('nvidia', 0xfe9)], bug=483282) | 342 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 349 self.Fail('deqp/functional/gles3/draw/draw_arrays_instanced.html', | 343 self.Fail('deqp/functional/gles3/draw/draw_arrays_instanced.html', |
| 350 ['mac', ('nvidia', 0xfe9)], bug=483282) | 344 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 351 self.Fail('deqp/functional/gles3/draw/draw_elements.html', | 345 self.Fail('deqp/functional/gles3/draw/draw_elements.html', |
| 352 ['mac', ('nvidia', 0xfe9)], bug=483282) | 346 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 353 self.Fail('deqp/functional/gles3/draw/draw_elements_instanced.html', | 347 self.Fail('deqp/functional/gles3/draw/draw_elements_instanced.html', |
| 354 ['mac', ('nvidia', 0xfe9)], bug=483282) | 348 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 355 self.Fail('deqp/functional/gles3/draw/draw_range_elements.html', | 349 self.Fail('deqp/functional/gles3/draw/draw_range_elements.html', |
| 356 ['mac', ('nvidia', 0xfe9)], bug=483282) | 350 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 357 | 351 |
| 358 self.Fail('conformance2/rendering/draw-buffers.html', | |
| 359 ['mac', ('nvidia', 0xfe9)], bug=617410) | |
| 360 | |
| 361 self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html', | 352 self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html', |
| 362 ['mac', ('nvidia', 0xfe9)], bug=483282) | 353 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 363 | 354 |
| 364 self.Fail('deqp/functional/gles3/negativeshaderapi.html', | 355 self.Fail('deqp/functional/gles3/negativeshaderapi.html', |
| 365 ['mac', ('nvidia', 0xfe9)], bug=483282) | 356 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 366 | 357 |
| 367 self.Flaky('deqp/functional/gles3/vertexarrays/' + | 358 self.Flaky('deqp/functional/gles3/vertexarrays/' + |
| 368 'multiple_attributes.output.html', | 359 'multiple_attributes.output.html', |
| 369 ['mac', ('nvidia', 0xfe9)], bug=483282) | 360 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 370 | 361 |
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| 409 self.Fail('deqp/functional/gles3/shaderoperator/common_functions.html', | 400 self.Fail('deqp/functional/gles3/shaderoperator/common_functions.html', |
| 410 ['mac', 'amd'], bug=483282) | 401 ['mac', 'amd'], bug=483282) |
| 411 self.Fail('deqp/functional/gles3/shaderoperator/geometric.html', | 402 self.Fail('deqp/functional/gles3/shaderoperator/geometric.html', |
| 412 ['mac', 'amd'], bug=483282) | 403 ['mac', 'amd'], bug=483282) |
| 413 | 404 |
| 414 # Mac Pro with AMD GPU | 405 # Mac Pro with AMD GPU |
| 415 self.Flaky('deqp/functional/gles3/shaderindexing/mat_01.html', | 406 self.Flaky('deqp/functional/gles3/shaderindexing/mat_01.html', |
| 416 ['mac', ('amd', 0x679e)], bug=636648) | 407 ['mac', ('amd', 0x679e)], bug=636648) |
| 417 | 408 |
| 418 # Mac Intel | 409 # Mac Intel |
| 410 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', |
| 411 ['mac', 'intel'], bug=619264) |
| 419 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 412 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
| 420 ['mac', 'intel'], bug=483282) | 413 ['mac', 'intel'], bug=483282) |
| 421 | 414 |
| 422 self.Fail('deqp/functional/gles3/texturefiltering/2d_combinations_01.html', | 415 self.Fail('deqp/functional/gles3/texturefiltering/2d_combinations_01.html', |
| 423 ['mac', 'intel'], bug=606074) | 416 ['mac', 'intel'], bug=606074) |
| 424 self.Fail('deqp/functional/gles3/texturefiltering/' + | 417 self.Fail('deqp/functional/gles3/texturefiltering/' + |
| 425 'cube_combinations_01.html', | 418 'cube_combinations_01.html', |
| 426 ['mac', 'intel'], bug=606074) | 419 ['mac', 'intel'], bug=606074) |
| 427 self.Fail('deqp/functional/gles3/texturefiltering/' + | 420 self.Fail('deqp/functional/gles3/texturefiltering/' + |
| 428 '2d_array_combinations_01.html', | 421 '2d_array_combinations_01.html', |
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| 887 # self.Fail(page_name, | 880 # self.Fail(page_name, |
| 888 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 881 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 889 # self.Fail(page_name, | 882 # self.Fail(page_name, |
| 890 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 883 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 891 | 884 |
| 892 # Conflicts if between a generic os condition and a specific version | 885 # Conflicts if between a generic os condition and a specific version |
| 893 # self.Fail(page_name, | 886 # self.Fail(page_name, |
| 894 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 887 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 895 # self.Fail(page_name, | 888 # self.Fail(page_name, |
| 896 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 889 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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