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Unified Diff: cc/output/context_cache_controller.h

Issue 2278283003: Refactor client visibility handling (Closed)
Patch Set: fix compositor_unittests Created 4 years, 4 months ago
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Index: cc/output/context_cache_controller.h
diff --git a/cc/output/context_cache_controller.h b/cc/output/context_cache_controller.h
new file mode 100644
index 0000000000000000000000000000000000000000..bcf0b3a88d2b4b98298fe45340cbb2f1cda116a7
--- /dev/null
+++ b/cc/output/context_cache_controller.h
@@ -0,0 +1,64 @@
+// Copyright (c) 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_
+#define CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_
+
+#include <cstdint>
+#include <memory>
+
+#include "base/macros.h"
+#include "cc/base/cc_export.h"
+
+class GrContext;
+
+namespace gpu {
+class ContextSupport;
+}
+
+namespace cc {
+
+// ContextCacheController manages clearing cached data on ContextProvider when
danakj 2016/08/26 23:49:08 My one thought is that it's a bit weird that the i
ericrk 2016/08/29 22:43:22 Yeah, I had a similar thought, but I assumed there
+// appropriate. Currently, cache clearing happens when the Context provider
danakj 2016/08/26 23:49:08 when the ContextProvider
ericrk 2016/08/29 22:43:22 Done.
+// transitions from Visible to Not Visible. As a ContextProvider may have
danakj 2016/08/26 23:49:08 visible to not visible
ericrk 2016/08/29 22:43:22 Done.
+// multiple clients, ContextCacheController tracks visibility across all
+// clients and only cleans up when appropriate.
+class CC_EXPORT ContextCacheController {
ericrk 2016/08/26 22:55:47 This name is a bit silly - I'm thinking of a bette
danakj 2016/08/26 23:49:08 lies it's perfect
+ public:
+ class ScopedVisibility {
+ public:
+ ~ScopedVisibility();
+
+ private:
+ friend class ContextCacheController;
+ ScopedVisibility();
+ void Release();
+
+ bool released_ = false;
+ };
+
+ explicit ContextCacheController(gpu::ContextSupport* context_support);
+ void SetGrContext(GrContext* gr_context);
danakj 2016/08/26 23:49:08 whitespace after constructors/destructor plz
ericrk 2016/08/29 22:43:22 Done.
+
+ // Clients of the owning ContextProvider should call this function when they
+ // become visible. The returned ScopedVisibility pointer must be passed back
+ // to ClientBecameNotVisible or it will DCHECK in its destructor.
+ std::unique_ptr<ScopedVisibility> ClientBecameVisible();
+
+ // When a client becomes not visible (either due to a visibility change or
+ // because it is being deleted), it must pass back any ScopedVisibility
+ // pointers it owns via this function.
+ void ClientBecameNotVisible(
+ std::unique_ptr<ScopedVisibility> scoped_visibility);
+
+ private:
+ gpu::ContextSupport* context_support_;
+ GrContext* gr_context_ = nullptr;
+
+ uint32_t num_clients_visible_ = 0;
+};
+
+} // namespace cc
+
+#endif // CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_

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