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Side by Side Diff: cc/output/context_cache_controller.h

Issue 2278283003: Refactor client visibility handling (Closed)
Patch Set: fix compositor_unittests Created 4 years, 3 months ago
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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_
6 #define CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_
7
8 #include <cstdint>
9 #include <memory>
10
11 #include "base/macros.h"
12 #include "cc/base/cc_export.h"
13
14 class GrContext;
15
16 namespace gpu {
17 class ContextSupport;
18 }
19
20 namespace cc {
21
22 // ContextCacheController manages clearing cached data on ContextProvider when
danakj 2016/08/26 23:49:08 My one thought is that it's a bit weird that the i
ericrk 2016/08/29 22:43:22 Yeah, I had a similar thought, but I assumed there
23 // appropriate. Currently, cache clearing happens when the Context provider
danakj 2016/08/26 23:49:08 when the ContextProvider
ericrk 2016/08/29 22:43:22 Done.
24 // transitions from Visible to Not Visible. As a ContextProvider may have
danakj 2016/08/26 23:49:08 visible to not visible
ericrk 2016/08/29 22:43:22 Done.
25 // multiple clients, ContextCacheController tracks visibility across all
26 // clients and only cleans up when appropriate.
27 class CC_EXPORT ContextCacheController {
ericrk 2016/08/26 22:55:47 This name is a bit silly - I'm thinking of a bette
danakj 2016/08/26 23:49:08 lies it's perfect
28 public:
29 class ScopedVisibility {
30 public:
31 ~ScopedVisibility();
32
33 private:
34 friend class ContextCacheController;
35 ScopedVisibility();
36 void Release();
37
38 bool released_ = false;
39 };
40
41 explicit ContextCacheController(gpu::ContextSupport* context_support);
42 void SetGrContext(GrContext* gr_context);
danakj 2016/08/26 23:49:08 whitespace after constructors/destructor plz
ericrk 2016/08/29 22:43:22 Done.
43
44 // Clients of the owning ContextProvider should call this function when they
45 // become visible. The returned ScopedVisibility pointer must be passed back
46 // to ClientBecameNotVisible or it will DCHECK in its destructor.
47 std::unique_ptr<ScopedVisibility> ClientBecameVisible();
48
49 // When a client becomes not visible (either due to a visibility change or
50 // because it is being deleted), it must pass back any ScopedVisibility
51 // pointers it owns via this function.
52 void ClientBecameNotVisible(
53 std::unique_ptr<ScopedVisibility> scoped_visibility);
54
55 private:
56 gpu::ContextSupport* context_support_;
57 GrContext* gr_context_ = nullptr;
58
59 uint32_t num_clients_visible_ = 0;
60 };
61
62 } // namespace cc
63
64 #endif // CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_
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