| Index: chrome/browser/ui/views/frame/immersive_handler_factory_mus.h
|
| diff --git a/chrome/browser/ui/views/frame/immersive_handler_factory_mus.h b/chrome/browser/ui/views/frame/immersive_handler_factory_mus.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..12d3f57373d4d070835f46ec5fa3ba5bcd9cc5f5
|
| --- /dev/null
|
| +++ b/chrome/browser/ui/views/frame/immersive_handler_factory_mus.h
|
| @@ -0,0 +1,26 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_HANDLER_FACTORY_MUS_H_
|
| +#define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_HANDLER_FACTORY_MUS_H_
|
| +
|
| +#include "ash/shared/immersive_handler_factory.h"
|
| +#include "base/macros.h"
|
| +
|
| +class ImmersiveHandlerFactoryMus : public ash::ImmersiveHandlerFactory {
|
| + public:
|
| + ImmersiveHandlerFactoryMus();
|
| + ~ImmersiveHandlerFactoryMus() override;
|
| +
|
| + // ImmersiveHandlerFactory:
|
| + std::unique_ptr<ash::ImmersiveFocusWatcher> CreateFocusWatcher(
|
| + ash::ImmersiveFullscreenController* controller) override;
|
| + std::unique_ptr<ash::ImmersiveGestureHandler> CreateGestureHandler(
|
| + ash::ImmersiveFullscreenController* controller) override;
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(ImmersiveHandlerFactoryMus);
|
| +};
|
| +
|
| +#endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_HANDLER_FACTORY_MUS_H_
|
|
|