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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_HANDLER_FACTORY_MUS_H_ |
| 6 #define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_HANDLER_FACTORY_MUS_H_ |
| 7 |
| 8 #include "ash/shared/immersive_handler_factory.h" |
| 9 #include "base/macros.h" |
| 10 |
| 11 class ImmersiveHandlerFactoryMus : public ash::ImmersiveHandlerFactory { |
| 12 public: |
| 13 ImmersiveHandlerFactoryMus(); |
| 14 ~ImmersiveHandlerFactoryMus() override; |
| 15 |
| 16 // ImmersiveHandlerFactory: |
| 17 std::unique_ptr<ash::ImmersiveFocusWatcher> CreateFocusWatcher( |
| 18 ash::ImmersiveFullscreenController* controller) override; |
| 19 std::unique_ptr<ash::ImmersiveGestureHandler> CreateGestureHandler( |
| 20 ash::ImmersiveFullscreenController* controller) override; |
| 21 |
| 22 private: |
| 23 DISALLOW_COPY_AND_ASSIGN(ImmersiveHandlerFactoryMus); |
| 24 }; |
| 25 |
| 26 #endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_HANDLER_FACTORY_MUS_H_ |
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