Index: content/renderer/websockethandle_impl.cc |
diff --git a/content/renderer/websockethandle_impl.cc b/content/renderer/websockethandle_impl.cc |
index 92e8b5fad44eedbd95f96e1804db507ab4d351ed..5191be933de9ca7ef7fc3785762854b6c487ec2c 100644 |
--- a/content/renderer/websockethandle_impl.cc |
+++ b/content/renderer/websockethandle_impl.cc |
@@ -159,15 +159,6 @@ void WebSocketHandleImpl::Disconnect() { |
} |
void WebSocketHandleImpl::OnConnectionError() { |
- if (!blink::Platform::current()) { |
- // In the renderrer shutdown sequence, mojo channels are destructed and this |
- // function is called. On the other hand, blink objects became invalid |
- // *silently*, which means we must not touch |*client_| any more. |
- // TODO(yhirano): Remove this code once the shutdown sequence is fixed. |
- Disconnect(); |
- return; |
- } |
- |
// Our connection to the WebSocket was dropped. This could be due to |
// exceeding the maximum number of concurrent websockets from this process. |