Index: device/gamepad/BUILD.gn |
diff --git a/device/gamepad/BUILD.gn b/device/gamepad/BUILD.gn |
index 6e6e00066293e33f4545db6bd7f3518f5fe237e9..92cc1d34e31ae5e0d0c60de2799832ba882cc798 100644 |
--- a/device/gamepad/BUILD.gn |
+++ b/device/gamepad/BUILD.gn |
@@ -15,6 +15,8 @@ component("gamepad") { |
sources = [ |
"android/gamepad_jni_registrar.cc", |
"android/gamepad_jni_registrar.h", |
+ "game_controller_data_fetcher_mac.h", |
+ "game_controller_data_fetcher_mac.mm", |
"gamepad_consumer.cc", |
"gamepad_consumer.h", |
"gamepad_data_fetcher.cc", |
@@ -73,8 +75,11 @@ component("gamepad") { |
libs = [ |
"CoreFoundation.framework", |
"Foundation.framework", |
+ "GameController.framework", |
"IOKit.framework", |
] |
+ |
+ cflags = [ "-Wpartial-availability" ] |
Nico
2017/07/13 20:13:14
We add this globally, at least on mac (not on ios,
|
} |
} |