Index: ui/gl/gl_surface.h |
diff --git a/ui/gl/gl_surface.h b/ui/gl/gl_surface.h |
index 56511c6c3728877a4c65d931c17a291a60b502b1..ba990f0a66bc376377487bea7907b925645e4273 100644 |
--- a/ui/gl/gl_surface.h |
+++ b/ui/gl/gl_surface.h |
@@ -96,7 +96,7 @@ class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { |
// Returns the internal frame buffer object name if the surface is backed by |
// FBO. Otherwise returns 0. |
- virtual unsigned int GetBackingFrameBufferObject(); |
+ virtual unsigned int GetBackingFramebufferObject(); |
typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback; |
// Swaps front and back buffers. This has no effect for off-screen |
@@ -246,7 +246,7 @@ class GL_EXPORT GLSurfaceAdapter : public GLSurface { |
bool SupportsAsyncSwap() override; |
gfx::Size GetSize() override; |
void* GetHandle() override; |
- unsigned int GetBackingFrameBufferObject() override; |
+ unsigned int GetBackingFramebufferObject() override; |
bool OnMakeCurrent(GLContext* context) override; |
bool SetBackbufferAllocation(bool allocated) override; |
void SetFrontbufferAllocation(bool allocated) override; |