| Index: ui/gl/gl_surface.h
|
| diff --git a/ui/gl/gl_surface.h b/ui/gl/gl_surface.h
|
| index 56511c6c3728877a4c65d931c17a291a60b502b1..ba990f0a66bc376377487bea7907b925645e4273 100644
|
| --- a/ui/gl/gl_surface.h
|
| +++ b/ui/gl/gl_surface.h
|
| @@ -96,7 +96,7 @@ class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> {
|
|
|
| // Returns the internal frame buffer object name if the surface is backed by
|
| // FBO. Otherwise returns 0.
|
| - virtual unsigned int GetBackingFrameBufferObject();
|
| + virtual unsigned int GetBackingFramebufferObject();
|
|
|
| typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback;
|
| // Swaps front and back buffers. This has no effect for off-screen
|
| @@ -246,7 +246,7 @@ class GL_EXPORT GLSurfaceAdapter : public GLSurface {
|
| bool SupportsAsyncSwap() override;
|
| gfx::Size GetSize() override;
|
| void* GetHandle() override;
|
| - unsigned int GetBackingFrameBufferObject() override;
|
| + unsigned int GetBackingFramebufferObject() override;
|
| bool OnMakeCurrent(GLContext* context) override;
|
| bool SetBackbufferAllocation(bool allocated) override;
|
| void SetFrontbufferAllocation(bool allocated) override;
|
|
|