Index: media/gpu/rendering_helper.cc |
diff --git a/media/gpu/rendering_helper.cc b/media/gpu/rendering_helper.cc |
index 79c5ecd9e324dcab6463d794b4e7c7c91ba0ed9c..f8bd995d2916ea5fc48c99b535dd78e2631d0af8 100644 |
--- a/media/gpu/rendering_helper.cc |
+++ b/media/gpu/rendering_helper.cc |
@@ -392,7 +392,7 @@ void RenderingHelper::Initialize(const RenderingHelperParams& params, |
glClearColor(0.0f, 0.0f, 0.0f, 1.0f); |
glClear(GL_COLOR_BUFFER_BIT); |
glBindFramebufferEXT(GL_FRAMEBUFFER, |
- gl_surface_->GetBackingFrameBufferObject()); |
+ gl_surface_->GetBackingFramebufferObject()); |
} |
// These vertices and texture coords. map (0,0) in the texture to the |
@@ -610,7 +610,7 @@ void RenderingHelper::RenderThumbnail(uint32_t texture_target, |
GLSetViewPort(area); |
RenderTexture(texture_target, texture_id); |
glBindFramebufferEXT(GL_FRAMEBUFFER, |
- gl_surface_->GetBackingFrameBufferObject()); |
+ gl_surface_->GetBackingFramebufferObject()); |
// Need to flush the GL commands before we return the tnumbnail texture to |
// the decoder. |
@@ -697,7 +697,7 @@ void RenderingHelper::GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, |
GL_UNSIGNED_BYTE, |
&rgba[0]); |
glBindFramebufferEXT(GL_FRAMEBUFFER, |
- gl_surface_->GetBackingFrameBufferObject()); |
+ gl_surface_->GetBackingFramebufferObject()); |
rgb->resize(num_pixels * 3); |
// Drop the alpha channel, but check as we go that it is all 0xff. |
bool solid = true; |