| Index: ash/wm/immersive_handler_factory_ash.cc
|
| diff --git a/ash/wm/immersive_handler_factory_ash.cc b/ash/wm/immersive_handler_factory_ash.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..995288c5a016d35bfd118e46c6d43afabcff4599
|
| --- /dev/null
|
| +++ b/ash/wm/immersive_handler_factory_ash.cc
|
| @@ -0,0 +1,30 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ash/wm/immersive_handler_factory_ash.h"
|
| +
|
| +#include "ash/wm/immersive_focus_watcher.h"
|
| +#include "ash/wm/immersive_gesture_handler.h"
|
| +#include "base/logging.h"
|
| +#include "base/memory/ptr_util.h"
|
| +
|
| +namespace ash {
|
| +
|
| +ImmersiveHandlerFactoryAsh::ImmersiveHandlerFactoryAsh() {}
|
| +
|
| +ImmersiveHandlerFactoryAsh::~ImmersiveHandlerFactoryAsh() {}
|
| +
|
| +std::unique_ptr<ImmersiveFocusWatcher>
|
| +ImmersiveHandlerFactoryAsh::CreateFocusWatcher(
|
| + ImmersiveFullscreenController* controller) {
|
| + return base::MakeUnique<ImmersiveFocusWatcher>(controller);
|
| +}
|
| +
|
| +std::unique_ptr<ImmersiveGestureHandler>
|
| +ImmersiveHandlerFactoryAsh::CreateGestureHandler(
|
| + ImmersiveFullscreenController* controller) {
|
| + return base::MakeUnique<ImmersiveGestureHandler>(controller);
|
| +}
|
| +
|
| +} // namespace ash
|
|
|