Chromium Code Reviews| Index: chrome/browser/android/vr_shell/vr_shell.cc |
| diff --git a/chrome/browser/android/vr_shell/vr_shell.cc b/chrome/browser/android/vr_shell/vr_shell.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..cbc58091fe6421241007f0f10fd073949453836f |
| --- /dev/null |
| +++ b/chrome/browser/android/vr_shell/vr_shell.cc |
| @@ -0,0 +1,199 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "chrome/browser/android/vr_shell/vr_shell.h" |
| + |
| +#include "chrome/browser/android/vr_shell/vr_shell_renderer.h" |
| +#include "chrome/browser/android/vr_shell/vr_util.h" |
| +#include "jni/VrShell_jni.h" |
| +#include "ui/gl/gl_bindings.h" |
| +#include "ui/gl/init/gl_factory.h" |
| + |
| +namespace vr_shell { |
| + |
| +namespace { |
| +// Constant taken from treasure_hunt demo. |
| +const long kPredictionTimeWithoutVsyncNanos = 50000000; |
| + |
| +const float kZNear = 0.1f; |
| +const float kZFar = 1000.0f; |
| + |
| +// Content rect in world coordinates. Height and width are currently supplied |
| +// as DrawFrame arguments. |
| +const gvr::Vec3f kContentRectPositionDefault = {0.0f, 0.0f, -1.0f}; |
| + |
| +} // namespace |
| + |
| +ContentRect::ContentRect() { |
| + SetIdentity(); |
| +} |
| + |
| +ContentRect::~ContentRect() {} |
| + |
| +void ContentRect::SetIdentity() { |
| + transfrom_to_world.m[0][0] = 1; |
|
mthiesse1
2016/08/18 16:11:46
move this function to vr_util.h?
bshe
2016/08/18 17:15:43
I think we will need to replace these functions wi
|
| + transfrom_to_world.m[0][1] = 0; |
| + transfrom_to_world.m[0][2] = 0; |
| + transfrom_to_world.m[0][3] = 0; |
| + transfrom_to_world.m[1][0] = 0; |
| + transfrom_to_world.m[1][1] = 1; |
| + transfrom_to_world.m[1][2] = 0; |
| + transfrom_to_world.m[1][3] = 0; |
| + transfrom_to_world.m[2][0] = 0; |
| + transfrom_to_world.m[2][1] = 0; |
| + transfrom_to_world.m[2][2] = 1; |
| + transfrom_to_world.m[2][3] = 0; |
| + transfrom_to_world.m[3][0] = 0; |
| + transfrom_to_world.m[3][1] = 0; |
| + transfrom_to_world.m[3][2] = 0; |
| + transfrom_to_world.m[3][3] = 1; |
| +} |
| + |
| +void ContentRect::Translate(float x, float y, float z) { |
| + transfrom_to_world.m[0][3] += x; |
| + transfrom_to_world.m[1][3] += y; |
| + transfrom_to_world.m[2][3] += z; |
| +} |
| + |
| +VrShell::VrShell(JNIEnv* env, jobject obj) { |
| + j_vr_shell_.Reset(env, obj); |
| +} |
| + |
| +void VrShell::Destroy(JNIEnv* env, |
| + const base::android::JavaParamRef<jobject>& obj) { |
| + delete this; |
| +} |
| + |
| +bool RegisterVrShell(JNIEnv* env) { |
| + return RegisterNativesImpl(env); |
| +} |
| + |
| +VrShell::~VrShell() {} |
| + |
| +void VrShell::GvrInit(JNIEnv* env, |
| + const base::android::JavaParamRef<jobject>& obj, |
| + jlong native_gvr_api) { |
| + gvr_api_ = |
| + gvr::GvrApi::WrapNonOwned(reinterpret_cast<gvr_context*>(native_gvr_api)); |
| +} |
| + |
| +void VrShell::InitializeGl(JNIEnv* env, |
| + const base::android::JavaParamRef<jobject>& obj, |
| + jint texture_data_handle) { |
| + gl::init::InitializeGLOneOff(); |
| + gvr_api_->InitializeGl(); |
| + std::vector<gvr::BufferSpec> specs; |
| + specs.push_back(gvr_api_->CreateBufferSpec()); |
| + render_size_ = specs[0].GetSize(); |
| + swap_chain_.reset(new gvr::SwapChain(gvr_api_->CreateSwapchain(specs))); |
| + content_rect_.reset(new ContentRect()); |
| + content_rect_->content_texture_handle = |
| + reinterpret_cast<int>(texture_data_handle); |
| + vr_shell_renderer_.reset(new VrShellRenderer()); |
| + buffer_viewport_list_.reset( |
| + new gvr::BufferViewportList(gvr_api_->CreateEmptyBufferViewportList())); |
| + buffer_viewport_.reset( |
| + new gvr::BufferViewport(gvr_api_->CreateBufferViewport())); |
| +} |
| + |
| +void VrShell::DrawFrame(JNIEnv* env, |
| + const base::android::JavaParamRef<jobject>& obj) { |
| + buffer_viewport_list_->SetToRecommendedBufferViewports(); |
| + gvr::Frame frame = swap_chain_->AcquireFrame(); |
| + gvr::ClockTimePoint target_time = gvr::GvrApi::GetTimePointNow(); |
| + target_time.monotonic_system_time_nanos += kPredictionTimeWithoutVsyncNanos; |
| + head_pose_ = gvr_api_->GetHeadPoseInStartSpace(target_time); |
| + |
| + // Content area positioning. |
| + content_rect_->SetIdentity(); |
| + content_rect_->Translate(kContentRectPositionDefault.x, |
| + kContentRectPositionDefault.y, |
| + kContentRectPositionDefault.z); |
| + |
| + gvr::Mat4f left_eye_view_matrix = |
| + MatrixMul(gvr_api_->GetEyeFromHeadMatrix(GVR_LEFT_EYE), head_pose_); |
| + gvr::Mat4f right_eye_view_matrix = |
| + MatrixMul(gvr_api_->GetEyeFromHeadMatrix(GVR_RIGHT_EYE), head_pose_); |
| + |
| + // Bind back to the default framebuffer. |
| + frame.BindBuffer(0); |
| + |
| + // Use culling to remove back faces. |
| + glEnable(GL_CULL_FACE); |
| + |
| + // Enable depth testing. |
| + glEnable(GL_DEPTH_TEST); |
| + glEnable(GL_SCISSOR_TEST); |
| + |
| + glClearColor(0.1f, 0.1f, 0.1f, 1.0f); |
| + |
| + // Enable transparency. |
| + glEnable(GL_BLEND); |
| + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| + |
| + buffer_viewport_list_->GetBufferViewport(GVR_LEFT_EYE, |
| + buffer_viewport_.get()); |
| + DrawEye(left_eye_view_matrix, *buffer_viewport_); |
| + buffer_viewport_list_->GetBufferViewport(GVR_RIGHT_EYE, |
| + buffer_viewport_.get()); |
| + DrawEye(right_eye_view_matrix, *buffer_viewport_); |
| + |
| + frame.Unbind(); |
| + frame.Submit(*buffer_viewport_list_, head_pose_); |
| +} |
| + |
| +void VrShell::DrawEye(const gvr::Mat4f& view_matrix, |
| + const gvr::BufferViewport& params) { |
| + gvr::Recti pixel_rect = |
| + CalculatePixelSpaceRect(render_size_, params.GetSourceUv()); |
| + glViewport(pixel_rect.left, pixel_rect.bottom, |
| + pixel_rect.right - pixel_rect.left, |
| + pixel_rect.top - pixel_rect.bottom); |
| + glScissor(pixel_rect.left, pixel_rect.bottom, |
| + pixel_rect.right - pixel_rect.left, |
| + pixel_rect.top - pixel_rect.bottom); |
| + |
| + view_matrix_ = view_matrix; |
| + |
| + projection_matrix_ = |
| + PerspectiveMatrixFromView(params.GetSourceFov(), kZNear, kZFar); |
| + |
| + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| + DrawContentRect(); |
| +} |
| + |
| +void VrShell::DrawContentRect() { |
| + gvr::Mat4f content_rect_combined_matrix = |
| + MatrixMul(view_matrix_, content_rect_->transfrom_to_world); |
| + content_rect_combined_matrix = |
| + MatrixMul(projection_matrix_, content_rect_combined_matrix); |
| + vr_shell_renderer_->GetTexturedQuadRenderer()->Draw( |
| + content_rect_->content_texture_handle, content_rect_combined_matrix); |
| +} |
| + |
| +void VrShell::OnPause(JNIEnv* env, |
| + const base::android::JavaParamRef<jobject>& obj) { |
| + if (gvr_api_ == nullptr) |
| + return; |
| + gvr_api_->PauseTracking(); |
| +} |
| + |
| +void VrShell::OnResume(JNIEnv* env, |
| + const base::android::JavaParamRef<jobject>& obj) { |
| + if (gvr_api_ == nullptr) |
| + return; |
| + gvr_api_->RefreshViewerProfile(); |
| + gvr_api_->ResumeTracking(); |
| +} |
| + |
| +// ---------------------------------------------------------------------------- |
| +// Native JNI methods |
| +// ---------------------------------------------------------------------------- |
| + |
| +jlong Init(JNIEnv* env, const base::android::JavaParamRef<jobject>& obj) { |
| + VrShell* vrShell = new VrShell(env, obj); |
| + return reinterpret_cast<intptr_t>(vrShell); |
| +} |
| + |
| +} // namespace vr_shell |