OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "chrome/browser/android/vr_shell/vr_shell.h" | |
6 | |
7 #include "chrome/browser/android/vr_shell/vr_shell_renderer.h" | |
8 #include "chrome/browser/android/vr_shell/vr_util.h" | |
9 #include "jni/VrShell_jni.h" | |
10 #include "ui/gl/gl_bindings.h" | |
11 #include "ui/gl/init/gl_factory.h" | |
12 | |
13 namespace vr_shell { | |
14 | |
15 namespace { | |
16 // Constant taken from treasure_hunt demo. | |
17 const long kPredictionTimeWithoutVsyncNanos = 50000000; | |
18 | |
19 const float kZNear = 0.1f; | |
20 const float kZFar = 1000.0f; | |
21 | |
22 // Content rect in world coordinates. Height and width are currently supplied | |
23 // as DrawFrame arguments. | |
24 const gvr::Vec3f kContentRectPositionDefault = {0.0f, 0.0f, -1.0f}; | |
25 | |
26 } // namespace | |
27 | |
28 ContentRect::ContentRect() { | |
29 SetIdentity(); | |
30 } | |
31 | |
32 ContentRect::~ContentRect() {} | |
33 | |
34 void ContentRect::SetIdentity() { | |
35 transfrom_to_world.m[0][0] = 1; | |
mthiesse1
2016/08/18 16:11:46
move this function to vr_util.h?
bshe
2016/08/18 17:15:43
I think we will need to replace these functions wi
| |
36 transfrom_to_world.m[0][1] = 0; | |
37 transfrom_to_world.m[0][2] = 0; | |
38 transfrom_to_world.m[0][3] = 0; | |
39 transfrom_to_world.m[1][0] = 0; | |
40 transfrom_to_world.m[1][1] = 1; | |
41 transfrom_to_world.m[1][2] = 0; | |
42 transfrom_to_world.m[1][3] = 0; | |
43 transfrom_to_world.m[2][0] = 0; | |
44 transfrom_to_world.m[2][1] = 0; | |
45 transfrom_to_world.m[2][2] = 1; | |
46 transfrom_to_world.m[2][3] = 0; | |
47 transfrom_to_world.m[3][0] = 0; | |
48 transfrom_to_world.m[3][1] = 0; | |
49 transfrom_to_world.m[3][2] = 0; | |
50 transfrom_to_world.m[3][3] = 1; | |
51 } | |
52 | |
53 void ContentRect::Translate(float x, float y, float z) { | |
54 transfrom_to_world.m[0][3] += x; | |
55 transfrom_to_world.m[1][3] += y; | |
56 transfrom_to_world.m[2][3] += z; | |
57 } | |
58 | |
59 VrShell::VrShell(JNIEnv* env, jobject obj) { | |
60 j_vr_shell_.Reset(env, obj); | |
61 } | |
62 | |
63 void VrShell::Destroy(JNIEnv* env, | |
64 const base::android::JavaParamRef<jobject>& obj) { | |
65 delete this; | |
66 } | |
67 | |
68 bool RegisterVrShell(JNIEnv* env) { | |
69 return RegisterNativesImpl(env); | |
70 } | |
71 | |
72 VrShell::~VrShell() {} | |
73 | |
74 void VrShell::GvrInit(JNIEnv* env, | |
75 const base::android::JavaParamRef<jobject>& obj, | |
76 jlong native_gvr_api) { | |
77 gvr_api_ = | |
78 gvr::GvrApi::WrapNonOwned(reinterpret_cast<gvr_context*>(native_gvr_api)); | |
79 } | |
80 | |
81 void VrShell::InitializeGl(JNIEnv* env, | |
82 const base::android::JavaParamRef<jobject>& obj, | |
83 jint texture_data_handle) { | |
84 gl::init::InitializeGLOneOff(); | |
85 gvr_api_->InitializeGl(); | |
86 std::vector<gvr::BufferSpec> specs; | |
87 specs.push_back(gvr_api_->CreateBufferSpec()); | |
88 render_size_ = specs[0].GetSize(); | |
89 swap_chain_.reset(new gvr::SwapChain(gvr_api_->CreateSwapchain(specs))); | |
90 content_rect_.reset(new ContentRect()); | |
91 content_rect_->content_texture_handle = | |
92 reinterpret_cast<int>(texture_data_handle); | |
93 vr_shell_renderer_.reset(new VrShellRenderer()); | |
94 buffer_viewport_list_.reset( | |
95 new gvr::BufferViewportList(gvr_api_->CreateEmptyBufferViewportList())); | |
96 buffer_viewport_.reset( | |
97 new gvr::BufferViewport(gvr_api_->CreateBufferViewport())); | |
98 } | |
99 | |
100 void VrShell::DrawFrame(JNIEnv* env, | |
101 const base::android::JavaParamRef<jobject>& obj) { | |
102 buffer_viewport_list_->SetToRecommendedBufferViewports(); | |
103 gvr::Frame frame = swap_chain_->AcquireFrame(); | |
104 gvr::ClockTimePoint target_time = gvr::GvrApi::GetTimePointNow(); | |
105 target_time.monotonic_system_time_nanos += kPredictionTimeWithoutVsyncNanos; | |
106 head_pose_ = gvr_api_->GetHeadPoseInStartSpace(target_time); | |
107 | |
108 // Content area positioning. | |
109 content_rect_->SetIdentity(); | |
110 content_rect_->Translate(kContentRectPositionDefault.x, | |
111 kContentRectPositionDefault.y, | |
112 kContentRectPositionDefault.z); | |
113 | |
114 gvr::Mat4f left_eye_view_matrix = | |
115 MatrixMul(gvr_api_->GetEyeFromHeadMatrix(GVR_LEFT_EYE), head_pose_); | |
116 gvr::Mat4f right_eye_view_matrix = | |
117 MatrixMul(gvr_api_->GetEyeFromHeadMatrix(GVR_RIGHT_EYE), head_pose_); | |
118 | |
119 // Bind back to the default framebuffer. | |
120 frame.BindBuffer(0); | |
121 | |
122 // Use culling to remove back faces. | |
123 glEnable(GL_CULL_FACE); | |
124 | |
125 // Enable depth testing. | |
126 glEnable(GL_DEPTH_TEST); | |
127 glEnable(GL_SCISSOR_TEST); | |
128 | |
129 glClearColor(0.1f, 0.1f, 0.1f, 1.0f); | |
130 | |
131 // Enable transparency. | |
132 glEnable(GL_BLEND); | |
133 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | |
134 | |
135 buffer_viewport_list_->GetBufferViewport(GVR_LEFT_EYE, | |
136 buffer_viewport_.get()); | |
137 DrawEye(left_eye_view_matrix, *buffer_viewport_); | |
138 buffer_viewport_list_->GetBufferViewport(GVR_RIGHT_EYE, | |
139 buffer_viewport_.get()); | |
140 DrawEye(right_eye_view_matrix, *buffer_viewport_); | |
141 | |
142 frame.Unbind(); | |
143 frame.Submit(*buffer_viewport_list_, head_pose_); | |
144 } | |
145 | |
146 void VrShell::DrawEye(const gvr::Mat4f& view_matrix, | |
147 const gvr::BufferViewport& params) { | |
148 gvr::Recti pixel_rect = | |
149 CalculatePixelSpaceRect(render_size_, params.GetSourceUv()); | |
150 glViewport(pixel_rect.left, pixel_rect.bottom, | |
151 pixel_rect.right - pixel_rect.left, | |
152 pixel_rect.top - pixel_rect.bottom); | |
153 glScissor(pixel_rect.left, pixel_rect.bottom, | |
154 pixel_rect.right - pixel_rect.left, | |
155 pixel_rect.top - pixel_rect.bottom); | |
156 | |
157 view_matrix_ = view_matrix; | |
158 | |
159 projection_matrix_ = | |
160 PerspectiveMatrixFromView(params.GetSourceFov(), kZNear, kZFar); | |
161 | |
162 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
163 DrawContentRect(); | |
164 } | |
165 | |
166 void VrShell::DrawContentRect() { | |
167 gvr::Mat4f content_rect_combined_matrix = | |
168 MatrixMul(view_matrix_, content_rect_->transfrom_to_world); | |
169 content_rect_combined_matrix = | |
170 MatrixMul(projection_matrix_, content_rect_combined_matrix); | |
171 vr_shell_renderer_->GetTexturedQuadRenderer()->Draw( | |
172 content_rect_->content_texture_handle, content_rect_combined_matrix); | |
173 } | |
174 | |
175 void VrShell::OnPause(JNIEnv* env, | |
176 const base::android::JavaParamRef<jobject>& obj) { | |
177 if (gvr_api_ == nullptr) | |
178 return; | |
179 gvr_api_->PauseTracking(); | |
180 } | |
181 | |
182 void VrShell::OnResume(JNIEnv* env, | |
183 const base::android::JavaParamRef<jobject>& obj) { | |
184 if (gvr_api_ == nullptr) | |
185 return; | |
186 gvr_api_->RefreshViewerProfile(); | |
187 gvr_api_->ResumeTracking(); | |
188 } | |
189 | |
190 // ---------------------------------------------------------------------------- | |
191 // Native JNI methods | |
192 // ---------------------------------------------------------------------------- | |
193 | |
194 jlong Init(JNIEnv* env, const base::android::JavaParamRef<jobject>& obj) { | |
195 VrShell* vrShell = new VrShell(env, obj); | |
196 return reinterpret_cast<intptr_t>(vrShell); | |
197 } | |
198 | |
199 } // namespace vr_shell | |
OLD | NEW |