| Index: Source/core/animation/CompositorAnimations.h | 
| diff --git a/Source/core/animation/CompositorAnimations.h b/Source/core/animation/CompositorAnimations.h | 
| index c3a5dab70655fa54edd2afb914b4188fec58b5a8..32c8a5909e286aeb1be069ad57273cdfffb19407 100644 | 
| --- a/Source/core/animation/CompositorAnimations.h | 
| +++ b/Source/core/animation/CompositorAnimations.h | 
| @@ -41,18 +41,6 @@ namespace blink { | 
| class Element; | 
| class FloatBox; | 
|  | 
| -// Given an input timing function between keyframe at 0 and keyframe at 1.0, we | 
| -// need a timing function such that the behavior with the keyframes swapped is | 
| -// equivalent to reversing time with the input timing function and keyframes. | 
| -// This means flipping the timing function about x=0.5 and about y=0.5. | 
| -// FIXME: Remove once the Compositor natively understands reversing time. | 
| -class CompositorAnimationsTimingFunctionReverser { | 
| -public: | 
| -    static PassRefPtr<TimingFunction> reverse(const LinearTimingFunction& timefunc); | 
| -    static PassRefPtr<TimingFunction> reverse(const CubicBezierTimingFunction& timefunc); | 
| -    static PassRefPtr<TimingFunction> reverse(const TimingFunction& timefunc); | 
| -}; | 
| - | 
| class CompositorAnimations { | 
| public: | 
| static CompositorAnimations* instance() { return instance(0); } | 
|  |