| Index: Source/core/animation/CompositorAnimations.h
|
| diff --git a/Source/core/animation/CompositorAnimations.h b/Source/core/animation/CompositorAnimations.h
|
| index c3a5dab70655fa54edd2afb914b4188fec58b5a8..32c8a5909e286aeb1be069ad57273cdfffb19407 100644
|
| --- a/Source/core/animation/CompositorAnimations.h
|
| +++ b/Source/core/animation/CompositorAnimations.h
|
| @@ -41,18 +41,6 @@ namespace blink {
|
| class Element;
|
| class FloatBox;
|
|
|
| -// Given an input timing function between keyframe at 0 and keyframe at 1.0, we
|
| -// need a timing function such that the behavior with the keyframes swapped is
|
| -// equivalent to reversing time with the input timing function and keyframes.
|
| -// This means flipping the timing function about x=0.5 and about y=0.5.
|
| -// FIXME: Remove once the Compositor natively understands reversing time.
|
| -class CompositorAnimationsTimingFunctionReverser {
|
| -public:
|
| - static PassRefPtr<TimingFunction> reverse(const LinearTimingFunction& timefunc);
|
| - static PassRefPtr<TimingFunction> reverse(const CubicBezierTimingFunction& timefunc);
|
| - static PassRefPtr<TimingFunction> reverse(const TimingFunction& timefunc);
|
| -};
|
| -
|
| class CompositorAnimations {
|
| public:
|
| static CompositorAnimations* instance() { return instance(0); }
|
|
|