| Index: content/browser/renderer_host/context_provider_factory_impl_android.cc
|
| diff --git a/content/browser/renderer_host/context_provider_factory_impl_android.cc b/content/browser/renderer_host/context_provider_factory_impl_android.cc
|
| index 40cc97c1a4a271837d53117c4d92b6822012aae8..703e00894f7aff180b546a21c682f382a0a18bde 100644
|
| --- a/content/browser/renderer_host/context_provider_factory_impl_android.cc
|
| +++ b/content/browser/renderer_host/context_provider_factory_impl_android.cc
|
| @@ -39,6 +39,21 @@ command_buffer_metrics::ContextType ToCommandBufferContextType(
|
| return command_buffer_metrics::CONTEXT_TYPE_UNKNOWN;
|
| }
|
|
|
| +bool IsGpuChannelHostFactoryAvailable() {
|
| + return BrowserGpuChannelHostFactory::instance() != nullptr;
|
| +}
|
| +
|
| +gpu::GpuChannelHost* IsGpuChannelAvailable() {
|
| + BrowserGpuChannelHostFactory* factory =
|
| + BrowserGpuChannelHostFactory::instance();
|
| + DCHECK(factory);
|
| +
|
| + if (factory->GetGpuChannel())
|
| + return factory->GetGpuChannel();
|
| + else
|
| + return nullptr;
|
| +}
|
| +
|
| } // namespace
|
|
|
| // static
|
| @@ -145,10 +160,30 @@ void ContextProviderFactoryImpl::CreateContextProviderInternal(
|
| context_request.result_callback = result_callback;
|
|
|
| context_provider_requests_.push_back(context_request);
|
| - HandlePendingRequests();
|
| + CheckCanHandlePendingRequests();
|
| }
|
|
|
| -void ContextProviderFactoryImpl::HandlePendingRequests() {
|
| +void ContextProviderFactoryImpl::CheckCanHandlePendingRequests() {
|
| + DCHECK(!context_provider_requests_.empty())
|
| + << "We don't have any pending requests?";
|
| + if (!IsGpuChannelHostFactoryAvailable()) {
|
| + HandlePendingRequests(nullptr,
|
| + ContextCreationFailureReason::BROWSER_SHUTDOWN);
|
| + return;
|
| + }
|
| +
|
| + scoped_refptr<gpu::GpuChannelHost> gpu_channel_host(IsGpuChannelAvailable());
|
| + if (gpu_channel_host) {
|
| + HandlePendingRequests(gpu_channel_host,
|
| + ContextCreationFailureReason::FAILURE_NONE);
|
| + } else {
|
| + EstablishGpuChannel();
|
| + }
|
| +}
|
| +
|
| +void ContextProviderFactoryImpl::HandlePendingRequests(
|
| + scoped_refptr<gpu::GpuChannelHost> gpu_channel_host,
|
| + ContextCreationFailureReason reason) {
|
| DCHECK(!context_provider_requests_.empty())
|
| << "We don't have any pending requests?";
|
|
|
| @@ -161,15 +196,6 @@ void ContextProviderFactoryImpl::HandlePendingRequests() {
|
| base::AutoReset<bool> auto_reset_in_handle_requests(
|
| &in_handle_pending_requests_, true);
|
|
|
| - scoped_refptr<gpu::GpuChannelHost> gpu_channel_host(
|
| - EnsureGpuChannelEstablished());
|
| -
|
| - // If we don't have a Gpu Channel Host, we will come back here when the Gpu
|
| - // channel is established, since OnGpuChannelEstablished triggers handling
|
| - // of the requests we couldn't process right now.
|
| - if (!gpu_channel_host)
|
| - return;
|
| -
|
| std::list<ContextProvidersRequest> context_requests =
|
| context_provider_requests_;
|
| context_provider_requests_.clear();
|
| @@ -186,9 +212,17 @@ void ContextProviderFactoryImpl::HandlePendingRequests() {
|
| if (create_onscreen_context &&
|
| !GpuSurfaceTracker::GetInstance()->IsValidSurfaceHandle(
|
| context_request.surface_handle)) {
|
| - continue;
|
| + // GPU Surface handle loss trumps other context creation failure
|
| + // reasons.
|
| + context_request.result_callback.Run(
|
| + nullptr, ContextCreationFailureReason::GPU_SURFACE_HANDLE_LOST);
|
| }
|
|
|
| + if (!gpu_channel_host)
|
| + context_request.result_callback.Run(nullptr, reason);
|
| +
|
| + DCHECK_EQ(ContextCreationFailureReason::FAILURE_NONE, reason);
|
| +
|
| context_provider = new ContextProviderCommandBuffer(
|
| gpu_channel_host, gpu::GPU_STREAM_DEFAULT,
|
| gpu::GpuStreamPriority::NORMAL, context_request.surface_handle,
|
| @@ -199,15 +233,15 @@ void ContextProviderFactoryImpl::HandlePendingRequests() {
|
| static_cast<ContextProviderCommandBuffer*>(
|
| context_request.shared_context_provider),
|
| context_request.context_type);
|
| - context_request.result_callback.Run(context_provider);
|
| + context_request.result_callback.Run(context_provider, reason);
|
| }
|
| }
|
|
|
| if (!context_provider_requests_.empty())
|
| - HandlePendingRequests();
|
| + CheckCanHandlePendingRequests();
|
| }
|
|
|
| -gpu::GpuChannelHost* ContextProviderFactoryImpl::EnsureGpuChannelEstablished() {
|
| +void ContextProviderFactoryImpl::EstablishGpuChannel() {
|
| #if defined(ADDRESS_SANITIZER) || defined(THREAD_SANITIZER) || \
|
| defined(SYZYASAN) || defined(CYGPROFILE_INSTRUMENTATION)
|
| const int64_t kGpuChannelTimeoutInSeconds = 40;
|
| @@ -217,9 +251,7 @@ gpu::GpuChannelHost* ContextProviderFactoryImpl::EnsureGpuChannelEstablished() {
|
|
|
| BrowserGpuChannelHostFactory* factory =
|
| BrowserGpuChannelHostFactory::instance();
|
| -
|
| - if (factory->GetGpuChannel())
|
| - return factory->GetGpuChannel();
|
| + DCHECK(factory);
|
|
|
| factory->EstablishGpuChannel(
|
| base::Bind(&ContextProviderFactoryImpl::OnGpuChannelEstablished,
|
| @@ -227,24 +259,29 @@ gpu::GpuChannelHost* ContextProviderFactoryImpl::EnsureGpuChannelEstablished() {
|
| establish_gpu_channel_timeout_.Start(
|
| FROM_HERE, base::TimeDelta::FromSeconds(kGpuChannelTimeoutInSeconds),
|
| this, &ContextProviderFactoryImpl::OnGpuChannelTimeout);
|
| -
|
| - return nullptr;
|
| }
|
|
|
| void ContextProviderFactoryImpl::OnGpuChannelEstablished(
|
| scoped_refptr<gpu::GpuChannelHost> gpu_channel) {
|
| establish_gpu_channel_timeout_.Stop();
|
|
|
| - // This should happen only during shutdown. So early out instead of queuing
|
| - // more requests with the factory.
|
| - if (!gpu_channel)
|
| - return;
|
| -
|
| // We can queue the Gpu Channel initialization requests multiple times as
|
| // we get context requests. So we might have already handled any pending
|
| // requests when this callback runs.
|
| - if (!context_provider_requests_.empty())
|
| - HandlePendingRequests();
|
| + if (context_provider_requests_.empty())
|
| + return;
|
| +
|
| + if (gpu_channel) {
|
| + HandlePendingRequests(std::move(gpu_channel),
|
| + ContextCreationFailureReason::FAILURE_NONE);
|
| + } else if (IsGpuChannelHostFactoryAvailable()) {
|
| + HandlePendingRequests(
|
| + nullptr,
|
| + ContextCreationFailureReason::GPU_PROCESS_INITIALIZATION_FAILURE);
|
| + } else {
|
| + HandlePendingRequests(nullptr,
|
| + ContextCreationFailureReason::BROWSER_SHUTDOWN);
|
| + }
|
| }
|
|
|
| void ContextProviderFactoryImpl::OnGpuChannelTimeout() {
|
|
|