Index: core/html/canvas/WebGLRenderingContext.idl |
diff --git a/core/html/canvas/WebGLRenderingContext.idl b/core/html/canvas/WebGLRenderingContext.idl |
index 7343bcd1b5582f7090ebee5badbbc8837ce8dcea..e82cc8a6b0602a45c29b09eea6d239fd0c9eed91 100644 |
--- a/core/html/canvas/WebGLRenderingContext.idl |
+++ b/core/html/canvas/WebGLRenderingContext.idl |
@@ -20,7 +20,7 @@ |
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
*/ |
typedef unsigned long GLenum; |
@@ -490,7 +490,7 @@ typedef /*unrestricted*/ float GLclampf; |
GLsizei width, GLsizei height, GLint border, ArrayBufferView data); |
[StrictTypeChecking] void compressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
GLsizei width, GLsizei height, GLenum format, ArrayBufferView data); |
- |
+ |
[StrictTypeChecking] void copyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
[StrictTypeChecking] void copyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
@@ -527,7 +527,7 @@ typedef /*unrestricted*/ float GLclampf; |
[StrictTypeChecking, RaisesException] void framebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, WebGLTexture texture, GLint level); |
[StrictTypeChecking] void frontFace(GLenum mode); |
[StrictTypeChecking] void generateMipmap(GLenum target); |
- |
+ |
[StrictTypeChecking, RaisesException] WebGLActiveInfo getActiveAttrib(WebGLProgram program, GLuint index); |
[StrictTypeChecking, RaisesException] WebGLActiveInfo getActiveUniform(WebGLProgram program, GLuint index); |
@@ -584,7 +584,7 @@ typedef /*unrestricted*/ float GLclampf; |
[StrictTypeChecking] void polygonOffset(GLfloat factor, GLfloat units); |
[StrictTypeChecking, RaisesException] void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, ArrayBufferView pixels); |
- |
+ |
[StrictTypeChecking] void renderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
[StrictTypeChecking] void sampleCoverage(GLclampf value, GLboolean invert); |
[StrictTypeChecking] void scissor(GLint x, GLint y, GLsizei width, GLsizei height); |
@@ -600,7 +600,7 @@ typedef /*unrestricted*/ float GLclampf; |
[StrictTypeChecking] void texParameteri(GLenum target, GLenum pname, GLint param); |
// Supported forms: |
- [StrictTypeChecking, RaisesException] void texImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, |
+ [StrictTypeChecking, RaisesException] void texImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, |
GLint border, GLenum format, GLenum type, ArrayBufferView? pixels); |
[StrictTypeChecking, RaisesException] void texImage2D(GLenum target, GLint level, GLenum internalformat, |
GLenum format, GLenum type, ImageData? pixels); |
@@ -611,8 +611,8 @@ typedef /*unrestricted*/ float GLclampf; |
[StrictTypeChecking, RaisesException] void texImage2D(GLenum target, GLint level, GLenum internalformat, |
GLenum format, GLenum type, HTMLVideoElement? video); |
- [StrictTypeChecking, RaisesException] void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
- GLsizei width, GLsizei height, |
+ [StrictTypeChecking, RaisesException] void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
+ GLsizei width, GLsizei height, |
GLenum format, GLenum type, ArrayBufferView? pixels); |
[StrictTypeChecking, RaisesException] void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
GLenum format, GLenum type, ImageData? pixels); |
@@ -655,7 +655,7 @@ typedef /*unrestricted*/ float GLclampf; |
[StrictTypeChecking, Custom] void vertexAttrib3fv(GLuint indx, Float32Array values); |
[StrictTypeChecking] void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
[StrictTypeChecking, Custom] void vertexAttrib4fv(GLuint indx, Float32Array values); |
- [StrictTypeChecking, RaisesException] void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, |
+ [StrictTypeChecking, RaisesException] void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, |
GLsizei stride, GLintptr offset); |
[StrictTypeChecking] void viewport(GLint x, GLint y, GLsizei width, GLsizei height); |