| Index: src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| index 296c2beb44fa35ee7cc08d2076fa9b766bfa9b11..d2e49a5cfb0b5716b988aa4d3aaec1d4a5451050 100644
|
| --- a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| @@ -73,6 +73,7 @@ GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
|
| GrGLsizei length = GR_GL_INIT_ZERO;
|
| GR_GL_CALL(gli, GetShaderInfoLog(shaderId, infoLen+1, &length, (char*)log.get()));
|
| print_shader_source(strings, lengths, count);
|
| + SkDebugf("\n%s", (const char*)log.get());
|
| }
|
| SkDEBUGFAIL("Shader compilation failed!");
|
| GR_GL_CALL(gli, DeleteShader(shaderId));
|
|
|