Index: src/gpu/gl/builders/GrGLShaderStringBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp |
index 296c2beb44fa35ee7cc08d2076fa9b766bfa9b11..d2e49a5cfb0b5716b988aa4d3aaec1d4a5451050 100644 |
--- a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp |
+++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp |
@@ -73,6 +73,7 @@ GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, |
GrGLsizei length = GR_GL_INIT_ZERO; |
GR_GL_CALL(gli, GetShaderInfoLog(shaderId, infoLen+1, &length, (char*)log.get())); |
print_shader_source(strings, lengths, count); |
+ SkDebugf("\n%s", (const char*)log.get()); |
} |
SkDEBUGFAIL("Shader compilation failed!"); |
GR_GL_CALL(gli, DeleteShader(shaderId)); |