| Index: Source/core/rendering/RenderLayerCompositor.h
|
| diff --git a/Source/core/rendering/RenderLayerCompositor.h b/Source/core/rendering/RenderLayerCompositor.h
|
| index ed05dc6d2ac29e09aa60a9e01c70d95a9ca3e209..e95dc73468be91a0e9e3e1fea34c2d4fb023a7f2 100644
|
| --- a/Source/core/rendering/RenderLayerCompositor.h
|
| +++ b/Source/core/rendering/RenderLayerCompositor.h
|
| @@ -206,6 +206,9 @@ public:
|
|
|
| virtual String debugName(const GraphicsLayer*) OVERRIDE;
|
|
|
| + // Only called for main frame. Input object can be cross frame.
|
| + void setCurrentFullscreenRenderer(RenderObject*);
|
| +
|
| private:
|
| class OverlapMap;
|
|
|
| @@ -354,6 +357,8 @@ private:
|
| OwnPtr<GraphicsLayer> m_layerForOverhangShadow;
|
| #endif
|
|
|
| + RenderObject* m_currentFullscreenRenderer;
|
| +
|
| #if !LOG_DISABLED
|
| int m_rootLayerUpdateCount;
|
| int m_obligateCompositedLayerCount; // count of layer that have to be composited.
|
|
|