| Index: Source/core/rendering/RenderLayerCompositor.h
|
| diff --git a/Source/core/rendering/RenderLayerCompositor.h b/Source/core/rendering/RenderLayerCompositor.h
|
| index ac4edaee3a3e758ee01301bffec76567d96a5f79..ed6e8c18af96ab57f3bc5a66ac6f4c0cfc1766b2 100644
|
| --- a/Source/core/rendering/RenderLayerCompositor.h
|
| +++ b/Source/core/rendering/RenderLayerCompositor.h
|
| @@ -205,6 +205,9 @@ public:
|
| // Returns all reasons (direct, indirectly due to subtree, and indirectly due to overlap) that a layer should be composited.
|
| CompositingReasons reasonsForCompositing(const RenderLayer*) const;
|
|
|
| + // Only called for main frame. Input object can be cross frame.
|
| + void setCurrentFullscreenRenderer(RenderObject*);
|
| +
|
| private:
|
| class OverlapMap;
|
|
|
| @@ -350,6 +353,8 @@ private:
|
| OwnPtr<GraphicsLayer> m_layerForOverhangAreas;
|
| #endif
|
|
|
| + RenderObject* m_currentFullscreenRenderer;
|
| +
|
| #if !LOG_DISABLED
|
| int m_rootLayerUpdateCount;
|
| int m_obligateCompositedLayerCount; // count of layer that have to be composited.
|
|
|