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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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198 void removeOutOfFlowPositionedLayer(RenderLayer*); | 198 void removeOutOfFlowPositionedLayer(RenderLayer*); |
199 | 199 |
200 void resetTrackedRepaintRects(); | 200 void resetTrackedRepaintRects(); |
201 void setTracksRepaints(bool); | 201 void setTracksRepaints(bool); |
202 | 202 |
203 void setShouldReevaluateCompositingAfterLayout() { m_reevaluateCompositingAf
terLayout = true; } | 203 void setShouldReevaluateCompositingAfterLayout() { m_reevaluateCompositingAf
terLayout = true; } |
204 | 204 |
205 // Returns all reasons (direct, indirectly due to subtree, and indirectly du
e to overlap) that a layer should be composited. | 205 // Returns all reasons (direct, indirectly due to subtree, and indirectly du
e to overlap) that a layer should be composited. |
206 CompositingReasons reasonsForCompositing(const RenderLayer*) const; | 206 CompositingReasons reasonsForCompositing(const RenderLayer*) const; |
207 | 207 |
| 208 // Only called for main frame. Input object can be cross frame. |
| 209 void setCurrentFullscreenRenderer(RenderObject*); |
| 210 |
208 private: | 211 private: |
209 class OverlapMap; | 212 class OverlapMap; |
210 | 213 |
211 // GraphicsLayerClient implementation | 214 // GraphicsLayerClient implementation |
212 virtual void notifyAnimationStarted(const GraphicsLayer*, double) OVERRIDE {
} | 215 virtual void notifyAnimationStarted(const GraphicsLayer*, double) OVERRIDE {
} |
213 virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsL
ayerPaintingPhase, const IntRect&) OVERRIDE; | 216 virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsL
ayerPaintingPhase, const IntRect&) OVERRIDE; |
214 | 217 |
215 virtual bool isTrackingRepaints() const OVERRIDE; | 218 virtual bool isTrackingRepaints() const OVERRIDE; |
216 | 219 |
217 // Whether the given RL needs a compositing layer. | 220 // Whether the given RL needs a compositing layer. |
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343 OwnPtr<GraphicsLayer> m_overflowControlsHostLayer; | 346 OwnPtr<GraphicsLayer> m_overflowControlsHostLayer; |
344 | 347 |
345 // Layers for overflow controls | 348 // Layers for overflow controls |
346 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; | 349 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; |
347 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; | 350 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; |
348 OwnPtr<GraphicsLayer> m_layerForScrollCorner; | 351 OwnPtr<GraphicsLayer> m_layerForScrollCorner; |
349 #if ENABLE(RUBBER_BANDING) | 352 #if ENABLE(RUBBER_BANDING) |
350 OwnPtr<GraphicsLayer> m_layerForOverhangAreas; | 353 OwnPtr<GraphicsLayer> m_layerForOverhangAreas; |
351 #endif | 354 #endif |
352 | 355 |
| 356 RenderObject* m_currentFullscreenRenderer; |
| 357 |
353 #if !LOG_DISABLED | 358 #if !LOG_DISABLED |
354 int m_rootLayerUpdateCount; | 359 int m_rootLayerUpdateCount; |
355 int m_obligateCompositedLayerCount; // count of layer that have to be compos
ited. | 360 int m_obligateCompositedLayerCount; // count of layer that have to be compos
ited. |
356 int m_secondaryCompositedLayerCount; // count of layers that have to be comp
osited because of stacking or overlap. | 361 int m_secondaryCompositedLayerCount; // count of layers that have to be comp
osited because of stacking or overlap. |
357 double m_obligatoryBackingStoreBytes; | 362 double m_obligatoryBackingStoreBytes; |
358 double m_secondaryBackingStoreBytes; | 363 double m_secondaryBackingStoreBytes; |
359 #endif | 364 #endif |
360 }; | 365 }; |
361 | 366 |
362 | 367 |
363 } // namespace WebCore | 368 } // namespace WebCore |
364 | 369 |
365 #endif // RenderLayerCompositor_h | 370 #endif // RenderLayerCompositor_h |
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