| Index: src/gpu/GrClipStackClip.cpp
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| diff --git a/src/gpu/GrClipStackClip.cpp b/src/gpu/GrClipStackClip.cpp
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| index a3a0de509c0db3e1567d195662a174e30f7d811a..0d6270f8d05e54036b374cc32b19978beac6f827 100644
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| --- a/src/gpu/GrClipStackClip.cpp
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| +++ b/src/gpu/GrClipStackClip.cpp
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| @@ -426,7 +426,7 @@ sk_sp<GrTexture> GrClipStackClip::CreateAlphaClipMask(GrContext* context,
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|                                                        const SkVector& clipToMaskOffset) {
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|      GrResourceProvider* resourceProvider = context->resourceProvider();
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|      GrUniqueKey key;
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| -    GetClipMaskKey(reducedClip.genID(), reducedClip.ibounds(), &key);
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| +    GetClipMaskKey(reducedClip.elementsGenID(), reducedClip.ibounds(), &key);
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|      if (GrTexture* texture = resourceProvider->findAndRefTextureByUniqueKey(key)) {
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|          return sk_sp<GrTexture>(texture);
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|      }
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| @@ -534,9 +534,9 @@ bool GrClipStackClip::CreateStencilClipMask(GrContext* context,
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|      }
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|  
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|      // TODO: these need to be swapped over to using a StencilAttachmentProxy
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| -    if (stencilAttachment->mustRenderClip(reducedClip.genID(), reducedClip.ibounds(),
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| +    if (stencilAttachment->mustRenderClip(reducedClip.elementsGenID(), reducedClip.ibounds(),
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|                                            clipSpaceToStencilOffset)) {
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| -        stencilAttachment->setLastClip(reducedClip.genID(), reducedClip.ibounds(),
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| +        stencilAttachment->setLastClip(reducedClip.elementsGenID(), reducedClip.ibounds(),
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|                                         clipSpaceToStencilOffset);
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|          // Set the matrix so that rendered clip elements are transformed from clip to stencil space.
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|          SkVector translate = {
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| @@ -701,7 +701,7 @@ sk_sp<GrTexture> GrClipStackClip::CreateSoftwareClipMask(GrTextureProvider* texP
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|                                                           const GrReducedClip& reducedClip,
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|                                                           const SkVector& clipToMaskOffset) {
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|      GrUniqueKey key;
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| -    GetClipMaskKey(reducedClip.genID(), reducedClip.ibounds(), &key);
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| +    GetClipMaskKey(reducedClip.elementsGenID(), reducedClip.ibounds(), &key);
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|      if (GrTexture* texture = texProvider->findAndRefTextureByUniqueKey(key)) {
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|          return sk_sp<GrTexture>(texture);
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|      }
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| 
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