Index: gpu/config/gpu_driver_bug_list_json.cc |
diff --git a/gpu/config/gpu_driver_bug_list_json.cc b/gpu/config/gpu_driver_bug_list_json.cc |
index aee1325d83a3280ec90cb6df570e6e0dbdc9bdae..be3dbfd638e9aea1b992c792155c33dbf224e333 100644 |
--- a/gpu/config/gpu_driver_bug_list_json.cc |
+++ b/gpu/config/gpu_driver_bug_list_json.cc |
@@ -19,7 +19,7 @@ const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
{ |
"name": "gpu driver bug list", |
// Please update the version number whenever you change this file. |
- "version": "4.10", |
+ "version": "4.11", |
"entries": [ |
{ |
"id": 1, |
@@ -919,6 +919,20 @@ const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
"features": [ |
"disable_post_sub_buffers_for_onscreen_surfaces" |
] |
+ }, |
+ { |
+ "id": 69, |
+ "description": "Some shaders in Skia need more than the min available vertex and fragment shader uniform vectors in case of OSMesa", |
+ "cr_bugs": [174845], |
+ "driver_vendor": { |
+ "op": "=", |
+ "value": "osmesa" |
+ }, |
+ "features": [ |
+ "max_fragment_uniform_vectors_32", |
+ "max_varying_vectors_16", |
+ "max_vertex_uniform_vectors_256" |
+ ] |
} |
] |
} |