| Index: components/exo/buffer.cc
|
| diff --git a/components/exo/buffer.cc b/components/exo/buffer.cc
|
| index 03e2ddbf37e363e0d02ca258828bdae894c7e96e..7ec46c5cc4097c2cfdb11d05d6ad4b8d6e64b2dd 100644
|
| --- a/components/exo/buffer.cc
|
| +++ b/components/exo/buffer.cc
|
| @@ -91,14 +91,19 @@ void CreateGLTextureMailbox(gpu::gles2::GLES2Interface* gles2,
|
| // Buffer::Texture
|
|
|
| // Encapsulates the state and logic needed to bind a buffer to a GLES2 texture.
|
| -class Buffer::Texture {
|
| +class Buffer::Texture : public ui::ContextFactoryObserver {
|
| public:
|
| - explicit Texture(cc::ContextProvider* context_provider);
|
| - Texture(cc::ContextProvider* context_provider,
|
| + Texture(ui::ContextFactory* context_factory,
|
| + cc::ContextProvider* context_provider);
|
| + Texture(ui::ContextFactory* context_factory,
|
| + cc::ContextProvider* context_provider,
|
| gfx::GpuMemoryBuffer* gpu_memory_buffer,
|
| unsigned texture_target,
|
| unsigned query_type);
|
| - ~Texture();
|
| + ~Texture() override;
|
| +
|
| + // Overridden from ui::ContextFactoryObserver:
|
| + void OnLostResources() override;
|
|
|
| // Returns true if GLES2 resources for texture have been lost.
|
| bool IsLost();
|
| @@ -130,11 +135,13 @@ class Buffer::Texture {
|
| gpu::Mailbox mailbox() const { return mailbox_; }
|
|
|
| private:
|
| + void DestroyResources();
|
| void ReleaseWhenQueryResultIsAvailable(const base::Closure& callback);
|
| void Released();
|
| void ScheduleWaitForRelease(base::TimeDelta delay);
|
| void WaitForRelease();
|
|
|
| + ui::ContextFactory* context_factory_;
|
| scoped_refptr<cc::ContextProvider> context_provider_;
|
| const unsigned texture_target_;
|
| const unsigned query_type_;
|
| @@ -151,8 +158,10 @@ class Buffer::Texture {
|
| DISALLOW_COPY_AND_ASSIGN(Texture);
|
| };
|
|
|
| -Buffer::Texture::Texture(cc::ContextProvider* context_provider)
|
| - : context_provider_(context_provider),
|
| +Buffer::Texture::Texture(ui::ContextFactory* context_factory,
|
| + cc::ContextProvider* context_provider)
|
| + : context_factory_(context_factory),
|
| + context_provider_(context_provider),
|
| texture_target_(GL_TEXTURE_2D),
|
| query_type_(GL_COMMANDS_COMPLETED_CHROMIUM),
|
| internalformat_(GL_RGBA),
|
| @@ -161,13 +170,17 @@ Buffer::Texture::Texture(cc::ContextProvider* context_provider)
|
| texture_id_ = CreateGLTexture(gles2, texture_target_);
|
| // Generate a crypto-secure random mailbox name.
|
| CreateGLTextureMailbox(gles2, texture_id_, texture_target_, &mailbox_);
|
| + // Provides a notification when |context_provider_| is lost.
|
| + context_factory_->AddObserver(this);
|
| }
|
|
|
| -Buffer::Texture::Texture(cc::ContextProvider* context_provider,
|
| +Buffer::Texture::Texture(ui::ContextFactory* context_factory,
|
| + cc::ContextProvider* context_provider,
|
| gfx::GpuMemoryBuffer* gpu_memory_buffer,
|
| unsigned texture_target,
|
| unsigned query_type)
|
| - : context_provider_(context_provider),
|
| + : context_factory_(context_factory),
|
| + context_provider_(context_provider),
|
| texture_target_(texture_target),
|
| query_type_(query_type),
|
| internalformat_(GLInternalFormat(gpu_memory_buffer->GetFormat())),
|
| @@ -181,28 +194,36 @@ Buffer::Texture::Texture(cc::ContextProvider* context_provider,
|
|
|
| gles2->GenQueriesEXT(1, &query_id_);
|
| texture_id_ = CreateGLTexture(gles2, texture_target_);
|
| + // Provides a notification when |context_provider_| is lost.
|
| + context_factory_->AddObserver(this);
|
| }
|
|
|
| Buffer::Texture::~Texture() {
|
| - gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| - gles2->DeleteTextures(1, &texture_id_);
|
| - if (query_id_)
|
| - gles2->DeleteQueriesEXT(1, &query_id_);
|
| - if (image_id_)
|
| - gles2->DestroyImageCHROMIUM(image_id_);
|
| + DestroyResources();
|
| + context_factory_->RemoveObserver(this);
|
| +}
|
| +
|
| +void Buffer::Texture::OnLostResources() {
|
| + DestroyResources();
|
| + context_provider_ = nullptr;
|
| }
|
|
|
| bool Buffer::Texture::IsLost() {
|
| - gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| - return gles2->GetGraphicsResetStatusKHR() != GL_NO_ERROR;
|
| + if (context_provider_) {
|
| + gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| + return gles2->GetGraphicsResetStatusKHR() != GL_NO_ERROR;
|
| + }
|
| + return true;
|
| }
|
|
|
| void Buffer::Texture::Release(const base::Closure& callback,
|
| const gpu::SyncToken& sync_token,
|
| bool is_lost) {
|
| - gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| - if (sync_token.HasData())
|
| - gles2->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
|
| + if (context_provider_) {
|
| + gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| + if (sync_token.HasData())
|
| + gles2->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
|
| + }
|
|
|
| // Run callback as texture can be reused immediately after waiting for sync
|
| // token.
|
| @@ -210,75 +231,93 @@ void Buffer::Texture::Release(const base::Closure& callback,
|
| }
|
|
|
| gpu::SyncToken Buffer::Texture::BindTexImage() {
|
| - gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| - gles2->ActiveTexture(GL_TEXTURE0);
|
| - gles2->BindTexture(texture_target_, texture_id_);
|
| - DCHECK_NE(image_id_, 0u);
|
| - gles2->BindTexImage2DCHROMIUM(texture_target_, image_id_);
|
| - // Generate a crypto-secure random mailbox name if not already done.
|
| - if (mailbox_.IsZero())
|
| - CreateGLTextureMailbox(gles2, texture_id_, texture_target_, &mailbox_);
|
| - // Create and return a sync token that can be used to ensure that the
|
| - // BindTexImage2DCHROMIUM call is processed before issuing any commands
|
| - // that will read from the texture on a different context.
|
| - uint64_t fence_sync = gles2->InsertFenceSyncCHROMIUM();
|
| - gles2->OrderingBarrierCHROMIUM();
|
| gpu::SyncToken sync_token;
|
| - gles2->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
|
| + if (context_provider_) {
|
| + gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| + gles2->ActiveTexture(GL_TEXTURE0);
|
| + gles2->BindTexture(texture_target_, texture_id_);
|
| + DCHECK_NE(image_id_, 0u);
|
| + gles2->BindTexImage2DCHROMIUM(texture_target_, image_id_);
|
| + // Generate a crypto-secure random mailbox name if not already done.
|
| + if (mailbox_.IsZero())
|
| + CreateGLTextureMailbox(gles2, texture_id_, texture_target_, &mailbox_);
|
| + // Create and return a sync token that can be used to ensure that the
|
| + // BindTexImage2DCHROMIUM call is processed before issuing any commands
|
| + // that will read from the texture on a different context.
|
| + uint64_t fence_sync = gles2->InsertFenceSyncCHROMIUM();
|
| + gles2->OrderingBarrierCHROMIUM();
|
| + gles2->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
|
| + }
|
| return sync_token;
|
| }
|
|
|
| void Buffer::Texture::ReleaseTexImage(const base::Closure& callback,
|
| const gpu::SyncToken& sync_token,
|
| bool is_lost) {
|
| - gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| - if (sync_token.HasData())
|
| - gles2->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
|
| - gles2->ActiveTexture(GL_TEXTURE0);
|
| - gles2->BindTexture(texture_target_, texture_id_);
|
| - DCHECK_NE(query_id_, 0u);
|
| - gles2->BeginQueryEXT(query_type_, query_id_);
|
| - gles2->ReleaseTexImage2DCHROMIUM(texture_target_, image_id_);
|
| - gles2->EndQueryEXT(query_type_);
|
| - // Run callback when query result is available and ReleaseTexImage has been
|
| - // handled if sync token has data and buffer has been used. If buffer was
|
| - // never used then run the callback immediately.
|
| - if (sync_token.HasData()) {
|
| - ReleaseWhenQueryResultIsAvailable(callback);
|
| - } else {
|
| - callback.Run();
|
| + if (context_provider_) {
|
| + gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| + if (sync_token.HasData())
|
| + gles2->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
|
| + gles2->ActiveTexture(GL_TEXTURE0);
|
| + gles2->BindTexture(texture_target_, texture_id_);
|
| + DCHECK_NE(query_id_, 0u);
|
| + gles2->BeginQueryEXT(query_type_, query_id_);
|
| + gles2->ReleaseTexImage2DCHROMIUM(texture_target_, image_id_);
|
| + gles2->EndQueryEXT(query_type_);
|
| + // Run callback when query result is available and ReleaseTexImage has been
|
| + // handled if sync token has data and buffer has been used. If buffer was
|
| + // never used then run the callback immediately.
|
| + if (sync_token.HasData()) {
|
| + ReleaseWhenQueryResultIsAvailable(callback);
|
| + return;
|
| + }
|
| }
|
| + callback.Run();
|
| }
|
|
|
| gpu::SyncToken Buffer::Texture::CopyTexImage(Texture* destination,
|
| const base::Closure& callback) {
|
| - gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| - gles2->ActiveTexture(GL_TEXTURE0);
|
| - gles2->BindTexture(texture_target_, texture_id_);
|
| - DCHECK_NE(image_id_, 0u);
|
| - gles2->BindTexImage2DCHROMIUM(texture_target_, image_id_);
|
| - gles2->CopyTextureCHROMIUM(texture_id_, destination->texture_id_,
|
| - internalformat_, GL_UNSIGNED_BYTE, false, false,
|
| - false);
|
| - DCHECK_NE(query_id_, 0u);
|
| - gles2->BeginQueryEXT(query_type_, query_id_);
|
| - gles2->ReleaseTexImage2DCHROMIUM(texture_target_, image_id_);
|
| - gles2->EndQueryEXT(query_type_);
|
| - // Run callback when query result is available and ReleaseTexImage has been
|
| - // handled.
|
| - ReleaseWhenQueryResultIsAvailable(callback);
|
| - // Create and return a sync token that can be used to ensure that the
|
| - // CopyTextureCHROMIUM call is processed before issuing any commands
|
| - // that will read from the target texture on a different context.
|
| - uint64_t fence_sync = gles2->InsertFenceSyncCHROMIUM();
|
| - gles2->OrderingBarrierCHROMIUM();
|
| gpu::SyncToken sync_token;
|
| - gles2->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
|
| + if (context_provider_) {
|
| + gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| + gles2->ActiveTexture(GL_TEXTURE0);
|
| + gles2->BindTexture(texture_target_, texture_id_);
|
| + DCHECK_NE(image_id_, 0u);
|
| + gles2->BindTexImage2DCHROMIUM(texture_target_, image_id_);
|
| + gles2->CopyTextureCHROMIUM(texture_id_, destination->texture_id_,
|
| + internalformat_, GL_UNSIGNED_BYTE, false, false,
|
| + false);
|
| + DCHECK_NE(query_id_, 0u);
|
| + gles2->BeginQueryEXT(query_type_, query_id_);
|
| + gles2->ReleaseTexImage2DCHROMIUM(texture_target_, image_id_);
|
| + gles2->EndQueryEXT(query_type_);
|
| + // Run callback when query result is available and ReleaseTexImage has been
|
| + // handled.
|
| + ReleaseWhenQueryResultIsAvailable(callback);
|
| + // Create and return a sync token that can be used to ensure that the
|
| + // CopyTextureCHROMIUM call is processed before issuing any commands
|
| + // that will read from the target texture on a different context.
|
| + uint64_t fence_sync = gles2->InsertFenceSyncCHROMIUM();
|
| + gles2->OrderingBarrierCHROMIUM();
|
| + gles2->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
|
| + }
|
| return sync_token;
|
| }
|
|
|
| +void Buffer::Texture::DestroyResources() {
|
| + if (context_provider_) {
|
| + gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| + gles2->DeleteTextures(1, &texture_id_);
|
| + if (query_id_)
|
| + gles2->DeleteQueriesEXT(1, &query_id_);
|
| + if (image_id_)
|
| + gles2->DestroyImageCHROMIUM(image_id_);
|
| + }
|
| +}
|
| +
|
| void Buffer::Texture::ReleaseWhenQueryResultIsAvailable(
|
| const base::Closure& callback) {
|
| + DCHECK(context_provider_);
|
| DCHECK(release_callback_.is_null());
|
| release_callback_ = callback;
|
| base::TimeDelta wait_for_release_delay =
|
| @@ -321,7 +360,7 @@ void Buffer::Texture::WaitForRelease() {
|
|
|
| base::Closure callback = base::ResetAndReturn(&release_callback_);
|
|
|
| - {
|
| + if (context_provider_) {
|
| TRACE_EVENT0("exo", "Buffer::Texture::WaitForQueryResult");
|
|
|
| // We need to wait for the result to be available. Getting the result of
|
| @@ -385,11 +424,11 @@ std::unique_ptr<cc::SingleReleaseCallback> Buffer::ProduceTextureMailbox(
|
| if (texture_ && texture_->IsLost())
|
| texture_.reset();
|
|
|
| + ui::ContextFactory* context_factory =
|
| + aura::Env::GetInstance()->context_factory();
|
| // Note: This can fail if GPU acceleration has been disabled.
|
| scoped_refptr<cc::ContextProvider> context_provider =
|
| - aura::Env::GetInstance()
|
| - ->context_factory()
|
| - ->SharedMainThreadContextProvider();
|
| + context_factory->SharedMainThreadContextProvider();
|
| if (!context_provider) {
|
| DLOG(WARNING) << "Failed to acquire a context provider";
|
| Release(); // Decrements the use count
|
| @@ -401,8 +440,8 @@ std::unique_ptr<cc::SingleReleaseCallback> Buffer::ProduceTextureMailbox(
|
| // |texture| using a call to CopyTexImage.
|
| if (!contents_texture_) {
|
| contents_texture_ = base::WrapUnique(
|
| - new Texture(context_provider.get(), gpu_memory_buffer_.get(),
|
| - texture_target_, query_type_));
|
| + new Texture(context_factory, context_provider.get(),
|
| + gpu_memory_buffer_.get(), texture_target_, query_type_));
|
| }
|
|
|
| if (use_zero_copy_) {
|
| @@ -425,8 +464,10 @@ std::unique_ptr<cc::SingleReleaseCallback> Buffer::ProduceTextureMailbox(
|
| }
|
|
|
| // Create a mailbox texture that we copy the buffer contents to.
|
| - if (!texture_)
|
| - texture_ = base::WrapUnique(new Texture(context_provider.get()));
|
| + if (!texture_) {
|
| + texture_ =
|
| + base::WrapUnique(new Texture(context_factory, context_provider.get()));
|
| + }
|
|
|
| // Copy the contents of |contents_texture| to |texture| and produce a
|
| // texture mailbox from the result in |texture|.
|
|
|