| Index: gm/lightingshader2.cpp
|
| diff --git a/gm/lightingshader2.cpp b/gm/lightingshader2.cpp
|
| index 5e0d19b661237784ca7258df78e467094cacb19d..1e7e706ce6069c1e6ae5338c3d2e26f2ea4e63b6 100644
|
| --- a/gm/lightingshader2.cpp
|
| +++ b/gm/lightingshader2.cpp
|
| @@ -43,9 +43,9 @@ protected:
|
| SkLights::Builder builder;
|
| const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0.473f);
|
|
|
| - builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f),
|
| - kLightFromUpperRight));
|
| - builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.2f, 0.2f)));
|
| + builder.add(SkLights::Light::MakeDirectionalLight(SkColor3f::Make(1.0f, 1.0f, 1.0f),
|
| + kLightFromUpperRight));
|
| + builder.add(SkLights::Light::MakeAmbientLight(SkColor3f::Make(0.2f, 0.2f, 0.2f)));
|
| fLights = builder.finish();
|
|
|
| fRect = SkRect::MakeIWH(kTexSize, kTexSize);
|
|
|